I was watching Alien vs Predator and had an idea for a game -
Zone Mortalis set up, kill team
Tyranid Tervigon, deployed in a real hard to reach place. Not much else to begin with. (I bet you can see where this is going already)
The opponents only objective is to kill the Tervigon, I was hoping to get an idea of how this would be best played out. Some thoughts I had were -
- Nid player starts with nothing but the Tervigon on the board, but gets to roll a number of bonus dice to spawn extra termagants to begin with, before defaulting back to its regular rolls
- Nid player gains
VP's for killing individual opponents models
- Perhaps no equipment limits on rapid fire or assault based weaponry for the assaulting force. I'd limit heavy weapons as I can imagine these doing too much damage. Or even add a rule for splash damage that makes corridors impassable should they hit a wall, or provide the option of a special breaching grenade to enable the assaulting force to blow holes in the walls to bypass something, akin to a melta bomb
- Time limits? I don't think I'd have any, to ensure the assaulting force has enough chances to get around obstacles or avoid overwhelming numbers
Hell, thinking about it this could even be expanded to the other races
- Orcs could have some kind of gestation pit
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DE could have cloning vats / haemonculus' lair
- Eldar could have "spirit warriors" (essentially dead versions of whatever you want from the codex, to fit the idea of the game without restricting them to just wraithguard)
- Guard, I dunno... maybe a boot camp that churns out newly trained guardsmen, or an armoury to represent a bunch of guys going in one door, grabbing a weapon and running out the other side
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SM &
CSM could be difficult... maybe a teleport homer or something would be the best bet
- Daemons, a warp gate
- Necrons, easy, tomb world entrance.
- Tau.. I dunno... fishing pond?
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SoB, again, not sure... I guess a teleport homer as per the Marines
So what do you think would be the best way of making this playable? I'd want it to be a pretty tense thing, a set number of attackers with no reinforcements, they'd be in a strong position to begin with until they started getting swamped by an endless of tide of whatever they're against
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