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Made in be
Fresh-Faced New User





So basicly this was meant as a list to bug a tau player.
But after a few tweaks, i started thinking this might be actually a competative list.
nevertheless since im new in the SW listing and i would like some some coaching.
1850p
HQ:
canis wolfborn 185

Heavy:
5long fangs +leader 5ML 140points
razorback TLLC (of AC) 75points (this is a bit expensive in my eyes [AC vs horde])
5long fangs +leader 3ML 2LC 170points
5long fangs +leader 3ML 2LC 170points

Troop:
10grey h MG FL RH 190points
10grey h PG PG RH 205points
10grey h MG MG RH 195points

FAST:
4thunderwolf cav 200points
3shields 1PW 105points (wound allocation; 3+ saves; T5)
the next part remains of the tau bugging list (they shred up big troops; non CC orientated units)
10 fenris wolf +cyberwolf 104points
10 fenris wolf +cyberwolf 104points
FAST & HQ move as one pack
+: massive number of troops and attacks; they can split up in smaller melee units; fenris wolves have the same LD of cavalry
-: blast weapons will hurt alot; fenris wolves will be mincemeat VS power weapon cc squads

RH: rhino
ML: missile launcher
LC: lascannon
PG: plasma gun
MG: melta gun
FL: flamer
PW: power weapon
TLLC: twin linked lascannon
AC: assault cannon

I was thinking of maybe switching the razorback with a normal rhino
drop a pac of fenris wolves and add-
option1: aegis defence line
option2: a Psyker

chaos is eternal
puppys from space 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

I'm not a fan of the Fenrisian wolves + Canis Wolfborn combo. Especially against Tau. In 5th edition, I could see this working very well because you could rapidly get into CC with a bunch of Fire Warriors and run the table. The problem in 6th edition is overwatch. If your squad of 10 Fen wolves charges a squad of 10 fire warriors, you're going to lose because he's going to kill a boat load of your wolves before you get to attack. And since the wolves can't shoot, this is the only way they can actually get into the battle.

Second, if you're going up against Tau, you should consider Drop Pods in lieu of Rhinos. Tau love to blow up your rhinos and then make you walk into their pulse rifles. With Drop Pods, you can come in quick and get right up in their face.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in be
Fresh-Faced New User





1850p
HQ:
canis wolfborn 185points
rune priest runic armor, wolf tail, wolf t necklace (biomancy and living lightning)* 135points

Heavy:
5long fangs +leader 5ML 140points
5long fangs +leader 5ML 140points
5long fangs +leader 5ML 140points

Troop:
9grey h FL PW WS DP 195points (rune priest riding a ride along*)
10grey h PG PG WS DP 205points
10grey h MG MG WS DP 200points

FAST:
4thunderwolf cav 1SS 1FB 255points
3thunderwolf cav 1SS 1FB 205 points

DP: drop pod
ML: missile launcher
PG: plasma gun
MG: melta gun
FL: flamer
PW: power weapon
WS: wolf standard
FB: frost blade

chaos is eternal
puppys from space 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

Right away this list is better because you dropped the fenrisian wolves. Let me make a few tweaks.

fyurian wrote:

HQ:
canis wolfborn 185points

Really? Why not just a stock thunderwolf lord? But whatever.

rune priest runic armor, wolf tail, wolf t necklace (biomancy and living lightning)* 135points

Lots of problems here.

1) Your psychic powers are not legal. You must always choose two powers from your codex. At the beginning of the game you may choose to exchange BOTH of those powers for two randomly selected powers from the rule book. If you do so, you may choose which discipline tables to roll on for each of those random powers. After you have rolled, you may then decide to exchange the randomly selected power for the primaris power of that discipline. It is therefore impossible to have BOTH a biomancy power AND Living Lightning.

2) Go read the brand new Space Wolf FAQ. It's here...
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2570051a_Space_Wolves_v1.1.pdf
If the rune priest is affected by an enemy psychic power, he may either attempt to nullify it with on a 4+ with his runic weapon, or he can attempt to nullify it on a 5+ with his wolf tail talisman. He cannot do both. Note that the runic weapon is better and comes for free with the rune priest. So why are you spending 5 points on a wolf tail talisman when obviously he will never use it?

3) You should never ever take a wolf tooth necklace. First of all, your rune priest has WS 5. He hits anything with WS 4 or less on 3+ already. That means that if he's in a fight against pretty much any troop type model, the WTN doesn't help him. Second of all, if your rune priest ends up in a close combat or challenge with an enemy independent character that has WS 5 or better, he's probably going to die no matter what. The WTN won't save him and it won't really help him much to hit back (3+ to hit vs. 4+ to hit is only a 16% bump). This is totally not worth 10 points.

But moreover, as far as space wolf independent characters go, the rune priest is arguably the worst one at close combat. He should therefore strive to AVOID close combat. His job is to hang back and provide support to other units that do the real work.


Heavy:
5long fangs +leader 5ML 140points
5long fangs +leader 5ML 140points
5long fangs +leader 5ML 140points

Mmmmmm...Long Fangs = good.


Troop:
9grey h FL PW WS DP 195points (rune priest riding a ride along*)
10grey h PG PG WS DP 205points
10grey h MG MG WS DP 200points

Drop pods are good, but I don't think you have enough of them to make a good splash. Only 2 will land on the first turn.

I like the troops, but see what I said about the rune priest. Also...for 15 points, mark of the wulfen will give you more bang than a power weapon.


FAST:
4thunderwolf cav 1SS 1FB 255points
3thunderwolf cav 1SS 1FB 205 points

Thunderwolf cavalry is a MUCH better choice than Fen wolves. One thing though - the frost blades are not as good as wolf claws, but they still cost more. Get wolf claws instead.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in be
Fresh-Faced New User





always nice to get these replies
thx to the added details i can make some tweaks before i buy my army

i need to pay more attention to detail

chaos is eternal
puppys from space 
   
 
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