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1500 Imperial Guard and Orks Lists (Two Separate Lists, not allies)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Stoic Grail Knight





Raleigh, NC

So here are two armies that I'm working on running for sixth. The first is Imperial Guard

HEAD QUARTERS
Company Command Squad, 85
Lascannon, Standard

TROOPS
Imperial Guard Platoon
- Command Squad, Lascannon, 50
- PIS,Lascannon, 70
- PIS,Lascannon, 70
- Heavy Weapon Squad, Lascannon x3, 100
- Heavy Weapon Squad, Lascannon x3, 100

Imperial Guard Platoon
- Command Squad, Flamer x4, 50
- PIS, Autocannon, 60
- PIS, Autocannon , 60
- PIS, Autocannon , 60

FAST ATTACK
- Sentinel x2, Autocannon x2, 80
- Hellhound, Smoke Launchers, 135
- Vendetta, 130

HEAVY SUPPORT
Leman Russ Battle Tank, Lascannon, 165
Leman Russ Demolisher, Heavy Bolter, 165

FORTIFICATION
Quad Gun, 100

TOTAL 1500

What do you think? It is competitive?


Automatically Appended Next Post:
Second list for Dakka Orks, 1500 points

ORKS

HEAD QUARTERS
Warboss, 150
- Cybork Body, Warbike
- Attack Squig, Power Klaw
Big Mek, Kustom Force Field, 85

ELITES
Biker Nobz x5, 335
- Warbike x5, Cybork Bodies
- Power Klaw x2, Boss Pole
- Painboy

Loota x10 150

TROOPS
Ork x20, 150
- Nob with Big Choppa, Boss Pole, Big Shoota x2
Ork x20, 150
- Nob with Big Choppa, Boss Pole, Big Shoota x2
Ork x20, 165
- Nob with Power Klaw, Boss Pole, Big Shoota x2
- Grot x10, Runtherd, 40

HEAVY SUPPORT
Kannon x3, 84
- Grot x5, Ammo Runt x3
Kannon x3, 84
- Grot x5, Ammo Runt x3

FORTIFICATION
Quad Gun 100

TOTAL 1498

This message was edited 6 times. Last update was at 2012/07/25 03:37:04


 
   
Made in gb
Longtime Dakkanaut




Runtherdz for big guns are useful.
The nob bikers are troops.

The ork list looks fairly good, I would go even heavier with the lootas and kannons.

Not sure on big choppas for nobs, it doesn't feel right, whilst I want them klaw apart power armour.
   
Made in us
Stoic Grail Knight





Raleigh, NC

Thanks MFletch,

I'm taking your advice to heart. I think my biggest question is how to effectively add in more big guns and lootas- sacrificing boyz or nobz?

I went ahead and reduced the existing Troop choices significantly in order to amp up the other two areas. Here's how it's looking now:

HEAD QUARTERS
Warboss, 150
- Cybork Body, Warbike
- Attack Squig, Power Klaw
Big Mek, Kustom Force Field, 85

ELITES
- Loota x8, 120
Loota x7, 105

TROOPS
Ork x25, Big Shoota x2, 150
Ork x25, Big Shoota x2, 150
Biker Nobz x5, 335
- Warbike x5, Cybork Bodies
- Power Klaw x2, Boss Pole
- Painboy

HEAVY SUPPORT
Kannon x3, 94
- Runherd Grot x5, Ammo Runt x3
Kannon x3, 94
- Runtherd, Grot x5, Ammo Runt x3
Kannon x3, 94
- Runtherd, Grot x5, Ammo Runt x3

FORTIFICATION
Quad Gun 100

I removed one 20-man boyz mob, took out the Nob leaders with the big choppas, and up'd the remaining two mobs to 25. I also added in another three-set of kannons and 5 more lootas, splitting them into a squad of 8 and 7. I'm not sure I want to do anything to the nobz because I want to ensure their effectiveness, so that's all of the changes I have for now. Does this look like a stronger list?

In regards to the Imperial Guard list, I feel it is fairly effective (I realize the sentinels and hellhound are probably debatable, but it would be nice to have something interesting to throw in).
   
 
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