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![[Post New]](/s/i/i.gif) 2012/08/12 02:33:32
Subject: 1750 Black Templar
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Fresh-Faced New User
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HQ (270)
Emperor’s Champion (Accept Any Challenge)
Master of Sanctity (Terminator Honors, Holy Orb)
Elites (408)
Dreadnought (TL Lascannon, Tank Hunter, Searchlight)
Dreadnought (TL Lascannon, Tank Hunter, Searchlight)
Dreadnought (TL Lascannon, Tank Hunter, Searchlight)
Troops (716)
5 Initiates/5 Neophytes (Flamer, Rhino w/ Searchlight, Init w/ Bolters, Neo w/ BP & CCW)
5 Initiates/5 Neophytes (Flamer, Rhino w/ Searchlight, Init w/ Bolters, Neo w/ BP & CCW)
5 Initiates/5 Neophytes (Flamer, Rhino w/ Searchlight, Init w/ Bolters, Neo w/ BP & CCW)
5 Initiates/3 Neophytes (Power Fist, Meltagun all BP & CCW)
Heavy Support (376)
Land Raider (Searchlight)
Vindicator
The Master of Sanctity and EC will go with the 4th crusader squad in the Land Raider. The other crusader squads will try to kill enemy troops/clear objectives up close, shooting the enemies with thier bolters and flamers, and charging on the next turn.
Any suggestions, comments, or criticisms welcome.
-Nooobody
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This message was edited 1 time. Last update was at 2012/08/12 15:12:10
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![[Post New]](/s/i/i.gif) 2012/08/12 10:28:39
Subject: 1750 Black Templar
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Crushing Black Templar Crusader Pilot
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Holy lascannons!
Are you going to fight a lot of tank armies?
Does not look bad if that's the case. I would try to stick some PWs or PFs in your rhino squads so that they don't feel too naked when they come out.
If you have a minute, comment on my latest BT list.
Thanks, and have fun! Automatically Appended Next Post: Oh, and I forgot but you don't have any AA.
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This message was edited 1 time. Last update was at 2012/08/12 10:30:14
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![[Post New]](/s/i/i.gif) 2012/08/12 13:05:10
Subject: 1750 Black Templar
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Elite Tyranid Warrior
Pennsylvania
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Nooobody wrote:HQ (260)
Emperor’s Champion (Accept Any Challenge)
Master of Sanctity (Terminator Honors)
Elites (405)
Dreadnought (TL Lascannon, Tank Hunter)
Dreadnought (TL Lascannon, Tank Hunter)
Dreadnought (TL Lascannon, Tank Hunter)
Troops (590)
5 Initiates/2 Neophytes (Meltagun, Rhino, Init w/ Bolters, Neo w/ BP & CCW)
5 Initiates/2 Neophytes (Meltagun, Rhino, Init w/ Bolters, Neo w/ BP & CCW)
5 Initiates/2 Neophytes (Meltagun, Rhino, Init w/ Bolters, Neo w/ BP & CCW)
5 Initiates/2 Neophytes (Power Fist, all BP & CCW)
Heavy Support (490)
Land Raider
Predator Annihilator
Predator Annihilator
The Master of Sanctity and EC will go with the 4th crusader squad in the Land Raider. The other crusader squads will try to kill tanks up close, then just out and use their bolters to try to damage the enemy squad nearest to them, charging on the next turn. I was thinking of using plasmaguns in the 3 crusader squads in the rhinos, and putting a meltagun in the fourth crusader squad, but am not sure the plasmas can give me the tank-killing ability I want, and I feel like thats what I need, since I think that the crusader squads/dreads should be able to take care of most other threats in close combat, though I feel that I may be a bit light on anti-horde.
Any suggestions, comments, or criticisms welcome.
-Nooobody
You are more than a bit light on anti-horde. Unless your area is very mech-heavy,, I don't think this list is going to do very well. I would advise combining at least 2 of those squads into a 10 man squad. Also, drop the Neophytes. Unless you are using them to fill a full 15 man squad in an LRC, they are utterly useless. That's 80 points that could be put towards some form of anti-horde. I really think the 3 TL las dreads is overkill; maybe lose one and get some more troops or a unit of Termies as I hear Termies are really good in 6th. I would also suggest adding the MLs to the dreads as you are not really going to want them to get into cc anyway and foot-slogging them is really just wasting the CCW. I HIGHLY advise losing one of the Annihilators and adding a Vindicator (and finding the points for PotMS), Not only does this help the versatility of the list, but you lose very little in vehicle killing since the pie plate is no longer 1/2 strength if the hole isn't on the hull. If you have one or can obtain one, I would advise an aegis defence line as fliers are going to give you fits. .
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This message was edited 1 time. Last update was at 2012/08/12 13:06:14
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![[Post New]](/s/i/i.gif) 2012/08/12 15:10:12
Subject: Re:1750 Black Templar
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Fresh-Faced New User
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@phoenix darkus Yeah, I may have gone a little overboard with the lascannons >.>... I really don't feel like a pw or PF is nessecary on the crusader squads, as they should be using large amounts of attacks to drag opponents down. Also, I'm not too worried about air, as unless someone spams tons of fliers, I think with all the rerolls I have on lascannons, I should be able to destroy them before they do too much damage.
@Battlesong I disagree about the neophytes usefulness. I find that while they are not as good as initiates at shooting, they do just as well as them in close combat. I think adding a vindicator is a really good idea, although I'd be more inclined to drop the remaining pred and keep the dreads, as for 15 pts more, they get tank hunter, which increases their reliability a lot. In order to address my lack of anti-troop, I've filled the crusader squads with neos, to add more punch in close combat, and I've added flamers to do more damage, and if the opponent charges me after I exit the transport, add more overwatch protection. I don't feel like the missile pods on the dreads are worth their points, as the dreadnought weapon adds more versatility. Also, I don't see PotMS being that valuable, so haven't put it onto my vindi.
Thanks for the suggestions, and I've editied my origional post to reflect the changes I've made.
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This message was edited 1 time. Last update was at 2012/08/12 15:10:23
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![[Post New]](/s/i/i.gif) 2012/08/13 23:43:29
Subject: 1750 Black Templar
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Longtime Dakkanaut
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You can not have 3 tank hunting dreadnoughts.
Also neos do not get rage, have WS3 and have 4+ armour: so they are really not as good in cc.
Where do you plan to put a TLlascannon dread? I keep them back where a missile launcher is probably worth it then a tank hunter missile launcher is good value for points.
PotMS on a vehicle with a 24'' blast weapon is really pretty nifty.
On to your actual list:
Rhinos are expensive and you'll struggle to get the occupants into cc, and especially to get them the charge which is what you need.
I would either take 3 vindicators to distract from a couple of land raiders. This will hopefully mean the enemy will be distracted enough to get a couple of squads to charge in.
Or take a single raider probably a few vindicators, but then use drop pods. Hopefully the drop pods will distract enough so the raider can unload its squad into cc.
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