DonutChampion wrote:Hey guys, Thanks in advance for your help.
I'm new to tabletop gaming in general. My friends were into Warhammer 40K growing up but I was always to poor to get into it. Well, now I am a super awesome biochemist and I want to start up tabletop gaming!
Anyways, I really want to start playing WarMachine &/or Hordes as I hear they are compatible. I have been doing some research on the rules and Faction characteristics.
well, as a fellow labrat, i am obliged to help. welcome to the hobby my good man! you are correct - both warmachine and hordes factions can play against each other. they use 90% of the same mechanics, but there are subtle differences (the relationship between the casters and their jacks/beasts, and how they fuel their magic, essentially)
DonutChampion wrote:
I obviously want to play a faction that looks cool, but I dont want to get invested in them and suddenly realize I hate the way they play.
I think Cygnar look outstanding with the slick cowboy gunner looks and the mounted cavalry and the electric vibe, but in all things gaming I am super aggressive!!! I can't hold back, I'm always in your face melee style; thats just my personality (Great for Street Fighter, sucks for Call of Duty)
Can Cygnar play super aggressive like that; or is it not their strong suit? Which factions are very aggressive and plays good melee?
cygnar can do that, but it would require specifc builds, and casters, for example, a stormnoun focused army led by epic Stryker is extremely aggressive and in your face. but its not something cygnar generally brings to the table - they're generally the stand-offish shootyfaction, with tarpit and counter attack elements. then again, all factions can be built multiple ways, so as mentioned, cygnar can do aggressive melee. that said, its more "natural" for a faction like Khador or Cryx to be more in your face. Khador's unofficial motto is indeed "axe to face!!" and cryx are just mean, and nasty in their aggression.
to be honest, all factions have good melee and aggressive options. whether its iron fang/doom reaver khador, exemplar knight menoth, stormnoun estrkyer cygnar, or satyxis/bane thrall cryx. i appreciate this isnt really want you're looking for, but this isnt a game where there is only one answer! ultimately, pick the faction you like the models/fluff for.
that said, before anything else, invest in the starter box for your faction. start small. jumping into the deep end will only get you overwhelmed. battlebox. play at that level for your first dozen games or so. get comfortable with it before you even think about expanding to 25!
DonutChampion wrote:
In addition, how do the Mercinaries work; Could I possibly supplement a more ranged faction with agressive melee mercs?
absolutely. so long as the mercs will work for cygnar, you can field them. vygnar players tend to get good mileage out of the forgeguard, and nyss hunters for example. or boomhowler's lads.
DonutChampion wrote:
Any other advice for a NOOB such as myself would be greatly appreciated.
I await your knowledge and humbly ask to bask in your great wisdoms,
Yours,
David
as mentioned dave, start at the battlebox level, and cut your teeth there. get a hang of focus, spells, the order of activation, feats, boosting and the basic power attacks. get comfortable and familiar with them, and then and only then think about expanding. this is a game where its very, very wise to start small. hope that helps!