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![[Post New]](/s/i/i.gif) 2012/07/14 02:42:22
Subject: MC's don't have ap on their cc attacks?
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Longtime Dakkanaut
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Really? They had to nerf that into the ground as well?
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![[Post New]](/s/i/i.gif) 2012/07/14 02:43:49
Subject: MC's don't have ap on their cc attacks?
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The Hive Mind
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Read the Smash USR.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/07/14 04:13:41
Subject: MC's don't have ap on their cc attacks?
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Longtime Dakkanaut
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rigeld2 wrote:Read the Smash USR.
But that's only when they make a smash attack, right? Meh...
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![[Post New]](/s/i/i.gif) 2012/07/14 04:14:38
Subject: MC's don't have ap on their cc attacks?
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Cosmic Joe
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Read it carefully.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/07/14 04:15:04
Subject: MC's don't have ap on their cc attacks?
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Insect-Infested Nurgle Chaos Lord
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Just one more way to stuff the Nids, if true
Don't have my book handy..
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This message was edited 1 time. Last update was at 2012/07/14 04:15:55
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/07/14 04:21:04
Subject: MC's don't have ap on their cc attacks?
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Longtime Dakkanaut
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HoverBoy wrote:Read it carefully.
Ahhh...
So they are ap2. And they get the smash attack. All is good.
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![[Post New]](/s/i/i.gif) 2012/07/14 07:26:09
Subject: MC's don't have ap on their cc attacks?
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Lesser Daemon of Chaos
ATL, GA
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imweasel wrote:HoverBoy wrote:Read it carefully.
Ahhh...
So they are ap2. And they get the smash attack. All is good.
Correct. Monstrous Creatures attack at AP2 regardless of whether they "Smash" (2x str and half their normal attacks). Making them especially awesome this edition, since AP2 is now +1 on the vehicle damage chart.
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"Better have one flexible neck to be making that shot," Bob said.
"You only assume the Balefire is coming out of his mouth, Bob. In my world, the Heldrake is pooping daemonic fire on your troops as it jets away from their mangled and now burning corpses." -John
-----
CSM: Black Legion
6th Edition Scores:
15 : 0 : 2 |
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![[Post New]](/s/i/i.gif) 2012/07/14 08:49:43
Subject: MC's don't have ap on their cc attacks?
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Quick-fingered Warlord Moderatus
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Boneblade wrote:imweasel wrote:HoverBoy wrote:Read it carefully.
Ahhh...
So they are ap2. And they get the smash attack. All is good.
Correct. Monstrous Creatures attack at AP2 regardless of whether they "Smash" (2x str and half their normal attacks). Making them especially awesome this edition, since AP2 is now +1 on the vehicle damage chart.
Which equates pretty much to rolling without a modifier on the old vehicle damage table, it's not actually a buff to AP2, it's a nerf to AP3 or worse.
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Interceptor Drones can disembark at any point during the Sun Shark's move (even though models cannot normally disembark from Zooming Flyers).
-Jeremy Vetock, only man at Games Workshop who understands Zooming Flyers |
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![[Post New]](/s/i/i.gif) 2012/07/14 08:55:09
Subject: MC's don't have ap on their cc attacks?
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The Hammer of Witches
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Drunkspleen wrote:Boneblade wrote:imweasel wrote:HoverBoy wrote:Read it carefully.
Ahhh...
So they are ap2. And they get the smash attack. All is good.
Correct. Monstrous Creatures attack at AP2 regardless of whether they "Smash" (2x str and half their normal attacks). Making them especially awesome this edition, since AP2 is now +1 on the vehicle damage chart.
Which equates pretty much to rolling without a modifier on the old vehicle damage table, it's not actually a buff to AP2, it's a nerf to AP3 or worse.
In the context of the edition, though, it makes them superior tank hunters to most. They don't perform in the same way as the last edition, sure, but it's key to start factoring things in terms of their role in this edition. Otherwise it's just depressing.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2012/07/14 08:58:59
Subject: MC's don't have ap on their cc attacks?
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Helpful Sophotect
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Bear in mind vehicles took a massive hit in being easy to glance to death (hell, 'crons are laughing so hard at vehicle spam lists right now) so the damage table had to be more forgiving else we'd be back to 4th ed's death traps on wheels/tracks.
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![[Post New]](/s/i/i.gif) 2012/07/14 09:01:43
Subject: MC's don't have ap on their cc attacks?
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Land Raider Pilot on Cruise Control
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Well, you also have to consider that a S6 MC before had to roll a 4 on his 2d6 to penetrate armor 10, and there was a chance of failing that, albeit a small chance. But now he auto penetrates with his S10 Smash attack.
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![[Post New]](/s/i/i.gif) 2012/07/14 09:54:05
Subject: MC's don't have ap on their cc attacks?
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Cosmic Joe
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Not to mention the fun of warp speed tyrants smashing paladins.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/07/14 15:36:26
Subject: MC's don't have ap on their cc attacks?
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Regular Dakkanaut
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I have used smash attacks on a bastion with a trygon prime. Sure he only had 4 attacks as opposed to 7 on the charge, but with the smash ability, they were coming in at str 10 with + 2 on the damage chart.
The thing went down in a crumpled mess, and killed all the long fangs inside. The rest on the battlement, jumped to their deaths. 2 survived.
Nids are fine.
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