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Made in gb
Regular Dakkanaut





HQ:

Hive tyrant
Wings
2x devourers

260

Tervigon
Catalyst

175

Elite

2xhive guard 100
2x hive guard 100

Doom of Malan'tai /w mycetic spore 130

Troop choice:

20 Termagants /w Devourers 200

15 Hormugants /w toxin 120

Tervigon /w catalyst 175

Heavy support:

Trygon prime 240

That is 1500 points.Please comment

This message was edited 1 time. Last update was at 2012/08/04 17:51:31


 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

Well since you are over by 8 pts, drop a single hormagaunt, and you're good.

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in gb
Regular Dakkanaut





Any other comments? maybe about its effectivness or weaknesses?
   
Made in us
Fresh-Faced New User





Think about taking both psychic powers for the Tervigons, and then swapping them for biomancy skills. FnP isn't quite as useful anymore, and you have a high chance of getting Endurance, which is much better than Catalyst. As well, you can get iron arm a well, so if you need to take your tervi into combat you are good!
   
Made in gb
Regular Dakkanaut





ye that would be good idea once i will get army running i will test both options
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I would say its a solid TAC list, just follow smokeh's advice as far as the psychic powers go, and you should be in good shape.
What kinda tactics are you thinking with this list?

Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in ca
Regular Dakkanaut




It's almost identicle to the list I run except a few minor changes. I split the devilgaunts into 2 squads of 10 so both tervigons can be troops to help claim objectives and i added toxin sacs to them so they can provide them to the termgants they pump out. I use a few less hormagaunts to get those points from.

I've only lost once running this list against a necron player who feilded all AV13 and flyer spam.
   
Made in gb
Regular Dakkanaut





What do you give your guants to make them so... devilish?

Edit: nvm ignore this


Automatically Appended Next Post:
I will split T-gaunt and loose some H-gaunts to add adrenal glands and toxic glands to tervigons. Anything else before i start buying models?

This message was edited 3 times. Last update was at 2012/08/05 19:29:06


 
   
 
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