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Made in ch
Flashy Flashgitz





Or at least, I wish

Could you please rate the army hereafter?

The idea is the have the 2 BW going forward, and the boys running behind.
Lootas in the BW, covered by the KFF and 3 (/4) Meks to repairs lost hps.

EDIT: last army proposed

Ok guys! Thanks to your precious advice, I have modified my 1500pts as following:

1x Big Mek, KFF
19x Boyz, 2 Big shootas, Nob, PK, 'eavy armor, bosspole
1x BW, 1 Big shoota, 1 Deffrolla, 1 plate

10x Burnas, 3 Meks
1x BW, 1 Big shoota, 1 Deffrolla, 1 plate

15x Lootas

3x Buggies, TL rokkits

19x Boyz, 1 Big shoota, Nob, PK, 'eavy armor, bosspole

19x Boyz, 1 Big shoota, Nob, PK, 'eavy armor, bosspole

2x Dakkajets, extra super shootas (or 1, depending on my opponent)

I think I'm almost good like that!


Grazie mille!

This message was edited 1 time. Last update was at 2012/08/28 18:55:14


 
   
Made in au
Yellin' Yoof on a Scooter






Love the dakka that's the sort of list I like to run. I think take off the deffrolla's because the lootas will just be sitting up the back and maybe replace meks with lootas but that's just my opinion.

NEEDS MORE DAKKA

armies:
- 3000pts
- 3000pts
- 1750pts 
   
Made in ch
Flashy Flashgitz





Meks are the key for my "invulnerable" BW. If I'm loosing 3 hp on a BW, I must be able to repair very fast.

I can maybe remove the deffrolla's for more lootas though.

But, what about the anti-tank capacity of my army? Do you think this is ok?

This message was edited 1 time. Last update was at 2012/08/21 12:22:33


 
   
Made in us
Maniacal Gibbering Madboy





I see no anti-tank AT ALL. All I see is anti-horde.

2000 points
4 Wins/ 5 Draws/ 2 Losses
 
   
Made in ch
Flashy Flashgitz





Ok but which changes do you advice to improve that point?

I can remove a Dakkajet in order to add Kanons or 3 Buggies with TL rokkits maybe?
   
Made in us
Regular Dakkanaut




Wichita

Dont put meks in your loota units.
Dont put the lootas in the battlewagons, theyre mor effective in a stationary spot. It helps that 6th ed allows heavy weapons to fire and move now and fire snap shots which isnt a big deal for lootas but its till best to keep them stationary.

Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
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Made in ch
Flashy Flashgitz





Mh ok fine but this is another army then

I would like to stick to this Lootas-BW template, but with some improvements vs tanks. And I need your game experience guys
   
Made in us
Regular Dakkanaut




Wichita

When you.mobe up to 2000pts you can make some pretty cool.list woth 3+ battlewagons and 3 units of lootas.

Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
Ironclaw Aggro Deck
Nurgle Control Deck  
   
Made in au
Yellin' Yoof on a Scooter






lootas are good anti tank until you get armour 13 and higher. PK are probably your best bet for tank popping

NEEDS MORE DAKKA

armies:
- 3000pts
- 3000pts
- 1750pts 
   
Made in us
Grovelin' Grot




Alvin,Tx

best ork anti tank is pk on nobs, its like getting hit by 4 lascannon shots per nob

Da biggest and da best 
   
Made in us
Regular Dakkanaut




Wichita

deff rollas anyone? D6 S10 vs armor and D6 S10 vs infantry and 2D6 for death or glory.

Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
Ironclaw Aggro Deck
Nurgle Control Deck  
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Remove one ork boyz mob and eliminate the other.
Replace it with nobz. The deffrollas and power claws are all the anti tank you need in addition to the lootas.

Really the lootas should kill anything AV12 ir less so your PL and deffrollas only have to worry about landraiders and lehman russes.

I might find the points for a grots unit. That way you have one troop choice to plant the flag in the back... surrounded by lootas.

2000
2000
WIP
3000
8000 
   
Made in us
Hooded Inquisitorial Interrogator






If you'd rather have an assault list but keep the meks, I've always loved Burnas in a Battlewagon.

Oppressor wrote:You're asking the wrong question.

The correct question is, would I be enjoying this hobby if I did this?

The correct audience is you.
 
   
Made in us
Regular Dakkanaut




Wichita

DAaddict wrote:
The deffrollas and power claws are all the anti tank you need in addition to the lootas.



ork gear thats so "point and click" even orks know its a no brainer to use lots of them.

drop a dakkajet, drop the eavy armor from the nobs and bosspoles, and see if you have enough points to add another deff rolla battlewagon.
if you have the points for that divide the shoota boyz into 3 units still keeping the PK nob and big shootas. have 2 units at 20 strong with 2 big shootas in it and the PK nob and make the 3rd at 19 strong with the remaining PK nob and 2 big shootas. then attach the big mek with KFF to the 3rd shoota boy unit and have all of them in the battle wagons. this will give one more scoring unit and provide protection to your battlewagons while all 3 storm across the table in formation providing the terrain allows it or depending on the objective placement have one swing out for a flank or objective capture.

Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
Ironclaw Aggro Deck
Nurgle Control Deck  
   
Made in ch
Flashy Flashgitz





That are very precious advice you all gave me! Thank you guys!

Well noted for the 3rd BW.
But what about a Kan Wall in front of 2 BWs instead? This will provide some "armor" to both BWs, giving me some Rokkits and, if lucky to last long enough, some S10 PW in melee. Could be fun as well no?
Then the eternal question... DeffDread orKanz. I never know!

This message was edited 2 times. Last update was at 2012/08/22 06:54:41


 
   
Made in us
Regular Dakkanaut




Wichita

i would have to say only use kans or dreads to supplement your army. they worked out all right for me in a 6th ed tournament but lasted a little less than they did in 5th. definitely dont use them as a main unit or your main punch for your army. if using them put them behind the battlewagons and run them until in range of enemy units. if you put them in front and they get an immobilized result or get a cant move/shoot result then you battlewagons can get pinned behind them because there may not be any room to move them.

like DAaddict pointed out, PKs deff rollas, and lootas is all the anti tank you need.

remember to keep it simple with orks.

Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
Ironclaw Aggro Deck
Nurgle Control Deck  
   
Made in ch
Flashy Flashgitz





Understood

So now I have:

2x BW with deffrolla and plates, 12 Lootas inside
1x BW with deffrolla and plates, 20 Shootas inside, 2 big shootas an Mek KFF
2x 20 Shootas mob with 2 big shootas, nob PK
2x Dakkajet

Dat' WAAAGH seemz very strong to meh Boss!
   
Made in au
Yellin' Yoof on a Scooter






yeah I like it! very orky and very armoured this list. It should do quite well I think, good luck and may the dice gods be with you

NEEDS MORE DAKKA

armies:
- 3000pts
- 3000pts
- 1750pts 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





If you come up against necrons both your battlewagons die in one turn. Those meks would then be useless. I can see what you're trying but necrons are too good at killing tanks for it to work in a competitive environment. For friendly games where there's no necrons around sure it'll be ok and cause people difficulties.

To be competitive in 6th with orks nob bikerz backup up by lootas is the way to go.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in ch
Flashy Flashgitz





No Necrons around

Tau, IG, Death Guard and Tyranids.
   
Made in us
Regular Dakkanaut




Wichita

 FlingitNow wrote:
If you come up against necrons both your battlewagons die in one turn. Those meks would then be useless. I can see what you're trying but necrons are too good at killing tanks for it to work in a competitive environment. For friendly games where there's no necrons around sure it'll be ok and cause people difficulties.

To be competitive in 6th with orks nob bikerz backup up by lootas is the way to go.


Yeah armored orks are solid lists but up against necrons or other top teir shooting lists it can be rough or worse.
Nob bikers and warbikers are the way to go.


Automatically Appended Next Post:
 RedizDead wrote:
No Necrons around

Tau, IG, Death Guard and Tyranids.


If thats all you have to go up against at your local game shop then bikers and lootas will do fine against them.

This message was edited 1 time. Last update was at 2012/08/22 18:03:12


Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
Ironclaw Aggro Deck
Nurgle Control Deck  
   
Made in ch
Flashy Flashgitz





I do not like Bikers so much...

I will see after running this BW army how I feel

Can't wait to play. Just need 2 more BW though :/
   
Made in gb
Brainy Zoanthrope






I would still take one unit of lootas out of a battle waggon and put a set of burnas in for some drive by flamer action. I don't feel that the lootas need to move that often - range is not an issue they don't need to get anywhere, if protection is an issue then wrap them in grots - they can always swap round if the grots need to hold a back objective late game.
   
Made in ch
Flashy Flashgitz





Yeah but I'm playing 1500pts, I cannot just add things

And I am pretty confident that having 3 BW deffrolla moving forward makes them more resistant (more impressive, more targets, less focus).

If I add Burnas, I have to remove 1 of my Lootas units. Hard choice over there! Or I remove my BW-Shootas (= -1 scoring unit).
   
Made in gb
Longtime Dakkanaut




Do not put lootas in battlewagons. It is a huge target and st4 wounds means a lot of lootas dying :(

Also cover saves for battlewagons are easy enough to find.
Whereas your boyz could do with the kff.

If battlewagons make it across the battlefield then shootas boyz and burnas are going be fun.

I like to bring rocket buggies with orky mech. They'll also be all right at shooty down aeroplanes. They can give cover saves to battlewagons.

Lootas are awesome, do you really want to take less :(
   
Made in ch
Flashy Flashgitz





The problem is that my opponents are deepstriking a lot (i.e. Mawloc). If I leave my Lootas out of a BW, they will die very easily. And by the way, a Mawloc or a salvo of Punisher on them “means a lot of lootas dying ”.

My BW will for sure have a cover save thanks to the KFF, a must have in my army as well as Burnas.

Lootas are awesome, I fully agree. But very fragile vs the kind of armies my friends are playing. And the funny thing of having Lootas in BW, is that I can get Meks to repair BW, providing some repairs.

Don’t you think?
   
Made in us
Regular Dakkanaut




Wichita

if you know your going to go up against deep striking units then put your lootas in buildings, providing the terrain allows you to do so. also if not then put them in or on top of any terrain possible, increasing their cover saves. this can make not fragile.
if they are deep striking in then they can only shoot you that turn as they are not allowed to assault after deep strike which forces them to wait another turn to assault. thats when you switch your deff guns on them and pump them full of rounds then again on overwatch.

Mantic Games Pathfinder
KoW: Basilean Legacy Dwarfs
Warpath Corperation
Warhammer Invasion LCG
Dark Elves Mill Deck
Ironclaw Aggro Deck
Nurgle Control Deck  
   
Made in ch
Flashy Flashgitz





And how do you deal with a Mawloc? If he comes in my Lootas squad, he will kill 2-3 of them, making me pass a Ld7 test...
   
Made in gb
Longtime Dakkanaut




Mawloc is slightly broken against orks.
Impassible terrain and mishaps are you friend.
Usual antideepstrike tactics do not work, it is very true.

If your lootas are leadership 7 I would more worry about the doom.
   
Made in au
Maniacal Gibbering Madboy






Meh, I see where you're going, but remain a little unconvinced. Battle Wagons to my mind basically fall in to two camps, stick big guns on 'em, and fill em full of lootas and sit them back (artillery), or fill em with burna boyz/normal boyz and stick a deff rolla on the front and cover them with shootas, charge them forward and smash things (assualt).

Your mek spam idea is ace, thumbs up, I also run it, filling my battlewagon with 12 burna boys, 3 meks, and a big mek with KFF, with a bunch of Kans behind the battlewagon to spread the bullet magnetism out somewhat.

However, I don;t think you're actually getting the best out of the battlewagons by putting lootas inside them. You want to get to your enemy FAST to use the Deff Rolla, but if you do, then you can't use the lootas... So whatever you do, you've got points that can't be fully utilised in each turn.
   
 
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