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Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Hi, please evaluate this list for theme (and maybe a little bit of "functionality").

I am satisfied with how it plays after I was able to tie against an Imperial Fist terminator hell army with space wolf allies. Tomorrow I am playing a friendly game against my pal who has Salamanders. He is also taking an allied force for each of his primary detachments. It should be a fun game, and I know he has no Rune Priests like my Imperial Fists friend, so I suspect Telepathy will be the key to winning against him.

Yes, perils sucks.. but maximum psychic power = Thousand Sons? All the sorcerers have the cheapest powers, so that they can trade them out for whatever I want to roll on. Also, know what's creepy? I will have 18 available powers.

9 9 9 9 9 9 9 9 9 !

Sorry.

3499pts
Ahriman
Terminator Sorcerer- MoTz, Combi-Melta, 3 Powers
Terminator Sorcerer- MoTz, 3 Powers
Sorcerer- MoTz, 3 Powers
Kairos Fateweaver
Primaris Psyker

5 Terminators- IoTz
3 Flamers of Tzeentch

9 Tsons
9 Tsons
9 Tsons
9 Tsons
10 Horrors- The Changeling
10 Veterans- Autocannon

Defiler- 4 DCCW
Predator- TLLC
Predator- TLLC
2 Oblits
2 Oblits

This message was edited 3 times. Last update was at 2012/07/15 05:27:11


 
   
Made in us
Pyro Pilot of a Triach Stalker




New York

I'm fairly certain you can only take 1 ally.

Where are your aspiring sorcerors on the 1K Sons squads?
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Mkay, well that's what we are doing (he has guard and deathwing, and I have two allies as well). This isn't a tournament. Thanks though.

Also, Aspiring Sorcerers must be included all the time. It's a given that they are in a list if you take a Tsons squad. So 8 rubricae and 1 sorcerer.
   
 
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