UsdiThunder wrote:Balance is an issue or else there would not be so many people running from 40k right now.
Price and stupid decisions on
GW's part is a much, much bigger factor. And if
GW doesn't care about balance, it doesn't matter to them whether or not it's balanced, does it? Our personal demands for balance have 0 impact if
GW decides to ignore it.
UsdiThunder wrote:What you call combo reliant is actually what is called synergy.
So when did the words "combo-reliant" become bad? They're the same thing, really.
UsdiThunder wrote:While you may think it's ok that GK or IG curbstomp everyone else because it told a story, some people would like a even fighting chance.
It's easier to make a point when you take stuff out of context, isn't it?
No, it's not "ok" for
GK or
IG to curbstomp everyone else. Too bad they don't. The only armies that had serious problems in 5th that were absolutely unviable were Tyranids and Tau. The concept that
40k is absolutely and utterly imbalanced is ridiculous. It's not balanced by any means, but it's hardly at the point you describe.
Additionally, the point of that statement was to clarify
GW's stance. If
GW doesn't care if the game is balanced, then it's not going to be balanced. It was never marketed to be a balanced game. Therefore, if there is imbalance, it is because
GW's major priorities are to:
1. Sell models
2. Focus on the "cinematic" qualities of
40k GW doesn't make a balanced game. That's it. It doesn't make it right or wrong, but that's the fact of the matter. So when you find imbalance in a game that wasn't designed to be balanced, it's somewhat pointless to complain, no?
Buzzsaw wrote:This is the crux of the problem: as I define a "game", balance is an inherent part of it. I see this so often with regards to 40k, that it can't be held to the standard of balance because... it's casual! It's just a beer and pretzels game! It's wacky!
In no way, shape or form does that mean
GW is "above" the standard of balance. However, you have multiple statements from the design teams that it isn't meant to be balanced. Because you personally like balance in games has 0 impact on whether or not the game ought to be balanced/should be balanced.
Buzzsaw wrote:I propose, more simply, it's just not a very well designed game.
By your standard. I enjoy it, and I accept that it isn't balanced. I like Warmachine too, which is also a well-designed game. And don't take my opinion either,
GW still has a large fanbase, though it is shrinking to a degree.
Buzzsaw wrote: The concept that the players of a game have equal chance to win is essential to gaming.
What is this, Ideal Land? Well then sure, everything is perfectly balanced and both sides always have an equal opportunity all the time.
No. Even in Warmachine, there are bad matchups and stronger factions. Cryx and Legion are both better than other factions, just check
PP's forums. Not so much better as to make them broken, but they are better to a degree.
Go play a well constructed Saeryn list. At some points, you literally have to try to lose.
Buzzsaw wrote:The idea that "sandbox", however one wishes to describe it, is essential to a game is obviously and transparently false
Again, easy to make arguments against unsaid points, yes?
It's a core function of
40k. That doesn't make it a core to every game out there.
Buzzsaw wrote:I personally I find the 40k fluff on par with the body of Stephanie Meyer's works
Congratulations. Who cares? I personally find
40k fluff to be interesting, but that opinion doesn't matter either.