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Made in us
Longtime Dakkanaut





Draigo - 275
Inquisitor - Power Armor, Psyker Upgrade, Rad/Psyko Nades - 93

10x Paladins - 4 Psycannons, 4 Hammers, 6 Halberds - 630
5x Strike Squad - 1 Hammer, 1 Psycannon - 120

Destroyer Lord - Semp. Weave - 140

5 Warriors - Night Scythe - 165
5 Warriors - Night Scythe - 165

6 Wraiths - 2 Whip Coils - 230

Doom Scythe -175

1993 Pts. The idea is to present the opponent with a very, very durable army. The Paladins can hold the midfield while the Wraiths quickly pressure the opponent in his deployment zone. The Strikes/Warriors are mostly just there to score and maybe aid in some needed anti-infantry. Strikes also help defend against Pod armies who may go for a strong alpha strike. Between the Wraiths, Paladins and Flyers there should be some difficulty in target priority due to their high durability and threat levels.

Bee beep boo baap 
   
Made in us
Speed Drybrushing





Blairsville,PA

I am guessing Necrons are the Main force, otherwise your list is illegal. if it was me, Drop the strike, drop the Inquisitor, Drop the wraiths. Not strong enough knowing necrons to offer advice about them. but i would throw in some Termies for another troop choice for the GK.

Ravenwing 8,0 
   
Made in us
Longtime Dakkanaut





GK are main force...
2 Troops
1 HQ.

So my requirements are filled...

For the Crons I can have
1 HQ
1-2 Troop
1 Elite
1 Fast
1 Heavy

I took 1 HQ, 2 Troops, 1 Heavy, 1 Fast


Automatically Appended Next Post:
Also, the inquisitor gives me Prescience (Re-rolls to hit) which makes the Paladins much better in the shooting and combat phase. His grenades also add to the potency. And for 93 points he is quite the bargain. Wraiths are there to give me a fast, mobile anti-Mech and anti-Infantry unit. To kill them requires a ton of shots and also means shooting Str. 8+ at them, the same sort of shooting that endangers both the Paladins and Flyers. This list is about target saturation and what you have suggested does nothing but lower it thus making it easier to focus on the Paladins.

This message was edited 1 time. Last update was at 2012/08/10 23:02:47


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Made in us
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Blairsville,PA

No clue how you play grey knights, But in the codex i have, Strike squads are not scoring, And just because Draigo can make them so..dosen't matter, you still need the Minimum of 2 troops (unless the 10 pallies are Actually 2 5 man units, in which case would help to point that out.). Also, in my codex, Inquisitors are HQ choices..So as stated Your list is illegal. Just move things around, making your Necron list the Primary...you'll be good to go.

Ravenwing 8,0 
   
Made in us
Longtime Dakkanaut





GK are the primary... I have 2 HQ Slots and therefore 2 HQs.

Strike Squads are troops....

Maybe your codex is old/misprinted.

Bee beep boo baap 
   
Made in us
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Blairsville,PA

LValx, i am a complete moron, and eating a big steaming plate of crow pie...I was thinking interceptors when i read Strike -facepalm- , So..i take back the snarky quips i threw out there.

Ravenwing 8,0 
   
Made in us
Longtime Dakkanaut





Haha, its all good. The list is certainly legal. Not the most balanced list but anytime you spend half your points on one unit it will be difficult to balance it. The Wraiths just seem like a perfect compliment to the Paladins. They have a big threat radius with relatively reliable assault ranges. With the DLord they can also abuse LoS and increase their life-span. The whole point of the list is to use terrain to trap the opponent by presenting multiple high quality targets.

Bee beep boo baap 
   
 
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