I would bring an ADL, as you can not rely on there being cover for your artillery.
They are much better with ammo runts. Also crew helps and runtherdz help them not run away.
Kannons are by far the best weapon, just take them. Then I like bringing some catapults as they look cool.
I would usually find some points to bring some lootas as well, they complement the kannon shooting well.
a unit of grots on a quadgun would give a scoring unit at the back and fit the shootiness of the list.
Foot slogging boyz need a kff. You can get away with having just one. Without cover boyz die, with cover they also die but hopefully slow enough.
Also try to use shoota boyz, unless you get AoBR orks really cheap.
My main advice there would be do not be frightened to sit in cover and shoot with boyz.
This sort of list would have worked really well last edition. Now foot slogging is trickier but ork shooting works just as well if not slightly better, hence why advice leading to a gunline.
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