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Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Going for a fast hitting all comers list. Want as versatile as I can get for several games vs. several different opponents.
Wondering if I should drop the buggies and add more lootas.

HQ
Warboss on Bike w/ PK, Cybork
Big Mek w/ KFF, ‘eavy armor
225

Elite
5x Lootas
5x Lootas
150

Troops
19x Shoota Boyz - Nob w/ PK, BP
20x Shoota Boyz - Nob w/ PK, BP
314

Fast Attack
1x Wartrakk w/ TL Rokkits
1x Wartrakk w/ TL Rokkits
80

Heavy
Battle Wagon w/ RPJ, 4x Big Shootas
Battle Wagon w/ RPJ, 4x Big Shootas
230
   
Made in us
Resentful Grot With a Plan




Frisco, TX

Pretty solid list but I am struggling to figure out what the strategy is with the Biker Boss. Hes going to be all alone with no other units to attach him to?

Also, I assume you plan on sticking those shoota boyz and KFF Mek in the battle wagons, you will need to loose 1 boy in the 20x sqaud to start and another to fit in the Mek.

I would drop the warboss all together and pick up a small squad of Kommandos with Snitrok, fit in a flamer or 2 if pts allow or a Deff Kopter or 2 to keep those corner campers honest.

6900 and still going
 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

I would highly recommend Armour Plates on your Battlewagons so that they never become Stunned. Stunned results will keep your Boyz from moving towards the fray, and disallow your embarked troops to shoot after moving Cruising speed and Overwatch if the vehicle is assaulted.

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
Made in us
Battlefortress Driver with Krusha Wheel






Boulder, CO

Biker Boss would run LOS behind wagons till he could boost to a vulnerable unit/vehicle to shoot and assault. Then he would try and get "behind enemy lines" to the soft units, to chew on anything that would be vulnerable to his speed and CC power. I also thought that he could join up with a mob of boyz if he didn't have any tank hunting or shooty blobs to tie up.
Does that make sense? Or is it too much to ask of a lone biker boss? Really the idea was to never have him exposed to shooting. Either LOS or Locked in Combat.

I will also rework the list for plates, as I totally agree.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

Biker Boss by himself is not a great option.He needs ablative wounds. Give him an attack squig and a single Deffkopta to join. They are a T6 unit. The Deffkopta can keep up, take Look Out Sir! wounds, and even break off to tank hunt himself if he survives. Been thinking about running Wazzdakka with 5 of them.

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
Made in gb
Longtime Dakkanaut




Ghenghis Jon wrote:Biker Boss by himself is not a great option.He needs ablative wounds. Give him an attack squig and a single Deffkopta to join. They are a T6 unit. The Deffkopta can keep up, take Look Out Sir! wounds, and even break off to tank hunt himself if he survives. Been thinking about running Wazzdakka with 5 of them.
This also gives him scout.

I am not sure about the list, it may just be all right, it is more than worth having a go as at 1k most armies will not balanced and so have huge weaknesses but then can accidentally autowin.
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Pooler, GA

MFletch wrote:
Ghenghis Jon wrote:Biker Boss by himself is not a great option. [ ] Give him an attack squig and a single Deffkopta to join.
This also gives him scout.
Word!

I don't write the rules. My ego just lives and dies by them one model at a time. 
   
 
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