Hi Dakka-people
Been trying to build a
IG list for 6th ed, and this is what I've been heading towards lately at 1750:
IG Primary Detachment:
HQ
CCS - 3xMelta, Astropath, Chimera (
ML,
HF) 165 pts
TROOPS
Platoon 490 pts
PCS - 3xMelta, Chimera (
ML,
HF)
5x Infantry Squad - Plasmagun, Power Axe
Platoon 200 pts
PCS - 3xFlamer, Chimera (
ML,
HF)
2x Infantry Squad
FAST
Vendetta 130pts
Vendetta 130pts
Vendetta 130pts
HEAVY
Manticore -
HF 160 pts
SW ALLIES DETACHMENT:
HQ
Njal - Terminator Armor 270 pts
TROOPS
5 Grey Hunters - Flamer 75pts
TOTAL 1750 pts
During 5th ed. I mostly played leafblower, but with the new ruleset, I'm more drawn towards a more foot-based list.
Njal will join the 50 man blob and take two powers from Divination. Pretty much every power except nr. 4 (Ignores Cover) and 6 (reserves bonus, I've got the Astropath for that) is good, with nr. 2 (foreboding) giving 50 Guardsmen a 4++. Even nr. 5 (precognition) will be good, as it will allow me to put Njal in front with re-rollable 2+,4++. Pre-sience with FRFSF on the blob will be good at killing infantry. Njal's special powers will be a boon late-game, as they even work against fliers. His 24" almost-no-psychic-powers-allowed is pretty beast as well...
Question: Is it worth paying 270pts for Njal, or is a regular Rune Priest with Master of the Runes + Terminator armor a better choice?
I have considered a few other options that might boost the blob, such as Yarrick or Khan (
SM codex). Any thoughts on that?
Otherwise the list is pretty straight forward. The two naked Inf. Squads jump in Vendettas in objective games, and screen the big blob in others (5+ cover). 5 Grey Hunters are Obj. Campers. The three Chimera squads are there for some mobility. Manticore is good vs. Vehicles, nasty Nob Biker Deathstars and for sniping
Do you think pimping up the second platoon to create another big blob would be good?
Comments and Improvements?
Thanks!