Lunacara wrote:kitch102 wrote:I don't think you can field it - if you're running it as "one force" then one of them needs to be classed as an ally, and consequently can only take 1 of each foc slot (i think, no book to hand)
There's a problem with the Talos as well - you can't upgrade an additional ccw (source: army builder). This is really annoying!
Folk usually say to keep Reavers as squads of 6 as well. I've not run them myself, but it's said more often than morning prayer so I'd be tempted to listen.
Can't really comment on the Eldar as I don't have my codex yet, though are they not going to get left behind by the mostly faster DE? Those firedragons have no transport - what's their range? 12 - 18"? They'll get chewed up if they can't get close quick
hmmm.... I wish that we could take more for the allys stuff and I know in higher point games the rule book does say you can start taking more but does not give a number. As for the talos I did check many online places and its a battle back and forth, where some say its good and others say its bad. I have talked to my local club and they allow it because i paid for the
CCW and upgrade. The idea is that I want
DE to make it there first and keep them back and use the guardians to launch missles into them while i hit and run, Now that I look at it the avatar is kind of silly to be in the list now. For the reavers i can afford 1 6 man squad or 2 3 man squads and take on 2 targets was my thinking.
This list is legal if you drop one
HS from the eldar list, and add a
DE HQ. The rulebook states that for 2000+ points, you can have 2 PRIMARY DETACHMENTS. A primary detachment has (at least) 1
HQ and 2 troops. for each primary, you can have one allied, which is (at least) 1
HQ and 1 troop (max 1
HQ, 1 Elites, 1
FA, 1
HS, 2 troops).
If you drop one
HS from the eldar list, you can have 2 primary dark eldar lists (2
HQs, 4 troops) and thus 2 allied eldar lists (2
HQs, 2 troops). I'm running a
DE/Eldar alliance as well, at 2000 points. I'm using the same rules (2
DE detachments, 2 eldar detachments).
As for the list, I have to say I don't see the synergy in it. As an Eldar player myself I know that synergy is the only way we can win games. Sure you have fast elements, and real beefy elements, but the fast elements will go down really fast if they're on their own. Maybe you need to focus on either pure speed, or pure toughness? For instance, if I were to play you with my eldar/
DE list (corsairs, all units move 12"/turn), I'd run around the board and take down all your fast units first. Then I can just kite the rest of your army. Also for a 3000pt list, you may want to add more anti-flyers. I've seen a 6-flyer list at 2,500pts. That's scary
lol. Good luck with army-building!