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![[Post New]](/s/i/i.gif) 2012/07/18 18:05:47
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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2500 Pts - Tomb Kings Roster
Total Roster Cost: 2500
Liche High Priest - 240 pts
Level 4, Earthing Rod, Dragonbane Gem
Tomb Prince - 169 pts
Great Weapon, Chariot, Dragonhelm
Tomb Prince - 149 pts
Great Weapon, Armour of Silvered Steel
Tomb Herald - 167 pts
Shield, Chariot, Gold Sigil Sword, Armour of Fortune
3 Skeleton Chariots - 195 pts
Mus, Std, Banner of Eternal Flame
4 Skeleton Chariots - 240 pts
Mus, Std
30 Skeleton Archers - 200 pts
Mus, Std
Khemrian Warsphinx - 230 pts
Fiery Roar
Khemrian Warsphinx - 230 pts
Fiery Roar
Khemrian Warsphinx - 230 pts
Fiery Roar
Necrosphinx - 225 pts
Necrosphinx - 225 pts
Well what do you think? BTW the most cannons I see are typically 2!
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Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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![[Post New]](/s/i/i.gif) 2012/07/18 18:42:38
Subject: Re:2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Thinking of Joining a Davinite Loge
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IF you don't see too many cannons, then try it out. I know in my neck of the woods, I would be facing several cannons so I would personally use more foot troops. Also look out for tar pit units such as skaven slaves where they tie you up with a unit that is half points of another unit and then they shoot the heck out of it, flank it, or otherwise put a ton of combat resolution on the beast. You may be able to inflict a couple of wounds, but a skillful enemy will have an answer to these beasts. When it comes to the Rare choices, I've had more success with the Bone Giant than the Necrosphinx as you will have an easier time with the tar pit units as you can hit them fairly easy, wound them, and attack again and again...
My play style is different from yours though as I like more foot troops with any army I play (the exception being WoC - as I primarily use just warriors, knights and dogs).
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This message was edited 1 time. Last update was at 2012/07/18 18:43:52
[/sarcasm] |
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![[Post New]](/s/i/i.gif) 2012/07/18 22:13:15
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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I have to say that I often don't see Skaven played (apart from one Lord Skrolk army and that's all plague monk based)
I have to say that I love playing the refused flank so essentially all this will be hitting a single flank at once/ in two waves
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Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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![[Post New]](/s/i/i.gif) 2012/07/20 12:29:00
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Gavin Thorpe
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While Spinx-spam is a legitimate army choice and occasionally brilliant, I actually have more issue with your Hero selection. The Prince on foot is frankly useless without a block of Warriors or Tomb Guard, while the Icon Bearer is not good enough to justify the cost. The Chariot Prince is slightly more usable but still hideously expensive for very little output.
If I were you I would simply drop the 3 heroes and pump the points into a second High Priest or some Necroknights. You could even go for a 6th Sphinx as a Prince mount.
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2012/07/20 13:04:55
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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The Tomb Herald, yes I will agree with you he is a waste of points, however the two princes so far have done wonders in the list, pretty suprising for my opponant when they managed to get a unit of KoTR past my chariots and sphinx's to charge the archer block to find that they're attacking WS6 archers and got a faceful of return attacks, the Prince is in the unit to add a bit of severely required damage to the unit, the chariot prince is far more useful I would agree and I do tend to find the same thing with him, when the flaming unit of chariots (with Prince) charge a Hydra I do fine with the impact hits but have found a few times that the crew cannot wound it as well in the resulting rounds hence the GW toting prince, thankfully in that game I gave both princes the 2++ fire save and just popped my LHP out the back before the combat started effectively I'm running him with no ward.
I am currently looking at dropping the Herald and a Mus from the Flaming Chariots which will give me 177 points to play around with, which should get me a nice couple of units of Carrion to help target warmachines (who are the target for my Necrosphinx's HKB so I can turn things around a little quicker)
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This message was edited 1 time. Last update was at 2012/07/20 13:05:50
Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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![[Post New]](/s/i/i.gif) 2012/07/20 13:23:20
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Inspiring Icon Bearer
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I like the list, I generally run the prince with archers in horde with necotect as a combat unit. I usually use the Armour of Destiny, but your set up is good. I think the dropping of the herald, and muso should allow you to take a lvl 2 of light, and either carrion or horse archers. Because Pha's and Birona's have pretty awesome syngergy with this list.
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3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012
href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
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![[Post New]](/s/i/i.gif) 2012/07/20 13:26:31
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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I might try a Necrotect in with the Archers now that you mention it, I'd not considered the idea. I'll have a play around with the list and see what I can do, I might drop it down to 4 Sphinx's
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Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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![[Post New]](/s/i/i.gif) 2012/07/20 14:53:06
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Inspiring Icon Bearer
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Brother Malleus wrote:I might try a Necrotect in with the Archers now that you mention it, I'd not considered the idea. I'll have a play around with the list and see what I can do, I might drop it down to 4 Sphinx's
I tend to run mine with charmed shield, opal amulet to keep him alive the first round.
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3000
4000 Deamons - Mainly a fantasy army now.
Tomb Kings-2500 Escalation League for 2012
href="http://www.dakkadakka.com/dakkaforum/posts/list/311987.page ">Painting and Modeling Blog
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![[Post New]](/s/i/i.gif) 2012/07/20 16:56:24
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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Right then have taken on board everyone's comments and have bastardised them into the following list
Total Roster Cost: 2497
Liche High Priest - 240 pts
Level 4, Earthing Rod, Ironcurse Icon
Tomb Prince - 154 pts
Great Weapon, Armour of Silvered Steel, Dragonbane Gem
Tomb Prince - 169 pts
Great Weapon, Chariot, Dragonhelm
Necrotect - 80 pts
Charmed Shield, Opal Amulet
3 Skeleton Chariots - 185 pts
Std, Banner of Eternal Flame
4 Skeleton Chariots - 240 pts
Mus, Std
30 Skeleton Archers - 200 pts
Mus, Std
Khemrian Warsphinx - 230 pts
Fiery Roar
Khemrian Warsphinx - 230 pts
Fiery Roar
3 Carrion - 72 pts
3 Carrion - 72 pts
Necrosphinx - 225 pts
Necrosphinx - 225 pts
Hierotitan - 175 pts
So I dropped a Warsphinx in favour of 6 Carrion (2x3) and a Heirotitan so that I have a second caster as well as another Monster (mwahahaha) and also helps my manage my dice better on my level 4 without having to try and force another flammable caster into the list
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Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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![[Post New]](/s/i/i.gif) 2012/07/21 01:37:09
Subject: Re:2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Paingiver
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For some reason I can't link it but check the TK forums: http://tomb-kings.net/ go to battle report and check the thread 2500 Kitty Invasion!, sorry for the wait, by Dbunibe. He takes 6 to great success, I would not want to see skaven, empire or dwarfs on the other end of the table though.
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Thus, After having thus successively taken each member of the community in its powerful grasp and fashioned him at will, the supreme power then extends its arm over the whole community. It covers the surface of society with a network of small complicated rules, minute and uniform, through which the most original minds and the most energetic characters cannot penetrate, to rise above the crowd. The will of man is not shattered, but softened, bent, and guided; men are seldom forced by it to act, but they are constantly restrained from acting. Such a power does not destroy, but it prevents existence; it does not tyrannize, but it compresses, enervates, extinguishes, and stupefies a people, till each nation is reduced to nothing better than a flock of timid and industrious animals, of which the government is the shepherd
-Alexis de Tocqueville. |
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![[Post New]](/s/i/i.gif) 2012/07/22 20:00:16
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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To be honest I never want to see Empire they are my least favourite army... at least the others have some flavour
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Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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![[Post New]](/s/i/i.gif) 2012/07/23 06:55:46
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Sickening Carrion
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I went for a similar list awhile ago. I had a very large problem with Empire cannons.
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![[Post New]](/s/i/i.gif) 2012/07/23 08:20:38
Subject: 2500 Points Tomb Kings - 5 Sphinx's............ too many?
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Noble Knight of the Realm
Leeds, UK
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Its not as bad as it first seemed, played a game against Empire this weekend and managed a victory with
Liche High Priest - 240 pts
Level 4, Earthing Rod, Ironcurse Icon
Tomb Prince - 154 pts
Great Weapon, Armour of Silvered Steel, Dragonbane Gem
Tomb Prince - 169 pts
Great Weapon, Chariot, Dragonhelm
Necrotect - 80 pts
Charmed Shield, Opal Amulet
3 Skeleton Chariots - 185 pts
Std, Banner of Eternal Flame
4 Skeleton Chariots - 240 pts
Mus, Std
30 Skeleton Archers - 200 pts
Mus, Std
Khemrian Warsphinx - 230 pts
Fiery Roar
Khemrian Warsphinx - 230 pts
Fiery Roar
3 Carrion - 72 pts
3 Carrion - 72 pts
Necrosphinx - 225 pts
Necrosphinx - 225 pts
Hierotitan - 175 pts
The Carrion and the Necrosphinx's got into the backfield in the 2nd turn and managed to take out 3 cannons (Overran into the 3rd) and 2 Volley Guns (HKB) which made my life easier, for some reason he didn't go for Lore of Light (thankfully) but instead it turned into a Throne of Vines Flesh to Stone grindfest with the Sphinx's and the Spearmen trying to out grind each other in combat. My biggest issue at the moment is actually Orcs and Goblins as there are just SO many units on the table that it's difficult to prioritise which units to target and when
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Army Win Ratio 2012
OnG 11-2-3
Brets 16-3-3
Dwarfs 2-2-1
Ogres 1-3-3
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