Its the formatting from the army builder program on my phone
I agree I often go for redundancy over a bit of everything (Used to run three units only, RAS, Attack Bikes and Devestators). Though Sternguard,
DC and Tactical squads in Droppods are quite similar to each other... but with different paint schemes and advantages. One is a little better at shooting, one at punching and one at holding a objective
I could also drop the RAS squad to beef up my Scouts... but from my prior list it seemed my issue was the lack of scoring units. Also with the remaining 250 points I could grab a second RAS + random upgrades. I think it would be easier to view if I format it as such.
Here moved point limit up to 2000 for a fair comparison.
Droppod 1
HQ Rechlusiarch (Infernus Pistol) - 145 pts
Troops - 9 man
DC squad (2x IP, 1x
PW) - 260 pts
Droppod 2
Elite- Brother Corbulo - 105 pts
Elite - 9 man sternguard squad (
PW on sarge, 4x combi melta, 2x combi flamer) in drop pod - 305 pts
Droppod 3
Troops - 10 man
Tac squad (
PW+
MB on sarge,
MM+Melta gun) - 230 pts
Firebase
Elite - Sanguinary Priest - 50 pts
Heavy - 6 man
dev squad (3x
ML, 1x
PC) - 151 pts
Heavy - 6 man
dev squad (3x
ML, 1x
PC) - 151 pts
Heavy - 5 man
dev squad (4x
ML) - 146 pts
Troops - 6 Scouts (missile launcher, camo cloaks) - 116 pts
Objective Grabber point drops
Troops -10 Assault Marines -
PW - Melta x2 - 225 pts
Troops - 5 Assault Marines - Meltabomb-Melta - 115 pts
Highlights:
- 31 scoring units...
- 3 droppods with either rapid fire sternguard goodness, rapid fire death company madness, or meh tactical rapid fire then hide mehness
- 11
ML shots + 2
LC
- 6 Melta shots, 4 combie melta...
- Able to put on alot of small fire wounds...
Low-lights:
-No dedicated Melee Unit
-Not alot of AP2 answers
-uhhhhh