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Made in us
Fresh-Faced New User



Odessa, Texas

ok is there any valve to using tankshock I can not find any. I also do not really use tanks so......
we are considering house ruling d6 or d3 HoW so it actually seems useful
we also have a standing house rule for IA rules and models since everyone at our gaming store cries about them and refuses to let anyone use them

but back to tankshock any real uses please illuminate me

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Resolute Ultramarine Honor Guard






Peoria IL

Who are "we"?

You've never ran three Rhinos through a pack of Kroot? Or taken a damaged vindicator and had it tank shock the Boyz after Telion pasted the Nob?

Yes, tank shock can force a moral check, displace units, and provide moving cover for your other models on the board (probably more things I can't think of right now too). It also allows you to move through units to contest in missions where vehicles can contest (or move scoring units to the other side of that platoon in the way).

If you have a group of players that see no value (spelled with a "U") in tank shocking, and have been playing for any significant amount of time, you need to find some more imaginative opponents.

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Made in ca
Grisly Ghost Ark Driver





Tank shocking is a great tactic under the following scenarios:

1) If you need to move a small scoring unit off an objective, out of cover, or away from something else. (it's one of the few ways you can essentially make your opponent move models in a fashion that you can control)
2) If the weapons on your tank are non-functional for any reason but there are units in range.
3) If your tank and the models are close enough to their table edge that fleeing is likely to scoot them right off the board. (or the unit is below 25% of it's normal size but you do not think the weapons on your tank will finish the job as quickly)
4) If your opponent was 'nice' enough to leave the rear armor of a transport or other flimsy vehicle within tank-shock range of your landraider or other high AV vehicle. (it's a guaranteed hit, so if you think you can smoke the vehicle it'd be better than shooting and possibly missing)

Houseruling it to grant hammer of wrath attacks as well strikes me as a poor idea as that just boosts the comparative attack strength of vehicles with no commensurate raise in point value for the model. 6th seems in large degree to be about 'reducing' some of the 5th edition strengths of vehicles; presumably for a purpose.

This message was edited 2 times. Last update was at 2012/07/15 05:43:48


 
   
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Insect-Infested Nurgle Chaos Lord





Oregon, USA

One word : Deffrollas

There is a serious value for orks with Tankshock Ramming is a form of tankshock, and a de-weaponed Rhino or so forth can make a decent sacrificial battering ram.

Its also a good way to shift annoying units out of the way, or get your vehicle to the other side of a congaline of enemy bulletshields, especially since you can fire while cruising these days..

This message was edited 1 time. Last update was at 2012/07/15 05:50:06


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Captain of the Forlorn Hope





Chicago, IL

I am not sure what the Valve of tank shock is, Nor am I sure just how to open or close said valve...

However, Tank shock can be useful in the right situation.

Want to move a unit off of an objective?
Tank Shock.

Need to force a unit that is falling back to fall back more and possibly off the table?
Tank Shock.

Need to displace a unit for any other reason?
Tank Shock.

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Insect-Infested Nurgle Chaos Lord





Oregon, USA

DeathReaper wrote:I am not sure what the Valve of tank shock is, Nor am I sure just how to open or close said valve..




It's the one attached to the Nitrous tank on a BW You twist it with a spanna !

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[MOD]
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Somewhere in south-central England.

This is a tactics discussion and I will move the thread to 40K Tactics forum.

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Made in us
Captain of the Forlorn Hope





Chicago, IL

Ascalam wrote:
DeathReaper wrote:I am not sure what the Valve of tank shock is, Nor am I sure just how to open or close said valve..




It's the one attached to the Nitrous tank on a BW You twist it with a spanna !

Wait a Spanna? Do you mean a Nitrospanna?

Those things are amazing!

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We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
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Insect-Infested Nurgle Chaos Lord





Oregon, USA

That they are, my friend, that they are...

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Paladin of the Wall




If you need to kill an annoying mycetic spore, tank shock works well (at least it did before smash)

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Screaming Shining Spear




Pittsburgh, PA

Tank shocks are pretty situational but when they work out they're golden. Unfortunately ramming with my Eldar tanks got nerfed since flat-out happens in the shooting phase. No more S10 rams. :(

But back on point, yeah, tank shocking units off objectives is a good use, or for making stationary units on the back of their board edge run off the table. Obviously works better against lower-leadership stuff but there's always that moment where it really comes through for you.

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Fresh-Faced New User



Odessa, Texas

ha i didnt noticed I misspelled it
i would rather shoot someone off an objective than try to shock them away
but thanks for the input
i can think of very few times that i have been tank shocked in our local gaming community

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Shrieking Guardian Jetbiker




Los Angeles, CA

I used to punish opponents for shaking/disarming my waveserpents by ramming the crap out of their light vehicles. I have exploded trucks, raiders, devilfish, even a necron lord's chariot. After reading that flat out moved to the shooting phase, the feeling I immediately experienced upon the realization that I couldn't inflict those kinds of hits anymore was similar to what I imagine watching your icecream slip out of it's cone and onto the floor would feel like.

With snap fire being allowed for shaken vehicles, I see ramming as even less of a prudent option.

This message was edited 1 time. Last update was at 2012/07/16 20:56:47


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Twisted Trueborn with Blaster





It's still incredibly handy for pulling stealth/shrouded units off of objectives.

Or getting them to abandon their aegis defence line.
   
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Decrepit Dakkanaut





Vallejo, CA

I agree that tank shocking wasn't very useful in 5th, and it still isn't now.

The main problem, of course, is the risk. If you tank shock someone, your opponent gets to death or glory with an auto-hit. Even if they can't, you are now 100% in melta range, and are now much, much easier to threaten with close combat (which vehicles just got a lot worse in).

All so that you can what? Temporarily scoot a couple of guys around? You're risking an awful lot of points for a lash that isn't really a lash.

The only time I've ever seen tank shocking as all that useful is ramming other vehicles. As your tanks are going to spend a lot less time shaken, and aren't going to have weapon destroyed results as often, this now just became unlikely.

Something that was only very occasionally useful now just became less useful. I really don't expect to see a lot of non-ramming non-defrolla tank shocking unless people are just trying to be silly.

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While it's usefulness was reduced in 6th. A rhino with no weapons which has dropped troops can push enemy units out of cover, away from objectives, and maybe knock weapons if it hits a light vehicle or rams the rear armor. While you can still get hurt by the death or glory attack, it can be worth it if you un-contest an objective, or stun that vehicle for a turn.

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