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Made in us
Knight of the Inner Circle

Have a tournament coming up, made two lists. What do you guys think?

Dark Angels:


DW ~ 3x hammer, 2x claws, cyclone
DW~ Cyclone, sarge with hammer
DW~ Chainfist, cyclone
DW~ Chainfist, cyclone
Tac squad~ flamer, missile launcher, DP
Tac squad~ plasma gun, MM, DP

Devastator squad~ 3x plasma cannon , Lascannon

Imperial Guard:

CCS~ Creed, Astropath, Officer of the Fleet, 4x snipers, chimera

Vet squad ~ demolitions, 2x melta, grenade launcher, autocannon, chimera
Vet Squad ~ demolitions, 3x plasma, autocannon, chimera


LRBT Squadron ~ 2x Demolishers w/ LC

6000 points
4000 points
Empire 5500 Points

Made in us
Calm Celestian

If those are the choices, play the Deathwing; a Guard army with only two troop squads is doomed from the start.

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The Tallarn 2nd (Hand): "Towel Heads" to you! 
Made in us
Battleship Captain


Demolitions on mechvets? Wait...what?

Two scoring units? Wait...what?

Guard should be a better choice between the two, but not in this case.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
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Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
Made in us
Knight of the Inner Circle

The concern with running large amounts of veterans is the amount of special/heavy weapons I have available. I originally built my guard as gunline so lots of heavy weapons and few special weapons. I made this for mobility and firepower...turn 1 and 2 will be devastating for my opponent. After that it is just a matter of getting the secondary objectives/clearing enemy objectives and holding my own.

6000 points
4000 points
Empire 5500 Points

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