Yes, this person is wrong, you generate warp charge for your psykers in each player's turn and they only last for that player turn, they do not carry over, for example, from your turn to your opponents. The people who answer rules queries at GW aren't really that great a source of rulings, they are just people like you or me looking at their books and trying to figure out how to handle it. You are better off asking on a forum like DakkaDakka and getting more peoples opinions.
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