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![[Post New]](/s/i/i.gif) 2012/07/18 05:20:36
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Quick-fingered Warlord Moderatus
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Hey guys,
So there's been some confusion regarding Hammer of Wrath in my FLGS. Does Hammer of Wrath factor in special abilities, powers, modifiers, etc.? Be it psychic powers like Hammerhand, or weapon-effects such as NFW/poisoned, or a Dreadknight's x2 strength/re-roll to hit/wound (since a Dreadknight with a teleporter becomes a Jump Monstrous Creature)?
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Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2012/07/18 05:33:04
Subject: Re:Hammer of Wrath and Abilities/Powers/Etc.
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Cosmic Joe
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/07/18 05:35:00
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Quick-fingered Warlord Moderatus
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That is STRANGE. I did a forum search and that didn't appear. Alright, I'll go look at that then. Thanks! Automatically Appended Next Post: Actually, one thing that doesn't seem to have been mentioned was NFW.
NFW's rules allow you to activate the NFW after the first unsaved wound. Assuming that the HoW attack isn't treated as a seperate "weapon", then does this mean that NFWs can activate?
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This message was edited 1 time. Last update was at 2012/07/18 05:41:36
Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2012/07/18 10:49:23
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Cosmic Joe
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HoW clearly states no weapon bonuses apply.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/07/18 11:23:32
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Raging-on-the-Inside Blood Angel Sergeant
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Enigwolf wrote:That is STRANGE. I did a forum search and that didn't appear. Alright, I'll go look at that then. Thanks!
Automatically Appended Next Post:
Actually, one thing that doesn't seem to have been mentioned was NFW.
NFW's rules allow you to activate the NFW after the first unsaved wound. Assuming that the HoW attack isn't treated as a seperate "weapon", then does this mean that NFWs can activate?
No. One clear take away was no weapon abilities applied. Then it degraded into a stand off about whether a model's special ability applied or not (such as wraith's and rending). Wait for the FAQ to see if a model special rule applies. Weapons however do not applied their special abilities.
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![[Post New]](/s/i/i.gif) 2012/07/18 11:31:26
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Dakka Veteran
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Also remember that HoW happen outside of combat. They happen when the models touch base to base.
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1850 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1000 and counting |
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![[Post New]](/s/i/i.gif) 2012/07/18 11:43:45
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Cosmic Joe
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MJThurston wrote:Also remember that HoW happen outside of combat. They happen when the models touch base to base.
No they happen at I10, so a bunch of banshees will hit at the same time.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/07/18 12:12:07
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Dakka Veteran
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Read the rule. HoW happens when bases touch and any model with HoW that does not touch an enemy model does not get this hit.
Auto hit when touched. RESOLVED at sub-phase init 10. So you are hit before combat starts but you roll to wound at init 10.
This is pretty clear cut and in black and white.
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1850 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1000 and counting |
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![[Post New]](/s/i/i.gif) 2012/07/18 12:31:38
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Cosmic Joe
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That is so GW.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2012/07/18 12:33:17
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Decrepit Dakkanaut
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MJThurston wrote:Also remember that HoW happen outside of combat. They happen when the models touch base to base.
Only when you make up rules. They happen in the Fight Sub phase, at I10
Please dont repeat made up rules as fact.
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![[Post New]](/s/i/i.gif) 2012/07/18 14:02:50
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Dakka Veteran
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Nope. Not a made up fact.
HoW must touch models to get an automatic hit. This hit is at Str (User) and AP-. This attack is resolved at Combat sub-phase init 10.
So this is saying that the hit happened outside of CC and the damage from this hit is resolved at fight sub-phase initiative 10.
Pretty clear.
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1850 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1850+ 1000 and counting |
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![[Post New]](/s/i/i.gif) 2012/07/18 14:26:59
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Liche Priest Hierophant
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Also, it seems tyranid biomorphs work fine with these (bone sword shrikes for everyone!)
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![[Post New]](/s/i/i.gif) 2012/07/18 14:35:06
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Decrepit Dakkanaut
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MJThurston wrote:Nope. Not a made up fact.
HoW must touch models to get an automatic hit. This hit is at Str (User) and AP-. This attack is resolved at Combat sub-phase init 10.
So this is saying that the hit happened outside of CC and the damage from this hit is resolved at fight sub-phase initiative 10.
Pretty clear.
Sigh. Fight sub phase, not Combat sub phase. Init steps arent subphases, please refer to your rulebook to get at least that part right.
You have no rules, absolutely none, that back up your position. Your posiotion is simply made up houserules that have no place being presented as actual fact.
You were proven wrong at every step in the other thread, please try to learn from that and move on, as it will make debate with you possible.
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![[Post New]](/s/i/i.gif) 2012/07/18 14:51:40
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Raging-on-the-Inside Blood Angel Sergeant
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Niiai wrote:Also, it seems tyranid biomorphs work fine with these (bone sword shrikes for everyone!)
This actually isn't definitive since boneswords are technically weapons which can't technically be used for how. Wraiths however have an innate ability that allows they to have rending for all attacks.
See the difference? Its subtle but still different. Of course that's not saying this is actually true ... just very much undefined at this point in time.
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![[Post New]](/s/i/i.gif) 2012/07/18 14:58:47
Subject: Re:Hammer of Wrath and Abilities/Powers/Etc.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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No, Boneswords arn't CCWs. No tyranid Biomorph is. They are a non-descript piece of wargear that gives a certain attribute to the models melee attacks.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/07/18 15:07:05
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Painlord Titan Princeps of Slaanesh
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MJThurston wrote:Nope. Not a made up fact.
HoW must touch models to get an automatic hit. This hit is at Str (User) and AP-. This attack is resolved at Combat sub-phase init 10.
So this is saying that the hit happened outside of CC and the damage from this hit is resolved at fight sub-phase initiative 10.
Pretty clear.
Pretty clear if you cite the pages for this with direct quotes. I guarantee you cannot do that. Stop bringing this tired argument in when there is no need.
Answer:
Weapon abilities do not apply (i.e. NFW)
Model based abilities is up for debate
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![[Post New]](/s/i/i.gif) 2012/07/18 15:30:28
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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Dakka Veteran
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Nids have CCW. It's in their Codex listed in the CCW section. Can't dodge that.
After re-reading the Sub-Phases I'm going to have to take a half step back.
Charge Sub-Phase says that movement happens here and that is where the auto hit happens. Just the result of the hit is done at Fight Sub-Phase at init 10.
Close Combat is defined as two opposing units contacting each other base to base.
The rule book says the Codex's trump BRB. I'm not sure how to defend the Wraith issue besides nothing written that says the Str (user) AP- can be changed to AP2 per the rending rules. I can see a good argument here now.
As for the Nids...HoW is not a CCW attack and any benefit from one (CCW) does not confer over to HoW. All CCW are on page 83 of the Nid Codex. You can not argue your way out of these listings because they are CLEARLY in the CCW section.
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![[Post New]](/s/i/i.gif) 2012/07/18 15:34:01
Subject: Hammer of Wrath and Abilities/Powers/Etc.
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[ADMIN]
Decrepit Dakkanaut
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It's like déjà vu...
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