Hi all. Here goes with my first untested list. Please review and help improve, I have plenty of stuff to fiddle around with, if I need to change stuff.
HQ: Marneus Calgar with Special armour
Troops:
5 Sniper scouts w/ 1 rocket launcher
10 Tactical marines w/ Heavy bolter (Or rocket launcher) and flamer, with dedicated rhino.
Space marine bike squad, 5 bikes, 1 sarge bike, 1 attack bike with multi melta. (7 total in unit)
Elites:
Long range dreadnaught with Missile launcher and twin linked lascannon.
7 Terminator's + 1 terminator sarge, all with storm bolter's and power fist (Sarge with power sword) (Can't change these for assault termies or change weapons, they are the only termies I have)
Heavy support - Land raider.
So general Idea with the army. First turn, use the land raider to get HQ and termies a bit closer, and drop off right away, to give raider chance to get back to good range. Move up tacticals in rhino, hold back sniper scouts to pick people off. Bikes to harrass/quick-take points.
Dread for some more lovely long range fire.
Its quite a ranged-based army, but that's just how I like to play, and I have my termies and marines to get up close with if needed.
SO, what do you think? Not super competetive myself, this is mainly for friendly games, not a tourney army.
|