Big Mek - Kustom Force Field, 'Eavy Armor, Cybork Body
Warboss - Power Klaw, 'Eavy Armor, Cybork Body
Meganobz X4
Battlewagon - Deff Rolla, 4 Big Shootas, Grot Riggers
Boyz X30 - Shootas, 3 Big Shootas, Nob with Power Klaw and Bosspole
Boyz X30 - Shootas, 3 Big Shootas, Nob with Power Klaw and BOsspole
Dakkajet - Extra Supa Shoota, Fighta Ace
Boyz X12 - Nob with Power Klaw and Bosspole
Trukk - Reinforced Ram
Killa Kanz X3 - Big Shootas
Killa Kanz X3 - Grotzookas
Here's the idea:
This list doesn't have a single method of execution. It will require varied tactics in every game.
Trukk + Boyz - This allows for a fast unit that can be positioned to wack a tank or stall a unit that just has to be stopped.
Battlewagon + Meganobz + Warboss - This is another fast unit for taking down tanks, but the Meganobz also will be able to wipe just about any unit(s) off of the board.
Shoota Boyz - Excellent at mowing down infantry and can easily keep an objective under wraps.
Big Mek - Cover save, also makes Boyz be TEQs on turn 1 in some cases.
Killa Kanz with Big Shootas - Excellent anti-infantry to pick off single squads.
Killa Kanz with Grotzookas - Thought you could blob up to help against the shootas? Think Again! Do that and these guys will ruin you. The Kan squads work together to make deployment very awkward.
Thoughts?
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