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Made in gb
Sinister Chaos Marine






Hi guys! I'm struggling with my tervigon because of a few problems. Can you guys answer these questions for me? It would help alot.

Do the termagants inside the tervigon have a points total, or do they not count for any points in the army? I was wondering this because alot of the time, I see army lists with a tervigon, but no termagants mentioned.

Do you have to say how many termagants are inside the tervigon, or do you just bring some termas to a battle and hope they spawn?

Please help me with these questions i'm sure you can answe. It would help alot


Automatically Appended Next Post:
Also, if you think that there is anything else you'd like to tell me about the tervigon, please feel free to do so

This message was edited 1 time. Last update was at 2012/08/03 22:01:20


Thou shalt not refer to the Adeptus Soritas as "Bolter Biatches" nor shalt thou go anywhere near our sisters during the time of the "Red Rage," lest thou wishes to be the first human to enter orbit without the aid of a shuttle.

 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Los Angeles

You don't pay for any termagent models on the Tervigon base/inside it. It's just part of the model.

If you want to take a Tervigon as a troop choice, you have to buy a Termagent squad to go with it. Otherwise it's an HQ choice. You only need one, minimum sized squad of termagents to allow you to buy one Tervigon as troops.

Bring extra termagents with you to the games. You don't gotta say how many are inside, you simply follow the rules in the codex and roll 3d6 to spawn gaunts. It shuts off for the remainder of the game if you roll doubles (or triples).

I advise giving the Tervigon the buffs that pass on to any gaunt squad nearby. Catalyst is also a good power to give it.

I play

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Made in us
Tunneling Trygon






Is this from the point of view of a Nid player or a confused opponent? Either way, read its rules!

The Tervigon generates 3d6 termagants a turn, which are "free" and it runs out if it rolls doubles.

The Tervigon, if it has them, confers poison and furious charge to nearby gants. (6") if it dies, each gant unit within 6" takes 3d6 str. 3 ap. - hits.

Also, she gives counterattack and Ld. 10 to nearby gant units. She is a Synapse creature, and has up to 3 powers if they are purchased. She also has Shadow in the Warp.

IF your opponent has termagant broods, Tervigons may be taken as troops. (one brood per one tervigon in troops.)

This message was edited 1 time. Last update was at 2012/08/03 22:15:35



 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yup, the spawned Termigants are free. And are whatever FoC slot the Tervigon is part of.

If the Tervigon is a Troops choice the spawned Gants are also troops choices. If its an HQ they will be HQ choices, not that it matters.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in de
Decrepit Dakkanaut







What makes you think that Termagants are an HQ choice? And it matters for taking objectives. Tervigons are almost the only chance that our standards survive the 4th round.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

They are if its a HQ Tervigon that spawned them.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

Can you back that up with something? I've never heard anyone try to argue that before.

The codex says:
'A unit spawned by a Tervigon is identical in every way to a Termagant unit chosen from the Troops section of the force organisation chart, and is treated as such for all scenario special rules.'
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Hmmm, I may be wrong if thats what it says. I always thought that it said nothing on the subject, which would lead you to believe that anything coming out would be the same FoC choice as the one the Tervigon was in.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Norn Queen






No, that's definitely how it works. The main benefit of a Tervigon for Tyranids, either as a troops choice or HQ choice, is being able to spew out scoring units, especially when the most useable scoring units we have are both fragile and designed to be hurled at the enemy as a diversion for larger units.

Basically, Tyranids weren't designed well when considering objectives which need their fragile disposeable troops to stand around them doing nothing, which isn't what those fragile, disposeable troops are meant to do.

So a Tervigon can sit back and make a few scoring units to hold objectives while the bigger scoring units you paid for go off and die. Tervigons moving to troops, and becoming the games only scoring monstrous creatures outside of 6th edition missions (I think) is just gravy.

This message was edited 1 time. Last update was at 2012/08/04 03:43:22


 
   
Made in gb
Sinister Chaos Marine






Thanks for the help guys! Also, in my nid army, I have 2 trygon primes, a swarmlord, and a tervigon for my HQ. Is that illegel? It doesn't tell me in the codex

Thou shalt not refer to the Adeptus Soritas as "Bolter Biatches" nor shalt thou go anywhere near our sisters during the time of the "Red Rage," lest thou wishes to be the first human to enter orbit without the aid of a shuttle.

 
   
Made in us
Mutating Changebringer





New Hampshire, USA

OrkzCrazy wrote:Thanks for the help guys! Also, in my nid army, I have 2 trygon primes, a swarmlord, and a tervigon for my HQ. Is that illegel? It doesn't tell me in the codex


I don't know anything at all abou tthe newer Tyranid codex...

But I do know it tells you what is and isn't legal.


Khorne Daemons 4000+pts
 
   
Made in gb
Sinister Chaos Marine






ok. I'll look at the codex and see what I can find out. If anyone does know, please tell me!

Thou shalt not refer to the Adeptus Soritas as "Bolter Biatches" nor shalt thou go anywhere near our sisters during the time of the "Red Rage," lest thou wishes to be the first human to enter orbit without the aid of a shuttle.

 
   
Made in us
Sneaky Lictor





Oakland, CA

OrkzCrazy wrote:Thanks for the help guys! Also, in my nid army, I have 2 trygon primes, a swarmlord, and a tervigon for my HQ. Is that illegel? It doesn't tell me in the codex


As long as you have at least one unit of Termagants to make that Tervigon a troop selection or two troops of any kind and have two HQs, the Swarmlord and Tervigon. You are much better off taking some Termagants to bring the Tervigon as a troop choice though so it can be used to hold objectives.

"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras 
   
Made in us
Scuttling Genestealer




OrkzCrazy wrote:Thanks for the help guys! Also, in my nid army, I have 2 trygon primes, a swarmlord, and a tervigon for my HQ. Is that illegel? It doesn't tell me in the codex


That is a total of 4 HQ choices. Basic force organization chart is 1-2 HQ, 0-3 elite, fast, heavy, 2-6 troop. At 2000 points and above you can take a second FOC. This is found in the rulebook, not your codex. you could field a prime, the swarmlord, and a tervigon as troop (with the requisite termagant squad for scuttling swarm).
   
Made in us
Sneaky Lictor





Oakland, CA

ralphinator wrote:
OrkzCrazy wrote:Thanks for the help guys! Also, in my nid army, I have 2 trygon primes, a swarmlord, and a tervigon for my HQ. Is that illegel? It doesn't tell me in the codex


That is a total of 4 HQ choices. Basic force organization chart is 1-2 HQ, 0-3 elite, fast, heavy, 2-6 troop. At 2000 points and above you can take a second FOC. This is found in the rulebook, not your codex. you could field a prime, the swarmlord, and a tervigon as troop (with the requisite termagant squad for scuttling swarm).




Trygons are Heavy Support, not HQ. Sounds like you should read the codex, I'm guessing you are confusing Trygons with Tyranid Primes because he upgraded his Trygons to Trygon Primes . . . not even the same ballpark muchacho.

"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras 
   
Made in gb
Blood-Drenched Death Company Marine






Trygons are HS, Trygon Primes are HQ IIRC
   
Made in us
Sneaky Lictor





Oakland, CA

Phototoxin wrote:Trygons are HS, Trygon Primes are HQ IIRC


You recall very incorrectly, take a peek at the codex. Tyranid HQ selections are the Tyrant, Swarmlord, Tervigon, Tyranid Prime and Parasite of Mortrex. Trygon, both Prime and non-Prime, are both Heavy Support.

"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras 
   
Made in gb
Sinister Chaos Marine






Yes. The codex says, on the trygons upgrades 40 points to upgrade to trygon prime, IN heavy support . My mistake


Automatically Appended Next Post:
It even has the trygon primes stats in heavy support

This message was edited 1 time. Last update was at 2012/08/04 10:42:01


Thou shalt not refer to the Adeptus Soritas as "Bolter Biatches" nor shalt thou go anywhere near our sisters during the time of the "Red Rage," lest thou wishes to be the first human to enter orbit without the aid of a shuttle.

 
   
Made in au
Norn Queen






Tyranid Prime and Trygon Prime is a very, very common mixup. He's likely confusing the two, or someone has been cheating using that misconception to his advantage.
   
Made in us
Scuttling Genestealer




60mm wrote:
ralphinator wrote:
OrkzCrazy wrote:Thanks for the help guys! Also, in my nid army, I have 2 trygon primes, a swarmlord, and a tervigon for my HQ. Is that illegel? It doesn't tell me in the codex


That is a total of 4 HQ choices. Basic force organization chart is 1-2 HQ, 0-3 elite, fast, heavy, 2-6 troop. At 2000 points and above you can take a second FOC. This is found in the rulebook, not your codex. you could field a prime, the swarmlord, and a tervigon as troop (with the requisite termagant squad for scuttling swarm).




Trygons are Heavy Support, not HQ. Sounds like you should read the codex, I'm guessing you are confusing Trygons with Tyranid Primes because he upgraded his Trygons to Trygon Primes . . . not even the same ballpark muchacho.


You're correct, I did misread that trygon as tyranid. Although, good job responding to my attempt at being helpful and coming off like a prick.
   
Made in us
Sneaky Lictor





Oakland, CA

My apologies good sir

"To crush your opponents, see their figures removed from the table and to hear the lamentations of TFG." -Zathras 
   
Made in ca
Avatar of the Bloody-Handed God





Inactive

Tervigons can be taken as HQ, however a HQ Tervigon spawned unit of Termagaunts are not HQ.

Because they came out as a separate unit different from Tervigon itself. Same reason why you cant give FNP to the Tervigon + the spawned Gaunts at the same time.

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