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Made in ca
On a Canoptek Spyder's Waiting List




Barrie, Ontario

Greetings to all the folks out there! I having a small problem with working a ruling, today we had a three player game and an ordie was shot into two enemy units locked in close combat. Is it a fair assessment to assume I can target an enemy unit if its locked in close combat with an additional enemy unit??

Thanks guys!

``You must use the Horadric Cube!!`` 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

There are no real rules for your situation.

The BRB assumes only 2 opposing factions.

You will need to house rule this situation for future games.

That being said if we were to play a game, I would have no issue with you firing into a close combat that did not include any friendly troops. But ask your opponent before the game because YMMV.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Lead-Footed Trukkboy Driver



Oklahoma

No. You can't target units in close combat. though the rules were not designed for 1v1v1 games so that would have to be a rule you guys worked out between yourselves.

You can however scatter onto an assault and all units under the blast would be hit.

So in short, you would need to establish a house rule reguarding firing onto two opponents locked in close combat together.
   
Made in ca
On a Canoptek Spyder's Waiting List




Barrie, Ontario

See I'm pretty lenient to rules on the fly, especially with almost everything being changed in 6th edition. We took it to a roll off and played that it was ok, I just wanted to make sure their wasn't a definitive answer one way or another, I'm still finding it hard to navigate this tome of a rulebook. haha. Thanks again.

``You must use the Horadric Cube!!`` 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

The last place I saw rules for a 1v1v1 game was in the 5th ed Big rule book (not small). In that scenario is was legal to shoot at units locked in cc as long as you did not have any units involved. Although written for 5th ed, it could easily be played using the 6th edition rules.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
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Made in us
Abhorrent Grotesque Aberration





As others have said, there is no official rule.

We often play 1v1v1 and even 1v1v1v1 games where it's just a giant free for all. Those games add a completely new strategic dimension to them that raises the bar quite a bit.

Anyway, our rules are that you can intentionally launch ordnance and even shoot into close combat, as long as your models are not involved. For template and blast weapons, you look at what is underneath.

For shooting, you work out the wound allocation as if it was a giant blob run by one person (instead of having 2 or 3 players involved). In other words, you follow the normal rules about wounding the closest models first.


------------------
"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect 
   
Made in ca
Depraved Slaanesh Chaos Lord





Happyjew wrote:The last place I saw rules for a 1v1v1 game was in the 5th ed Big rule book (not small). In that scenario is was legal to shoot at units locked in cc as long as you did not have any units involved. Although written for 5th ed, it could easily be played using the 6th edition rules.

This is the way I would play it. When there is no rule for a situation, I always try to determine the ruling based on what I think the rule is trying to convey. If your friendly troops were locked in CC, then you cannot drop the template on them because you would be afraid to kill your own troops in the process (this reasoning is emphasized by Karamazov's special rule). However, if the two units locked in CC both belong to your opponents, then most military comanders would be inclined to fire away, and then call for high-fives.
   
 
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