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Hi, please evaluate this list for theme (and maybe a little bit of "functionality").
I am satisfied with how it plays after I was able to tie against an Imperial Fist terminator hell army with space wolf allies. Tomorrow I am playing a friendly game against my pal who has Salamanders. He is also taking an allied force for each of his primary detachments. It should be a fun game, and I know he has no Rune Priests like my Imperial Fists friend, so I suspect Telepathy will be the key to winning against him.
Yes, perils sucks.. but maximum psychic power = Thousand Sons? All the sorcerers have the cheapest powers, so that they can trade them out for whatever I want to roll on. Also, know what's creepy? I will have 18 available powers.
9 9 9 9 9 9 9 9 9 !
Sorry.
3499pts
Ahriman
Terminator Sorcerer- MoTz, Combi-Melta, 3 Powers
Terminator Sorcerer- MoTz, 3 Powers
Sorcerer- MoTz, 3 Powers
Kairos Fateweaver
Primaris Psyker
5 Terminators- IoTz
3 Flamers of Tzeentch
9 Tsons
9 Tsons
9 Tsons
9 Tsons
10 Horrors- The Changeling
10 Veterans- Autocannon
Defiler- 4 DCCW
Predator- TLLC
Predator- TLLC
2 Oblits
2 Oblits
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