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Chaos Space Marine Army- can anyone help improve it?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Fleshound of Khorne



Somewhere in your mothers bed.

Hey everyone, can you maybe comment on my army and how to improve it:

Abbadon
Chaos daemon prince
Chaos sorcerer in Termi armour
Terminator lord, power claws

30 Chaos space marines
10 khorne berzerkers

Chaos vindicator
2 defilers
1 rhino
Landraider

So, that's it. What do you think?

This message was edited 1 time. Last update was at 2012/08/12 00:23:32


Blood for the blood god!
DEATH TO ULTRA MARINES!!!



 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

It appears that you have a legal list depending on how the Troops choices are set up. With Double FoC at 2000pts and above, this would be pretty fun. I don't have the ability to check points on it right now, but from the looks of it:

1. What does your Prince have?
2. How are the CSMs set up?
3. Who is the Rhino for?

In the end, I need to know if this is just a rough list or the models you own or if it's an actual attempt at a list. If it's the 2nd, we can help you sort something out no problem pal.
   
Made in au
Fleshound of Khorne



Somewhere in your mothers bed.

Ok thanks, I'm thinking to chuck the zerkers into the rhino, and a csm squad with sorcerer inside (so I can cast from safety) a landraider

Blood for the blood god!
DEATH TO ULTRA MARINES!!!



 
   
Made in au
Sword-Wielding Bloodletter of Khorne




Na sorc in the rhino so you can use the fire points

Lash sorc yes? i dont really know what other psychic powers youd bother taking... maybe boc... I like plague marines in the rhino cos you can get the 2 special weps (plasma guns) at the lower squad size which you cant with csm. Or even 1ksons might be worth considering this edition.

Abaddon really sucks imo if he deepstrikes. The only viable way to play with him is to put him in a LR with bezerkers (i find bezerkers a bit gak now that furios charge has been changed and overwatch is hawt. try k marked csm. There better than bz with this codex/ed) or even posessed (tzeench mark for me- if you got the points)- and even this is SO predictable that a good opponent can avoid or just counter.-termie lord same problem. If you can spare 120 points you could throw him in termicide to ds but hes gonna get carved up either way.

All said- Were getting a new codex in like a month so... maybe dont buy anything or take anythign to seriously for a few weeks till that comes out.
   
Made in au
Fleshound of Khorne



Somewhere in your mothers bed.

Yeah, I'm SO pumped for a new codex, I hope to god abbadon gets better stats, aswell as the zerkers

Blood for the blood god!
DEATH TO ULTRA MARINES!!!



 
   
Made in us
Discriminating Deathmark Assassin






Berzerkers are no longer good in Rhinos, it takes them too long to get out and charge. Turn 1 you can flat out to get where you need to be, turn two you can disembark and stand there staring and trying to not get shot, then finally on the third turn you can assault. And that's only if your Rhino drove close enough and your target didn't calmly walk backwards over the course of a couple of turns to make your life more difficult.
In a Land Raider? Sure.
Might as well lead them with Abbadon, I suppose, if you like him so much.
And the rumor is that they will get AP4 axes and Rage come next Codex.

I like Defilers, but I feel like them -and- a Vindicator is a bit overkill.

I'd run a few squads of Troops, either CSM or the speciality Troops of the gods, in Rhinos with combi-meltas. Plague Marines are quite good, very difficult to kill, but annoying to buy until the plastic kit comes out in a month or two. Whichever ones you take, take a couple of special weapons in the unit so they have something worthwhile to shoot out of the firing points.

Daemon Princes are quite good, and you have a decent number of options for them. Lash of Submission is still quite good even if it got toned down a bit in the FAQ. Tzeentch's Mark makes you quite versatile, especially if you are using some of the new psychic disciplines. Nurgle's makes you a pain in the ass to kill.
Any of them should have wings, though.

Honestly, you have too many terminator-armour characters. It limits them too much. They have to ride around in a Land Raider, or teleport in, either of which requires that they have friends who are also up to the task.
And if you take Sorcerers, you want them to be in a transport that they can shoot out of. I.E. a Rhino.
   
 
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