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Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

I might be missing something, but a Soul Grinder is classed as a Daemon. As such, it benefits from the Fear rule and the new rule book also states that Daemons enjoy a 5+ invulnerable save.

Does a Soul Grinder now have a 5+ invulnerable save against Glances/Pens or am I missing something

Thanks in advance.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Noise Marine Terminator with Sonic Blaster





Moon Township, PA

Isn't there a listing under the Soul Grinder in the codex that says that the Daemon rule translates to Daemonic Possession (it ignores shaken and stunned)?

 
   
Made in gb
Longtime Dakkanaut





Technically I suppose it does have an invulnerable save, but since you only get an invulnerable save on WOUNDS, which vehicles cannot sustain, it's useless.
edit - or possibly dangerous terrain.

This message was edited 1 time. Last update was at 2012/07/10 14:36:16


Unnessesarily extravegant word of the week award goes to jcress410 for this:

jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics.
 
   
Made in gb
Agile Revenant Titan





Scotland

Testify wrote:Technically I suppose it does have an invulnerable save, but since you only get an invulnerable save on WOUNDS, which vehicles cannot sustain, it's useless.
edit - or possibly dangerous terrain.


This argument has already be had with Dark Eldar Flickerfields, and it was ruled that they do indeed get the 5+ invulnerable against glances and pens. I would be inclined to say this is so with Soul Grinders also.

So yes, thanks to the daemon rule, a Soul Grinder (RAW) has a 5+ invulnerable save.

Iranna.

 
   
Made in gb
Ichor-Dripping Talos Monstrosity






Testify wrote:Technically I suppose it does have an invulnerable save, but since you only get an invulnerable save on WOUNDS, which vehicles cannot sustain, it's useless.
edit - or possibly dangerous terrain.


The Dark Eldar Flickerfield confers a 5+ invulnerable save to any vehicles, which allows them to take a save against any glancing or penetrating result. (including shooting, cc, dangerous terrain etc.)

So if it does give the Soul Grinder a 5+ invun that could be an important point.

   
Made in gb
Longtime Dakkanaut





Iranna wrote:
Testify wrote:Technically I suppose it does have an invulnerable save, but since you only get an invulnerable save on WOUNDS, which vehicles cannot sustain, it's useless.
edit - or possibly dangerous terrain.


This argument has already be had with Dark Eldar Flickerfields, and it was ruled that they do indeed get the 5+ invulnerable against glances and pens. I would be inclined to say this is so with Soul Grinders also.

So yes, thanks to the daemon rule, a Soul Grinder (RAW) has a 5+ invulnerable save.

Iranna.

Vehicles cannot suffer wounds so they never get to make an invulnerable save.
A glancing/penetrating hit is NOT a wound.


Automatically Appended Next Post:
Ovion wrote:
Testify wrote:Technically I suppose it does have an invulnerable save, but since you only get an invulnerable save on WOUNDS, which vehicles cannot sustain, it's useless.
edit - or possibly dangerous terrain.


The Dark Eldar Flickerfield confers a 5+ invulnerable save to any vehicles, which allows them to take a save against any glancing or penetrating result. (including shooting, cc, dangerous terrain etc.)

So if it does give the Soul Grinder a 5+ invun that could be an important point.

I don't have the Dark Eldar codex, does it explicitly state that this 5+ invulnerable save may be taken against glancing/penetrating results? If so then it is a specific type of invulnerable save.
If not then yes, Soul Grinder would get a 5++ on glancing/damages.

This message was edited 1 time. Last update was at 2012/07/10 14:48:48


Unnessesarily extravegant word of the week award goes to jcress410 for this:

jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics.
 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

I am aware of the argument as to whether or not the the vehicle can take an Invulnerable save - lets save that for after determining if the vehicle gets an invulnerable save.

What I am unsure on, is whether to apply the Daemon USR to the Soul Grinder from the book. It is classed as a Daemon for GK's and associated powers - I believe it lists Daemon under its entry in the codex - need to double check.

Daemons Blog - The Mandulian Chapel 
   
Made in gb
Longtime Dakkanaut





Special Rules: Deamon, Fleet.
So yes.

Unnessesarily extravegant word of the week award goes to jcress410 for this:

jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics.
 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Technically flickerfields give you a useless invulnerable save. As you can use the save against any glancing or penetrating hit but passing it simply ignores the wounds those hits cause you so are powerless to prevent hullpoint and damage table results...

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Ichor-Dripping Talos Monstrosity






The Dark Eldar Flickerfield entry simply states that any vehicle with a Flickerfield has a 5+ invulnerable save.

Technically, every save described references taking them against against wounds, including cover saves.

But it then specifically states that vehicles get cover saves. (Obscured, page 74)

Nowehere can I find that it uses wording other than 'saves are used against allocated wounds'. This is for regular, invulnerable and cover saves.

So either all saves for vehicles work the same way (you roll to negate any given glance / pen result), or they all do nothing.

This message was edited 1 time. Last update was at 2012/07/10 15:22:11


   
Made in gb
Been Around the Block





The FAQ says they gain the Fear special rule and the codex says that for soul grinders they just get to ignore shaken and stunned results, so no invulnerable saves for the grinder.
   
Made in dk
Dakka Veteran




Yes, sadly the Soulgrinder doesn't get the 5+ Invulnerable save. The update makes it clear.

A Blood Slaughterer from Forgeworld on the other hand do get the 5+ Invulnerable save so far and so does the Plague Hulk, so maybe the Soulgrinder will end up getting it too.

By the way, the Invulnerable save has nothing to do with the model having wounds or an Armour value. Read page 17 and 26 in the rulebook.

This message was edited 1 time. Last update was at 2012/07/10 17:11:15


Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

Went back through the rules in the codex - there are two entries that are relevant. The first is in the back that states the Soul Grinder has the Special Rules: Daemon, Fleet

The second is in the actual Grinder entry which states that for a Soul Grinder being a Daemon means it can Deep Strike in and it ignore Shaken and Stunned results.

In short - it gets Terror as per the FAQ, but it does not gain a 5++ save.

Just wanted to provide closure for any Daemon players who read my question earlier and were unsure.

Daemons Blog - The Mandulian Chapel 
   
 
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