Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/07/28 04:34:23
Subject: Star Lance and Great Weapon.
|
 |
Tzeentch Veteran Marine with Psychic Potential
|
Magical weapons must be used when possible instead of mundane weapons. Special weapons must be used instead of hand weapons when possible.
High Elf Prince with the Star Lance uses its magical lance in the first round of combat.
In the second round of combat Lances cannot be used according to the lance rules, you must switch to your hand weapon.
Your hand weapon cannot be used if you have a great weapon, so the Prince would switch to his mundane great weapon?
Is this right?
|
Change and change until Change is our master, for nothing neither God nor mortal can hold that which has no form. Change is the constant that cannot be changed.
No game of chess can be won without pawns, and this may prove to be a very long game.
http://www.youtube.com/watch?v=xLnIFn-iROE |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/28 05:20:49
Subject: Re:Star Lance and Great Weapon.
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
Yeah, thats how it would work.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/28 07:41:50
Subject: Star Lance and Great Weapon.
|
 |
Terrifying Treeman
The Fallen Realm of Umbar
|
Yeah, that's how I would play it too.
|
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/28 20:20:10
Subject: Star Lance and Great Weapon.
|
 |
Apprehensive Inquisitorial Apprentice
|
sounds right
|
Silence is golden but Duct tape is silver
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/28 21:14:50
Subject: Star Lance and Great Weapon.
|
 |
Stealthy Grot Snipa
|
Wait you paid for a star lance and a great weapon? Can you even do that? Or does it merely say that magic weapons supersede mundane ones
|
Nurgle Daemons blog
http://nurglestally.blogspot.ie/
Chaos Dwarfs 8/5/1 |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/28 21:17:01
Subject: Re:Star Lance and Great Weapon.
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
Magic weapons are purchased seperatly from mundane equipment. The rules mearly say you MUST use a magic weapon if you have one.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/29 03:07:16
Subject: Star Lance and Great Weapon.
|
 |
Dakka Veteran
|
Brets run into this issue as well with their magic lances. Our club has always played that, since the rules require you to use your lance at all times, it is the "more specific rule" and it overrides the general rule that you are not allowed using your lance. Accordingly, in this case the elf would auto-hit at all times (the most common example where I play is the heartwood lance, which rerolls wounds).
I recognize that this argument could go either way due to the poor way the rules are written, but that's how we play it and it seems fair given the cost of some of these weapons when compared to other weapons that get to be used permanently.
|
Manchu wrote:It's a lie, K_K, pure Imperial propaganda. Where's the Talon of Horus, huh? Plus everyone knows the Imperium planned and carried out the invasion of Cadia itself. Bin Abaddon was just a convenient scapegoat. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/07/29 07:57:54
Subject: Star Lance and Great Weapon.
|
 |
Terrifying Treeman
The Fallen Realm of Umbar
|
Malleus wrote:Brets run into this issue as well with their magic lances. Our club has always played that, since the rules require you to use your lance at all times, it is the "more specific rule" and it overrides the general rule that you are not allowed using your lance. Accordingly, in this case the elf would auto-hit at all times (the most common example where I play is the heartwood lance, which rerolls wounds). I recognize that this argument could go either way due to the poor way the rules are written, but that's how we play it and it seems fair given the cost of some of these weapons when compared to other weapons that get to be used permanently.
Or you could just play what the Brettonnian magic item list says which is thus. 1. A Brettonnian character can choose to use his mundane lance over a magic weapon on the turn he charges 2. A Brettonnian character can use his magic lance every round of combat not just the one they charged (obviously the +2 str bonus is still charge only).
|
This message was edited 1 time. Last update was at 2012/07/29 07:58:10
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
 |
 |
|