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![[Post New]](/s/i/i.gif) 2012/08/11 15:39:51
Subject: Rapid fire range from open top vehicle
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Pile of Necron Spare Parts
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I am a new player so please bear with me.
In the game I played on Thursday a situation came up where I had 10 Necron Warriors in a Ghost Ark and the other player had a unit of I believe Tyranid Gargoyles. About 1/3 of the Ghost Ark was within 12" of about 4 of 15 Gargoyles. In this situation do my guy get to Rapid Fire? For speed sake the other player just told me that since he was already starting to win pretty soundly instead of trying to find the answer I should go ahead and roll rapid fire for everybody.
I am assuming because the Ghost Ark is open topped all the units would squish together to be firing from the front. However should we have just rolled Rapid Fire for one Warrior at a time until the 4 Gargoyles that are within 12 inches are down and then roll single shots for the remaining Warriors?
I searched using Dakka's search and Google but came up with nothing so this might be a simple problem I am just missing the answer to. Any answers would be appreciated and a reference to the page or section of the BRB that says it would help me learn the rules.
Thank you,
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First army 2500 points mostly painted. |
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![[Post New]](/s/i/i.gif) 2012/08/11 15:42:20
Subject: Re:Rapid fire range from open top vehicle
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Preacher of the Emperor
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Yes, you get to rapid fire. Per the normal shooting rules, you check range before all shots are fired. This establishes that everyone can rapid fire. Casualties are removed as normal because you may remove models who are not technically in range as long as there was a legitimate target in range when range was checked.
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![[Post New]](/s/i/i.gif) 2012/08/11 15:50:38
Subject: Rapid fire range from open top vehicle
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Resolute Ultramarine Honor Guard
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You measure 12" from the hull on an open topped vehicle, then you can roll as many dice as you get to fire. So, in the case of 10 Warriors, 20 Gauss Rifle shots.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2012/08/11 17:31:41
Subject: Re:Rapid fire range from open top vehicle
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Lead-Footed Trukkboy Driver
Oklahoma
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PanzerLeader wrote:Yes, you get to rapid fire. Per the normal shooting rules, you check range before all shots are fired. This establishes that everyone can rapid fire. Casualties are removed as normal because you may remove models who are not technically in range as long as there was a legitimate target in range when range was checked.
that part isnt true anymore. casualties must be removed closest to farthest. you may not remove any models who are not in range of the models firing.
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![[Post New]](/s/i/i.gif) 2012/08/11 17:37:39
Subject: Re:Rapid fire range from open top vehicle
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Mutilatin' Mad Dok
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Paitryn wrote:that part isnt true anymore. casualties must be removed closest to farthest. you may not remove any models who are not in range of the models firing.
Not true.
If the target unit is found to be in range at the start of the shooting action, the whole unit is considered to be in range for the entirety of the shooting action, even if casualty removal would increase the distance beyond the weapons firing range.
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This message was edited 1 time. Last update was at 2012/08/11 17:41:04
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![[Post New]](/s/i/i.gif) 2012/08/11 18:21:00
Subject: Re:Rapid fire range from open top vehicle
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Decrepit Dakkanaut
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Paitryn wrote:PanzerLeader wrote:Yes, you get to rapid fire. Per the normal shooting rules, you check range before all shots are fired. This establishes that everyone can rapid fire. Casualties are removed as normal because you may remove models who are not technically in range as long as there was a legitimate target in range when range was checked.
that part isnt true anymore. casualties must be removed closest to farthest. you may not remove any models who are not in range of the models firing.
Indeed, page 16 is what you need there
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![[Post New]](/s/i/i.gif) 2012/08/11 19:49:40
Subject: Re:Rapid fire range from open top vehicle
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Pile of Necron Spare Parts
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The confusing part to me was that while all were within range only some were within the Rapid Fire range. So while they all could be removed as casualties only some of them were in the range for Rapid Fire. It seems we did play it correctly by rolling all 20 shots.
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First army 2500 points mostly painted. |
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![[Post New]](/s/i/i.gif) 2012/08/11 20:20:11
Subject: Re:Rapid fire range from open top vehicle
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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You only need one enemy model in range to kill the entire unit. Range is measured once to see who can shoot, and after that you roll dice and remove casualities.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/08/12 14:38:27
Subject: Re:Rapid fire range from open top vehicle
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Land Raider Pilot on Cruise Control
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Grey Templar wrote:You only need one enemy model in range to kill the entire unit. Range is measured once to see who can shoot, and after that you roll dice and remove casualities.
This is not the question. A rapid fire weapon can fire two shots at half range, or one shot at maximum range. So even if part of them are found to not be in range of rapid firing the whole unit is in range to be shot at and killed, even without the caveat found on page 16. The question is when a unit is embarked on an open topped transport and firing rapid fire weapons where do you measure the distance from to see if you are half range or maximum range since there are no predefined fire points to measure from? Then, does that one measurement apply to the whole squad, half the squad, or a certain number based on how much of the vehicle is within half range? And the answer is found on page 82 under Passengers shooting from Open-Topped Transports:
"Open-topped Transports do not have specific Fire Points. Instead, all passengers in an Open-topped Transport can fire, measuring range and line of sight from any point on the hull of the vehicle." Automatically Appended Next Post: ruinarion wrote:The confusing part to me was that while all were within range only some were within the Rapid Fire range. So while they all could be removed as casualties only some of them were in the range for Rapid Fire. It seems we did play it correctly by rolling all 20 shots.
You did, as shown above.
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This message was edited 1 time. Last update was at 2012/08/12 14:39:20
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![[Post New]](/s/i/i.gif) 2012/08/12 23:35:48
Subject: Rapid fire range from open top vehicle
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Decrepit Dakkanaut
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Models up to 12" from target get to rapid fire. The remaining models get their single shot. However, in this case if the edge of the top of the vehicle was 12"s or closer it would be hard to to sell that the whole squad couldnt rapid fire.
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![[Post New]](/s/i/i.gif) 2012/08/13 01:36:28
Subject: Rapid fire range from open top vehicle
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Land Raider Pilot on Cruise Control
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Byte wrote:Models up to 12" from target get to rapid fire. The remaining models get their single shot. However, in this case if the edge of the top of the vehicle was 12"s or closer it would be hard to to sell that the whole squad couldnt rapid fire.
Well Rapid Fire is now half the weapon's maximum distance. So a 30" RF weapon can fire two shots at 15". Since range is measured from any spot on the hull you would be correct to allow the whole unit to Rapid Fire.
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![[Post New]](/s/i/i.gif) 2012/08/13 01:45:05
Subject: Rapid fire range from open top vehicle
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Decrepit Dakkanaut
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Captain Antivas wrote:Byte wrote:Models up to 12" from target get to rapid fire. The remaining models get their single shot. However, in this case if the edge of the top of the vehicle was 12"s or closer it would be hard to to sell that the whole squad couldnt rapid fire.
Well Rapid Fire is now half the weapon's maximum distance. So a 30" RF weapon can fire two shots at 15". Since range is measured from any spot on the hull you would be correct to allow the whole unit to Rapid Fire.
Well considering the OP was asking about Necron warriors I was taking a stab
I think the point has been well made by now.
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