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![[Post New]](/s/i/i.gif) 2012/08/06 15:23:59
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Irked Blood Angel Scout with Combat Knife
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OK, I've got this crazy idea... I want to utilize the Land Raider Crusader's 16 model capacity...
Dante + Land Raider Crusader + 3x Termy 5-man Squads (2 Shooty + 1 Assault)
I know this is a minimum of 1,075 points, but with Dante, the Land Raider can Deep Strike (be Deep Struck?) with precision.
Is this a big enough strike force to not be focus-fired to death on landing?
I'm thinking of something like 2x 5-man Dev Squads and 2x 5-man Sniper Scout Squads to hold back field objectives and provide support fire. And I think I can do all this under 1,500 points.
So I'm thinking to drop the Land Raider turn 2 (hopefully), either flanking a weak flank, or on top of an objective near enough to the enemy for the 10 Shooty Termys to be able to blast something.
What do you think?
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![[Post New]](/s/i/i.gif) 2012/08/06 15:30:15
Subject: Re:Blood Angels: 16-man Land Raider... How viable is this tactic?
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Charging Bull
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The problem is that terminators count as 2 models in a transport, and you cant put more than one squad in a transport.
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![[Post New]](/s/i/i.gif) 2012/08/06 15:39:45
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Stealthy Warhound Titan Princeps
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Actually... 2 crusaders, astorath, and 32 death company could be fun!
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![[Post New]](/s/i/i.gif) 2012/08/06 15:48:18
Subject: Re:Blood Angels: 16-man Land Raider... How viable is this tactic?
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Irked Blood Angel Scout with Combat Knife
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So the best I could do would be a Land Raider with an 8-man Termy Squad.
Horst wrote:Actually... 2 crusaders, astorath, and 32 death company could be fun!
How about Astoroth in one, and Lemartes in the other? (Hammer and Anvil tactics)
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![[Post New]](/s/i/i.gif) 2012/08/06 15:54:58
Subject: Re:Blood Angels: 16-man Land Raider... How viable is this tactic?
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Preacher of the Emperor
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It's have to be a 7-strong Termie squad, but you could add a chaplain or something?
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Veteran Sergeant wrote:If 40K has Future Rifles, and Future Tanks, and Future Artillery, and Future Airplanes and Future Grenades and Future Bombs, then contextually Future Swords seem somewhat questionable to use, since it means crossing Future Open Space to get Future Shot At.
Polonius wrote:I categorically reject any statement that there is such a thing as too much boob.
Coolyo294 wrote:Short answer: No.
Long answer: Noooooooooooooooooooooooooooooooooooooooooooooooooooooooo. |
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![[Post New]](/s/i/i.gif) 2012/08/06 16:14:06
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Sadistic Inquisitorial Excruciator
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Horst wrote:Actually... 2 crusaders, astorath, and 32 death company could be fun!
Already done
Land Raider Deep Striking was a bit of a gimmick. They're too big TBH. I'm not sure where you are coming from with Dante so I suggest you use this as a foot list.
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![[Post New]](/s/i/i.gif) 2012/08/06 16:17:46
Subject: Re:Blood Angels: 16-man Land Raider... How viable is this tactic?
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Ferocious Black Templar Castellan
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Jump Infantry can't embark transports, Dante's DS special rule doesn't extend to transports, you can only carry one unit in a transport unless otherwise noted and Terminators take up 2 slots.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/08/06 17:28:13
Subject: Re:Blood Angels: 16-man Land Raider... How viable is this tactic?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Death Company have to buy Jump Packs, they arn't standard. Without them, stick em in a Raider all you want.
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This message was edited 1 time. Last update was at 2012/08/06 17:28:30
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/08/06 17:33:58
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Stealthy Warhound Titan Princeps
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I think he was talking about astorath and dante, not the death company themselves.
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![[Post New]](/s/i/i.gif) 2012/08/06 18:14:35
Subject: Re:Blood Angels: 16-man Land Raider... How viable is this tactic?
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Longtime Dakkanaut
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AlmightyWalrus wrote:Jump Infantry can't embark transports, Dante's DS special rule doesn't extend to transports, you can only carry one unit in a transport unless otherwise noted and Terminators take up 2 slots.
^This^
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![[Post New]](/s/i/i.gif) 2012/08/06 18:25:04
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Longtime Dakkanaut
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Jump infantry in 6th can embark, they're just bulky.
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![[Post New]](/s/i/i.gif) 2012/08/06 18:36:48
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Daemonic Dreadnought
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Regular power armor reclusiarch and 15 dc. I would even keep most of them bare bones, and toss in a few pfists/pax for walkers & teq. 10 regular dc will crush 10 meq in a tidal wave of regular wounds. 50 attacks, 44 hits, 39 wounds, 13 failed armor saves...they just don't need power weapons.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2012/08/06 18:40:36
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Ferocious Black Templar Castellan
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McGibs wrote:Jump infantry in 6th can embark, they're just bulky.
Nope. Reread the rules on Jump Infantry.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2012/08/06 19:15:26
Subject: Blood Angels: 16-man Land Raider... How viable is this tactic?
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Longtime Dakkanaut
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Sorry, my mistake. It says in the transport rules, not in the jump infantry rules.
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