Haven't played the list yet:
HQ:
Ghaz 225
Warboss Biker, PK, Cybork- 135
Troops:
5 Nob bikers
PB, Pk, WB, 5 cybork, 1 BC- 300
20x shoota boyz
20x shoota boyz
3x Meganobz, 3 kombi skorcha- 135
DT- BW, RPJ, BS- 100
Elite:
7x lootas
7x lootas
Heavy Support:
BW, RPJ, BS, DR
BW, RPJ, BS, DR
I feel like this list has some huge threats for 1500 pts. Bikers can either flank or ride behind the BW turn 1 or 2 then do what they do best. I haven't tried the whole Look Out sir cheese yet, but with Ghaz and the mega nobz you could really take advantage of it. Ghaz up front to soak in the wounds, then the turn you're in combat with the enemies big hitters call a waaagggh, and allocate all the wounds that would ignore your nobz armor and insta kill them to Ghaz, then the three mega nobz can swing healthy and Ghaz is left to mop up and also take hammers and fist with a 2+ invuln. I see no other melee unit, especially at 1500 games that could take Ghaz and his boyz on a waaaggghhhh turn, probably wrong but please CC. I also would want to try this out at 2k by making it 3 groups of 8 lootas and adding 3 dakkajets and you two heavy hitting ground units with some decent anti air/ dakka support. This is also, like most ork lists, a go get the enemies objectives list.
|