So I play mono-Slaanesh, these new chariots seem like a good addition however I'm not quite sure which to go with. Well besides the Hellflayer of course, but for discussion's sake it shall be involved as well.
Looking over them they have sort of three roles; glass dagger, glass hammer and glass serrated dagger.
So we have the normal chariot.
It has two
hp and fleet; the base for the other two. With the amount of hullpoints it has it looks pretty fragile to me, the ability to take them in a squadron up to three could sort of help this. But, another thing that leads to these points being important is the Fleshshredder; looks like the main point to taking these in the first place. What this means is when these hit combat, they'll be doing
2D6 hammer of wrath attacks at S4 with rending. Sounds nice, but I doubt they will ever make it to combat on full health. In fact out of a squadron of three, I'm going to guess maybe two will make it most of the time. However these are pretty cheap at just 10 points more than a fiend. Fleet seems alright I guess, it isn't what it used to be of course.
Then we have the exalted chariot.
Has four
hp and seems to feel a little solid; or as solid as most Slaanesh units get.
This means it has the potential of getting
4D6 hammer of wrath attacks on the charge which sounds nice, however like the normal chariots I doubt most will get there with all their points left. This chariot and the normal one look to me like they rely on their charge to do the damage with the rider hoping to clean up afterwards. This one is understandably the most expensive, sitting in at the price of three fiends.
Then there is the Hellflayer.
Stuck by itself, unlike the other two, and just as fragile as the normal chariot. However its bonus comes in the form of Soulscent; awarding the rider bonus attacks equal to the amount of unsaved wounds caused by Hellflayer's
HoW attacks. These are just normal chariot
HoW attacks though, so it will always be 1D6, but at S6
AP-. Against Orks I guess it would work somewhat, but against something like marines I doubt you could expect to ever see too many. Of course for added fun the fluff part of this update shows the Hellflayer has the Fleshshreader; however the segment with the points cost doesn't list it. Something to look forward to I suppose as one way it will always have those normal chariot
HoW attacks, while the other it can have up to
2D6 S4 rending attacks instead. This one sits in between the two at the price of two fiends.
The big question is; which one is the most cost effective out of the normal and exalted chariots? And then should they be run as a full squadron of three or would it be possible to get away with simply having a pair as a team?