I dug this:
http://boardgamegeek.com/boardgame/6366/dungeons-dragons-the-fantasy-adventure-board-game out from under the bed recently, and will be in theory bringing it to my groups game session for next week. Trying to remember what were the main tweaks to make to the game for balance, I seem to remember it sometimes landsliding in the heroes favour at worse, and at best them never really feeling much in the way of danger? Also one i for sure remember is that damn
AC penalty to the elf sorceress, meaning whoever played her tended to barely use magic in favour of the bow -_-
Regarless of it being played still or not, does anyone remember/recommend any fixes to it before we come to it? Been along while since iv played it and my group hasn't come across it for the main part i think.