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![[Post New]](/s/i/i.gif) 2012/08/10 05:11:16
Subject: 2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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Now I ran the numbers five or six times with this list and I still feel like something in incorrect with the points however I'll still continue with the post so I can get some feed back on what you guys think of this list and how it will fair on the table.
First and foremost the warboss with the mega armor will we with the MANz in a BW because I feel i need his Ld for anything scary that may happen. Now I like this list more then the other lists that I've seen posted with Kannons and fortifications i've also seen variations, simular to this list with the Dakkajet in them but I don't want to use a jet(s)
My main questions I have with this list are:
1. should I drop the Deffkopters from the list in favor of something else? In 5th edition I worshiped the Kopters and i've always had lots of fun using them. I know I can't alpha strike with them anymore and thats one of the biggest turn offs that I notice people shelving them for
2. Is the gear on the battlewagon too extensive? I seen many people just running the rolla and Big Shoota on them and calling it a day. I always liked a little bit of security knowing that I had grot riggers on the side just incase someone got a lucky hit from the side or something and now that im not running a big mek anymore conferring a 4+ (now 5+ in 6th) save it almost inclines me to bring them even more. Any thoughts on the gear for the BW? Much appreciated
3. With the talk on the BW it brings me to my other point and that is my squad a of boys. I notice a lot of people not using Nobs in them for many reasons however, I was wondering if i should run the Nob with a PK in the mob of shoota boys. I could always use that extra "umph!" with the pk. Thoughts?
4. I honestly would have liked to have had two squads of 10 lootas but i just can't seem to find the points while maintaining a healthy amount of anti-armor. The way I look at it is that I'd rather have lots of Anti Armor and not need it then need it and not have enough.
If any of you guys can provide comments and/or suggestion it would be much appreciated.
Note: My math my not be entirely correct, as stated I've done it a few times but I'm not convinced its 100%. I'm going to run the numbers by a few more times
Ork List:
HQ:
Warboss Biker, PK, Cybork- 135
Warboss Mega Armor, Cybork- 110
Troops:
6x Nob Bikers- 395 (Math correct?)
-PB
-2PK
-6 cybork
-Waaagh Banner
20x shoota boyz- 120
20x shoota boyz- 120
5x Mega Nobz- 225
-5 kombi skorchas
Elite:
15x Lootas 225
Heavy Support:
Battlewagon: Deffrolla, RPJ, Grabbin Klaw, Armour Plates and Grot riggers. 140pts
Battlewagon: Deffrolla, RPJ, Grabbin Klaw, Armour Plates and Grot riggers. 140pts
Battlewagon: Deffrolla, RPJ, Grabbin Klaw, Armour Plates and Grot riggers. 140pts
Fast Attack:
3x Rocket Buggies 105pts
3x Deffkoptas TL Rockets 135pts
Total:
1990
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![[Post New]](/s/i/i.gif) 2012/08/10 05:25:48
Subject: 2000pt Ork list. Looking for suggestions.
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Longtime Dakkanaut
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I honestly like your list. I think it is pretty well rounded. I do think the buggies would be better then the koptas for Ld reasons. Not to mention a bit cheaper.
I am curious as to why you have the Grabba Klaws. I would prefer Planks over them. Planks have helped out so much. I am also curious as to why you took a heavy BW for the Manz and not a dedicated transport for them. Where is your gun on the BW's? They can still get immobilized from a weapon destroyed.
I have done the math and you are at 1980. Your Nob bikers should be 5 points more, but your BW's are 5 points under.
Anyways I hope this helps you a bit.
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![[Post New]](/s/i/i.gif) 2012/08/10 05:29:19
Subject: 2000pt Ork list. Looking for suggestions.
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Executing Exarch
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Maybe get attack squigs on the bosses? Also guns on the wagons. Keep the riggers, they are amazing for 5 points.
I second rokkit buggies over defkoptas, and they are also cheaper in points!
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The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden |
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![[Post New]](/s/i/i.gif) 2012/08/10 05:41:26
Subject: Re:2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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My apologies, I should have typed out 1 BS for each of the battle wagons but I must have been tied up with the points. The MANz will be in one of those DT Wagons, I just didn't shift it up next to them and declare it. Sorry.
In response as to why I took the Grabbin Claws over the planks is because for the Shoota boys being in the BW, a STR 4 Ork isn't really going to be doing much to any armor unless i put a Nob with a PK in with those groups. That's why I asked if i should being Nobs with the shoota boys that way i could justify giving them the planks. At least with the Klaw I had a chance to immobilize something on the off chance something goes terribly wrong. However, Planks on the MANz wagon is a good Idea, something I overlooked, thanks.
In regards to replacing the Deffkopters with more buggies, I've thought about it and I figured I could at least have a better chance of getting something first turn with the kopters more so then with the buggies. Do you think the buggies would get up and have a chance to shoot something turn 1?
What do you guys think of a Looted Wagon possibly?
Ork List:
HQ:
Warboss Biker, PK, Cybork- 135
Warboss Mega Armor, Cybork- 110
Troops:
6x Nob Bikers- 400
-PB
-2PK
-6 cybork
-Waaagh Banner
20x shoota boyz- 120
20x shoota boyz- 120
5x Mega Nobz- 225
-5 kombi skorchas
D.T. Battlewagon: Deffrolla, RPJ, Grabbin Klaw, Armour Plates,Boarding Plank, BS and Grot riggers. 140pts
Elite:
9x Lootas 135
9x Lootas 135
Heavy Support:
Battlewagon: Deffrolla, RPJ, Grabbin Klaw, Armour Plates, BS and Grot riggers. 135pts
Battlewagon: Deffrolla, RPJ, Grabbin Klaw, Armour Plates, BS and Grot riggers. 135pts
Fast Attack:
3x Rocket Buggies 105pts
3x Rocket Buggies 105pts
Total:
2000
With the left over points I put them into the Loota squad and split them in two squads of 9.
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This message was edited 4 times. Last update was at 2012/08/10 20:04:56
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![[Post New]](/s/i/i.gif) 2012/08/10 20:08:58
Subject: Re:2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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I'm really stuck on the Nob issue with the shoota boys, Should I make room for a Nob? I'll need to cut points somewhere...
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![[Post New]](/s/i/i.gif) 2012/08/10 20:20:24
Subject: 2000pt Ork list. Looking for suggestions.
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Longtime Dakkanaut
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I honestly think you will miss the Nob if you don't have it. But thats your choice of course.
I do agree the koptas are a bit more mobile with their scout move. I am sure the buggies will also get a kill first turn, mind you having trouble with av 14 still is a weak point for Ork range weapons.
Coujld drop one Man from the squad. I think with there 2+ armor they will have more staying power now as long as you stay away from High str ranged weapons. So I think 4 is plenty with a Boss in there as well.
I am fine with looted wagons, they are Orky. But not really sure if they are worth it in a competitve setting. Their weak armor just leaves them a bit useless. You might get one shot from them and that would be it. Try them out though trying to hide them with the BW's could be useful for sure. I do have one in my collection. I don't use it to often. Maybe in a Megabattle or something like that.
Good luck!
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![[Post New]](/s/i/i.gif) 2012/08/10 23:44:38
Subject: 2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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balsak_da_mighty wrote:I honestly think you will miss the Nob if you don't have it.
See that exactly how I feel if I leave em out. I know I ran something similar to the list when 6th was just released and I didn't run the Nobs in the shoota squads. I paid for it dearly. I don't want to lose too many Loota out of the squads to pay for the nobs with PK's either. I guess i could take out the 2nd buggies squad in favor of the Nobs but then i feel like all my AA is concentrated on the 3 buggies which will be my opponents first target knowing that everything else will have to roll up in a BW.
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![[Post New]](/s/i/i.gif) 2012/08/11 05:46:09
Subject: Re:2000pt Ork list. Looking for suggestions.
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Longtime Dakkanaut
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Vid wrote:
Ork List:
HQ:
Warboss Biker, PK, Cybork- 135
Warboss Mega Armor, Cybork- 110
Troops:
6x Nob Bikers- 400
-PB
-2PK
-6 cybork
-Waaagh Banner
20x shoota boyz- 120
-Nob PK, BP
20x shoota boyz- 120
-Nob PK, BP
4x Mega Nobz- 225
-4 kombi skorchas
D.T. Battlewagon: Deffrolla, RPJ, -Grabba Klaw, Armour Plates,Boarding Plank, BS and Grot riggers. 135pts
Elite:
8x Lootas 135
8x Lootas 135
Heavy Support:
Battlewagon: Deffrolla, RPJ, -Grabbin Klaw, Armour Plates, BS and Grot riggers, +Plank. 135pts
Battlewagon: Deffrolla, RPJ, -Grabbin Klaw, Armour Plates, BS and Grot riggers, +Plank. 135pts
Fast Attack:
3x Rocket Buggies 105pts
3x Rocket Buggies 105pts
Total:
2000
With the left over points I put them into the Loota squad and split them in two squads of 9.
The changes I made to the list in red are what I added or took away to make it fit. I don't think you lose alot. Hope this suits you.
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This message was edited 1 time. Last update was at 2012/08/11 05:46:46
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![[Post New]](/s/i/i.gif) 2012/08/11 07:05:51
Subject: Re:2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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Yeah, I think that will work actually. I feel safe knowing the boyz got a nob with a PK in there. I hope 8 lootas will fair good as well. I know people usually run 5 or 15 but i think 8 will carry enough threat. I also think 6 buggies will be fun to run along with the bikers.
Thanks for all the help Balsak and others!
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![[Post New]](/s/i/i.gif) 2012/08/11 08:19:20
Subject: 2000pt Ork list. Looking for suggestions.
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Gangly Grot Rebel
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Can grabbin' klaws make fliers crash and burn as on 4+ they cannot move? I just like the idea of a giant claw grabbing a plane and pulling it out the sky!
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I can see it now....Nids are now a collection of autonomous hive fleets there are multiple Hive Minds and they all war with one another in addition to everyone else. They speak to humans using telepathy, and they can now ally with Space Wolves as battle brothers, because reasons.
Tyranids talking to humans would be like you talking to your mashed potatoes or the probiotic in your kiefer drink. It is neither possible nor productive. Inside my mind I pinched my nipples and savored his bitter silence.
DT:90S+++G+++MB++IPw40k10#+D++A+++/hWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/08/11 22:05:08
Subject: Re:2000pt Ork list. Looking for suggestions.
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Growlin' Guntrukk Driver with Killacannon
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1. Deffkoptas are far from useless, in fact, I think they are more valuable in the assault. True, you can't assault Turn 1 if you go first, but you may if you go second and they come at you, you can still have a Twin-Linked Rokkit with a 36" threat range, and you now hit vehicles with your Buzzsaw on a 3+ at worst, better than the old 4+ or 6+.
2. I've been running my Battlewagons totally loaded out, 4 Big Shootas, Deffrolla, regular Kannon (never Killkannon, BS and Ordnance restrictions too great), Armour Plates, Grot Riggers.
3. I have also been running my Shoota Boy Nob with only a Bosspole and giving the special weapons to regular Boyz. With pre-measuring, you can insure that you stay 12-18" away from enemy units to shoot them and help prevent getting assaulted, especially if they are embarked in mobile transports and still being able to snap-shoot after moving cruising speed.
4. I only bring Lootas mobs of 15 for leadership reasons. I have also been making three of them Meks with Big Shootas and letting them roll around in a BW shooting the crap out of everything and repairing Hull points when needed.
What do you guys think of a Looted Wagon possibly? At the cost of a Trukk and AV11, I put 'Ard Boyz, Nobz, or MANz in there and run it up the middle (it is going to get blown up so I only embark Mobz that have better than a 6+ save). If I roll a 1, I will move just as far as I wanted to in the first place, and now in 6th the LW and the Orks in side can still snap fire all of their weapons.
I like this list a lot. Mobility, range, tough units. Whatever you do, the important thing is to kill your biggest threat first. Hae fun, and let us know how it goes!
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I don't write the rules. My ego just lives and dies by them one model at a time. |
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![[Post New]](/s/i/i.gif) 2012/08/11 23:30:11
Subject: Re:2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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1. Deffkoptas are far from useless, in fact, I think they are more valuable in the assault. True, you can't assault Turn 1 if you go first, but you may if you go second and they come at you, you can still have a Twin-Linked Rokkit with a 36" threat range, and you now hit vehicles with your Buzzsaw on a 3+ at worst, better than the old 4+ or 6+.
Yeah, I like that idea but even so it would be very hard to fit them in this list as having 3 of those Kopters would tally up to 210points for the 6 whereas i could have 3 buggies for that exact same point cost.
2. I've been running my Battlewagons totally loaded out, 4 Big Shootas, Deffrolla, regular Kannon (never Killkannon, BS and Ordnance restrictions too great), Armour Plates, Grot Riggers.
Now see that's a good idea, I can snap fire the Kannon right and still fit 20boys in there right? I thought I read somewhere that it couldn't be open topped and have a kannon or something of the sort. However if this is true then this is very good idea.
3. I have also been running my Shoota Boy Nob with only a Bosspole and giving the special weapons to regular Boyz. With pre-measuring, you can insure that you stay 12-18" away from enemy units to shoot them and help prevent getting assaulted, especially if they are embarked in mobile transports and still being able to snap-shoot after moving cruising speed.
Nob with only a boss pole and giving your special weapons to the boyz? I don't understand how you could give a boy a PK, i flipped through my dex and there no option for that. Perhaps you can clarify that.
4. I only bring Lootas mobs of 15 for leadership reasons. I have also been making three of them Meks with Big Shootas and letting them roll around in a BW shooting the crap out of everything and repairing Hull points when needed.
I'm not a fan of zooming the lootas around in a BW. I mean it seems cool on paper but i think realistically I think they're not that effective that way. Just my opinion. However, I do agree that maxing out the squad would be better but the reason i split them up is mainly I wanted to increase my chance to fire big on them. If i roll 1 or 2 with 15 lootas I'm only going to get 15 shots. where as if i divide them up the odds are with me to get something greater then 15 shots.
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![[Post New]](/s/i/i.gif) 2012/08/12 06:18:51
Subject: Re:2000pt Ork list. Looking for suggestions.
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Growlin' Guntrukk Driver with Killacannon
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Vid wrote:2. I've been running my Battlewagons totally loaded out, 4 Big Shootas, Deffrolla, regular Kannon (never Killkannon, BS and Ordnance restrictions too great), Armour Plates, Grot Riggers.
Now see that's a good idea, I can snap fire the Kannon right and still fit 20boys in there right? I thought I read somewhere that it couldn't be open topped and have a kannon or something of the sort. However if this is true then this is very good idea. A Killkannon reduces the transport capacity to 12, but not a Big Gun
3. I have also been running my Shoota Boy Nob with only a Bosspole and giving the special weapons to regular Boyz. With pre-measuring, you can insure that you stay 12-18" away from enemy units to shoot them and help prevent getting assaulted, especially if they are embarked in mobile transports and still being able to snap-shoot after moving cruising speed.
Nob with only a boss pole and giving your special weapons to the boyz? I don't understand how you could give a boy a PK, i flipped through my dex and there no option for that. Perhaps you can clarify that. I meant like the Big Shootas, not PK
4. I only bring Lootas mobs of 15 for leadership reasons. I have also been making three of them Meks with Big Shootas and letting them roll around in a BW shooting the crap out of everything and repairing Hull points when needed.
I'm not a fan of zooming the lootas around in a BW. I mean it seems cool on paper but i think realistically I think they're not that effective that way. Just my opinion. However, I do agree that maxing out the squad would be better but the reason i split them up is mainly I wanted to increase my chance to fire big on them. If i roll 1 or 2 with 15 lootas I'm only going to get 15 shots. where as if i divide them up the odds are with me to get something greater then 15 shots. They don't zoom TOWARDS your opponent. You can pre-measure and stay 47" or 35" away in an AV12/14 bunker and still shoot! Making 3 of the 15 Lootas Big Shoota Meks ensures 21 shots.
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I don't write the rules. My ego just lives and dies by them one model at a time. |
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![[Post New]](/s/i/i.gif) 2012/08/12 14:56:44
Subject: Re:2000pt Ork list. Looking for suggestions.
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Lead-Footed Trukkboy Driver
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I have been playing this list, or a version of list since sixth edition came out. I love the flyers, and some games I do really miss the nobz, and some games I don't. I have been switching to 2 groups of medium sized lootas. The trukk of meganobz hides turn 1 or 2 and then runs super far up the map, just getting the Manz there is important. One of the most annoying thing about this list is that because we are open top and most things that pen against the front armor of BWs are ap 2 or 1 we explode a lot, leaving you with around only 11 or 12 shoota boyz, rendering them very impotent.
HQ:
Warboss Biker, PK, Cybork- 135
Warboss Mega Armor, Cybork-110
Troops:
6x Nob Bikers-360
-PB
-2PK
-6 cybork
-Waaagh Banner
20x shoota boyz-120
20x shoota boyz-120
20x shoota boyz-120
5x Mega Nobz- 225
-5 kombi skorchas
-DT Trukk RPJ, RR -45
Elite:
5x Lootas-75
5x Lootas-75
5x Lootas-75
Heavy Support:
Battlewagon, 1 BS, RPJ- 100
Battlewagon 1 BS, RPJ- 100
Battlewagon, RPJ, 1 BS- 100
Fast Attack:
1x Dakkajet, extra suppa shoota- 120
1x Dakkajet, extra suppa shoota- 120
Total:
2000
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This message was edited 1 time. Last update was at 2012/08/12 14:58:41
I always press dat, if you know what I mean. |
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![[Post New]](/s/i/i.gif) 2012/08/12 20:14:55
Subject: Re:2000pt Ork list. Looking for suggestions.
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Fresh-Faced New User
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TableTopJosh wrote:
Troops:
6x Nob Bikers-360
-PB
-2PK
-6 cybork
-Waaagh Banner
Don't I run the same amount of Nob bikers? How does yours get 360points over my 400? Unless points were reduced somewhere in the FAQ that i failed to look over
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