Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/08/21 18:24:40
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Sneaky Striking Scorpion
|
1500
Hq 455
Eldrad+ Avatar 365
Archon w/ shadowfield 90
Troops 310
2x5 rangers 190
5 Wyches + Haywire w/ raider w/ DL 120
Elites
None
Heavy 625
3 warwalkers w/ 2SL 180
3 warwalkers w/ 2 starcannon 240
wraithlord w/ wraithsword 100
Ravager w/ 3 DL 105
FA 110
5 warpspiders 110
Basic strategy is walk up the middle with wyches and archon and eldrad with avatar and lord. Use d. Eldar vehicles to just take out av 12+. Spiders and walkers in reserve to clean up. Rangers sit on objectives and make cover saves.
1750
Same except
Archon gets agoniser instead
Add 3 warp spiders and upgrade one to exarch
Add a unit of 6 harlies incl. Shadowseer all with kisses
Tactic is now harlies deathstar up the middle wyches are in transport to claim objectives
2k
Change 8 warp spiders to 2 units of 7 incl exarchs w/ 2 deathspinners
Add 3 kabalite trueborn w/ 2 dark lances
Same tactics but trueborn sit in cover with dark lances
Thoughts? Comments?
Edited to add haywire grenades to the wyches
|
This message was edited 1 time. Last update was at 2012/08/25 20:27:34
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/25 11:45:07
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Regular Dakkanaut
|
A very interesting idea, the only issue i can think of is your lack of troops. While the rangers will get good cover saves, if they get assaulted they are dead then its up to the wyches (who are trying to get in combat) to win most objective games.
I really do like the list, and might try out something similar in the future.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/25 19:12:27
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Sneaky Striking Scorpion
|
Or i could just table people...what army can stand to that firepower? Also if i were to add more troops what would you recommend?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/28 21:10:19
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Sneaky Striking Scorpion
|
Anyone got anything they think might give me trouble? I could use some help/criticism because i know i havent thought of everything
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/29 01:42:06
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Regular Dakkanaut
|
It's a pretty solid list. I wouldn't count pn tabling everyone you play though. I think you will be hard pressed against horde shooting lists like foot guard. Orks and kids can put a shooty list together that can ruin your say too.
Any list that can spam av12+ might be rough too just because of the low number of shots you have to deal with that. Then there's 2+ save spam. All they have to do is kill one squad of walkers and you have only a handful of shots left that can ap them.
Flyer spam. What do you have to take care of that reliably? Again you have a good number of shots for an all comers list but if a necron flyer list is gets more than 1 or 2 flyers in a turn, you may be in trouble.
TL R
It's a good list but I think you will struggle against the same lists everyone else is having a hard time with now. Any list that spams a hard to kill unit and almost requires list tailoring.
Also, lose the wraithlord or give it a gun. Otherwise its doing nothing for the first 2 or 3 turns and it"s so slow that most people can avoid it. Add to that how few attacks it has and it won't be hard for a cheap fodder unit to lock it down for the whole game.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/29 17:46:09
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Sneaky Striking Scorpion
|
Well...is there anything i can change to combat those tough meta lists? Or should i just wait for a new codex and optimize and tweak this list as much as i can in the longrun?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/29 18:27:40
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Foolproof Falcon Pilot
|
You cant fortune wyches, only Eldar units. Drop the starcannon war walkers, grab a 10 man harlequin unit with shadowseer (2+ rerollable cover and 2d6x2 spotting distance, thank you FAQ), and stick the archon and eldrad there.
Archon NEEDS a venom blade. For 5 pts you get 2+ poison.
Drop both squads of rangers for 2x 3 jetbikes with cannon. Keep the jetbikes in reserve then have the skirt the board when they come in. They have a 48" turbo so you can keep them off objectives until turn 5 when the board has much less to harm them. Cannon is there for KP games when you can harass vehicles or 4+ or worse save units.
Drop the wytches for 10 wracks to keep on a back objective. They have 5+ cover and 5+ fnp and can go to ground very easily, making them even harder to dislodge off objectives than rangers. in KP games they are pretty good with 2A base, T4, and a 6+ armor 5+ fnp is just as good as wyches 4+ inv unless against fists.
rangers average less than 1 wound on meq per turn. With cover saves now a 5+, stealth only means they have 4+ saves, meaning you can shoot them off objectives easily unless you ground them often, making the squad do no damage. Trust me that they are not worth it, i run an exodite themed army in fun games with 3 ranger squads.
Drop the war walker's scatter lasers and grab cannons. You will be walking the war walkers up with eldrad for guide so range is not an issue. It also drops the cost by a third to 120 points. With the points from the rangers, wyches, and war walkers, invest in either another troop choice or another wraithlord
Wraithlord should also have EML. Too often he will be doing nothing otherwise. You can try it with just the sword and running him a lot, but i have found the EML to be invaluable in the early game.
|
"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/29 19:05:54
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Deadly Dark Eldar Warrior
Colorado
|
Drop the Archon in favor of the Baron. For 15pts more, you still get the SF, but add +1 to go first, grenades, Hit and Run, Stealth for the unit. He does what the Archon does except much much better.
I think more troops are needed and the Star Cannon Walkers should be downgraded to SLs or SCs. I think they cost too much for what you get out of them.
I wouldn't worry about tabling anyone because I think you would be hard pressed to. You have a couple units that can put some shots out and the Archon+Avatar+Eldrad unit will be tough to bring down, but they dont bring that big of a punch. Smart opponents will just kite them around or feed you units.
Remember Bolters bring down Walkers. They aren't that resilient, and the way you have them are much too expensive.
|
7th Edition Tournament Record:
15-2
War in the Mountain GT: Best Overall, 6-0 Dark Eldar
Bugeater GT: 4th, Tournament Runner Up, 5-1 Dark Eldar
Wargamescon: 7th, Best Dark Eldar. 4-1
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/29 20:37:25
Subject: classic footdar with d. eldar allies 1500, 1750 and 2k
|
 |
Regular Dakkanaut
|
qballony wrote:Well...is there anything i can change to combat those tough meta lists? Or should i just wait for a new codex and optimize and tweak this list as much as i can in the longrun?
I would just focus on optimizing your current list. When you break it down, its really only 5 or 6 different lists that got really good with 6th. And even then not many people are running then and even fewer are any good. And several of those lists struggle with objectives. Against those lists I would just focus on keeping them from winning the mission rather than trying to table them or even win the mission yourself.
|
|
 |
 |
|