Mahtamori wrote:Movement in nearly every other case is strictly up to your max movement distance only case where not i canthink of is falling back
If that was the case it would read:
“immediately moves a number of inches in the chosen direction
less than or equal to the
3d6 result”
People probably look at article usage as an inane argument but it does change the meaning of the rest of the sentence.
Such a change between Hit & Run from its 5th to its 6th, versions has a subtle impact to the game with random charge lengths. If the unit attempting to do a Hit & Run and rolls more than a 13 as their result then there is a very high chance they are not getting back into close combat next turn. Whereas in the case with the 5th edition version the controlling player had the choice of placing the unit in the most advantageous distance between the lengths of min away from enemy and max allowed distance.