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Made in us
Been Around the Block





Here some more questions for the wise ones. Will ask my local henchmen ,but also wanted to hear from you guys.

Question 1. Does a push or pull remove harmless because it forces that unit to take an action that is not a walk or pass?
Question 2. Is there a difference between an attck that inflicts wounds and attacks that inflict damage?

Thanks for the answers absoltionis which leads to two more sorry =P
Question : Can an action by an enemy player end tunneling? example:moleman dragged to peacekeeper
Question: Can wounds be prevented with soulstones?



This message was edited 1 time. Last update was at 2012/08/19 00:22:38


Sisters 1500 
   
Made in us
Myrmidon Officer





NC

1) 'Push' and 'Pull' is not an action that the model takes; similar to damage, it's just something that is forced onto the model. An 'Action' is explicitly a voluntary usage of the 2 (or more/less) action points given to each model each turn (including expenditure of 0-actions).

2) Damage is usually the X/Y/Z value inflicted upon models by weapons and is modified by any abilities such as Armor, Bulletproof, Magic Resistant, being a Spirit, etc. Inflicting wounds (Wd) outright bypasses all these resistances and simply inflicts the wounds outright. Wounds are almost always given as a single number and can oftentimes be self-inflicted as part of an ability.
If you've ever played Magic: the Gathering, it's the difference between "~ deals 1 damage to target player" and "Target player loses 1 life". If there are no modifiers, they oftentimes end up with the same result.
   
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Using Object Source Lighting





Portland

Q3 is the same as Question 1. The wording is that it takes an action, not it's dragged, etc.

I think that the various effects that allow an enemy to control a piece and take actions/activations would be the only way for an enemy to circumvent it through actions.

Q4- yes, as long as you have the ability (i.e. generally masters/henchmen)


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Dakka Veteran





 whitespirit wrote:

Question 2. Is there a difference between an attck that inflicts wounds and attacks that inflict damage?



A model can't perform an action that inflicts wounds (like special attack or a spell) if the action would reduce the model to zero wounds. An action that inflicts damage doesnt have that restriction.

The big example in the book refers to the punk zombies who can inflict three wounds to an opponent and themselves-if they have more then three wounds left to begin with. They can't do the special action if it makes a zombie have 0 wounds left. Then the rulebook mentions that Papa Ortega who has an ability that inflicts damage. He can inflict the damage regardless of how many wounds he has left.




 
   
Made in us
Been Around the Block





Well for question 4 the example would be if Rasputina got hit by Violation of Magic can she use soulstones to prevent this. According to answers so far and the rules which say
"soulstones can be used to heal and prevent damage"
but violations does WD+WD cannot be prevented.

Sisters 1500 
   
Made in us
Using Object Source Lighting





Portland

Maybe you're using an outdated copy of the rules? Flipping is called a "Wound Prevention" flip-- it's pretty explicit.

...unless you're saying Violation of Magic explicitly states that it overrides preventing wounds, in which case, that's also pretty clear.

This message was edited 1 time. Last update was at 2012/08/20 17:51:48



My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
 
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