Switch Theme:

blood angels 1850  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Perturbed Blood Angel Tactical Marine






HQ

Astorath the grim
220 pts

TROOPS

Death company
x10
jump packs
bolt pistol and chainsword
350 pts

Death company
x10
boltguns
200 pts

Drop pod
35 pts

Assault squad
jump packs
2x meltaguns
powerfist
235 pts

Assault squad
jump packs
2 x meltaguns
power fist

death company dreadnought
magna grapple
blood talons
135 pts

drop pod
35 pts

death company dreadnought
magna grapple
blood talons
135 pts

drop pod
35 pts

ELITE

sanguinary priest
jump pack
75 pts

Sanguinary priest
jump pack
75 pts

leaves me with 85 pts spare, thoughts? i think i am lacking anti vehicle and long ranged weaponry, also are the priests neccessary as astorath can provide more consistent red thirst rolls.

(blood ravens) 5000+
WIP 
   
Made in us
Regular Dakkanaut




An aegis defense line may come in handy as you have no anti flyer capabilities. Also if you could get a chaplain to join your DC it would be a boost as re rolling failed hits and wounds is pretty nice. I'd recommend taking him with the bolter drop squad.
   
Made in se
Fresh-Faced New User





Remove the jumping DC I'd say, they're good, but not really worth all those points, take them in a dp instead. Dont remove the SP 's, you want fnp.

And.. Am I the only one that thinks the furioso dread > DC dread? Yes, you get.. 1 more attack (2 on charge) for 1 less AV & WS... And I do love AV 13, so much harder to glance him to death.
   
Made in us
Brainy Zoanthrope




Wisconsin

You points were a little off. You'd only have 75 points remaining. Death Dreads with Grapples are 140pt.

Anyways, not a big deal. JP DC are better now that rage is a buff instead of a nerf. I'd say keep them and play test them to see if you can make them worth their points.

Roflcakez, I like the Furioso but I like the Death Dread more. The extra attacks and None Shall Stay My Wrath make up for the loss of AV. The one less WS is extremely minor as WS only plays a big part if they are different by large amounts.

Now, for your list CMJS123, The only thing I could recommend is to drop one DC from the drop pod unit and add a Chaplain. Also, drop a PF from one Assault Squad and give him a PW and MB instead.

That gives you a clean 1850.


ChrisWWII wrote:I eventually realized that it was apparently one die I had been rolling that kept turning up 3s. My reaction was to take said die, and hurl it out the window of the 3rd floor of our student union. I then placed a Commissar model next to the rest of my dice pile. They immediately began performing much better.
 
   
 
Forum Index » 40K Army Lists
Go to: