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1999+1pts Competetive (and fluffy) Dark Eldar w/ Eldar Allies  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Deadly Dire Avenger





Arizona

The Kabal of A-Thousand Razors

HQ
Asdrubael Vect(Counts as, I still need a name and story)

Baron Sathonyx(The real deal rebel)

TROOPS
5 Kabalite Warriors w/ Blaster
-Venom w/ 2 Splinter Cannons

5 Kabalite Warriors w/ Blaster
-Venom w/ 2 Splinter Cannons

5 Wyches w/ Haywire Grenades
-Raider w/ Dark Lance
(Vect rides with them, because he can't fit in a venom w/ troops. Also he can stand in front of the wyches while they pop tanks and absorb oncoming fire with his 2++)

FAST ATTACK
9 Reaver Jetbikes w/ 3 Cluster Caltrops

5 Beastmasters
-9 Razorwing Flocks (2,2,2,2,1) (Baron rides with these)

4 Beatsmasters
-8 Razorwing Flocks (2,2,2,2) (Autarch w/ these)

HEAVY SUPPORT
Razorwing Jetfighter w/ Flickerfields and 4 Monoscythe Missiles

Razorwing Jetfighter w/ Flickerfields and 4 Monoscythe Missiles

Razorwing Jetfighter w/ Flickerfields and 4 Monoscythe Missiles

1801pts

ALLIED ELDAR DETACHMENT (Corsiars are space pirates... Dark Eldar are space pirates... Arrrrgh?)
HQ
Autarch w/ Jetbike, Power Weapon and Fusion Gun (I would take a Reaper Launcher but it puts me 1 point over)

TROOPS
3 Guardian Jetbikes w/ Shuriken Cannon

196pts

The method to this madness is hitting the opponent hard on turns 1 and 2. (Of course this is situational and not a perfect works everytime strategy, but it's a fast list and can react when in a pinch.)

Baron+Vect+Autarch = Greater than or equal to Creed's Tactical Genius +1 to go first roll, 4+ steal initiative, +1 to reserves rolls

Turn 1 everything on the table minus flyers and GJB's
Reavers turboboost over an enemy squad that has ranged weaponry. They have potential to cause 36 hits w/ bladevanes but Mathhammer says they'll cause 22, and 6 str4 wounds and ~8 Str 6 wounds on t4 before saves. That's 4-5 dead marines.

Venoms flank and fire splinter cannons, rifles and blasters,

Raider does whatever is needed, flat out or sniping w/ dark lance.

Both Razorwing flocks are the deathstar w/ 40 and 45 wounds not counting beastmasters and characters (unless instant killed). Towards foot troops or light transpots, They porbably will only absorb fire this turn.

Turn 2
Reavers (what's left of them) cut some more stuff
2-3 Flyers come in lancing things and handing out pies
GJB's come in and go hide for end game scoring.
Razorwing flocks assault
Venoms stay at range and spam splinters.

Potential to take out half an opponetns army(namely scoring units) by turn 2 w/ decent survivability.

So wadaya' think?









This message was edited 3 times. Last update was at 2012/07/30 20:24:19


Silly Mon-keigh, tricks are for Eldar....

+ - 2000pts
- Coming soon to a table near you! 
   
Made in us
Veteran Wolf Guard Squad Leader




Pacific NW

I don't think the Eldar Allies are really adding anything. Passing up Eldrad is pure crazy to me, going for a fluffy list or not!

Also, I just faced a list with two Razorwings. It may just be a "in need of practice" thing, but I was able to outmaneuver them with a single Vendetta. They had only one turn of shooting and I was able to flank them to bring them down.

   
Made in us
Deadly Dire Avenger





Arizona

What would you suggest taking instead of them? Ravagers would go down just as easily if not quicker...

Silly Mon-keigh, tricks are for Eldar....

+ - 2000pts
- Coming soon to a table near you! 
   
Made in us
Deadly Dire Avenger





Arizona

I'd really like some advice on this list in a competitive sense. Where are it's weaknesses and what could make it viable if it isn't. I've only played Dark Eldar as allies before in a few games so I only have theory crafting experience but not really any expertise in the field. Thanks

Silly Mon-keigh, tricks are for Eldar....

+ - 2000pts
- Coming soon to a table near you! 
   
Made in us
Longtime Dakkanaut





US

If you are taking Eldar allies it would be foolish not to take a farseer or Eldrad. The amount it boosts your viability is MASSIVE. Also rather odd that your are taking Baron Sarth, but no Hellion troops...

Craftworld Uaire-Nem pics "Like shimmering daggers of light our fury shall rain down and cleanse this battlefield." Autarch of Uaire-Nem
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Made in us
Executing Exarch





The Twilight Zone

I like the idea overall, but the farseer on a jetbike would be better than the autarch on a jetbike. Give him runes of warding and maybe doom or a power off of the tables. The psychic defense is far more important than the +1 to reserve rolls for the fighters. Give him a singing spear to replace the AT duty the autarch would do.

You may want to drop down to one beastmaster squad and put both the baron and the farseer on the bike in the big squad.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Deadly Dark Eldar Warrior




The Webway

On the competitiveness/weaknesses and where it will falter or win.

At 2000 points, I think it's a bit silly to have only 3 troops (and only 5 man squads at that) with dark eldar. Add on the 3 bikers for the eldar and troop #4 and you have a total of 18 models before you have no chance to win an objectives mission short of tabling your opponent.

I totally get putting the Baron with the beastmasters and not w/ a group of hellions

I'd drop the razorwings down to two (or even 1) and switch one (or two) for a ravager. One thing that the DE do have going for them is target saturation... with those 3 units starting off the board, you reduce that saturation... which further hurts your 18 troop models' survivability.

Agree w/ others on switching the Autarch for a Farseer. You'll get a lot more out of him and he could be amazing with your reaver jetbike squad to mazimize the hits w/ cluster caltrops (which I've not yet used).

Lastly, I can't personally vote for all of those points into Vect. I'd drop him. Either entirely to add more into your troops or just replace him w/ a cheap Haemonculus w/ liquifier/venom and add some Wracks as troops. I'm not a big fan of multiple expensive HQ though.





There are three kinds of people in this world. Those than can do math... and those that can't.
~Griff 
   
 
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