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Made in us
Sure Space Wolves Land Raider Pilot




I was just thinking about how these would work now. I havent read anything as I dont have a copy of the IA with me (deployed). I was just wondering if units were still able to assault out of them with the new rules (6th). Could someone shed some light on this for me?

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Fixture of Dakka





The only change is disembarkation distance and hull points.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
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Twisted Trueborn with Blaster




Fredericton, NB

It specifically says that you may assault out of it.

Know thy self. Everything follows this.
 
   
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Death-Dealing Ultramarine Devastator






A lucius patern drop pod may only transport dreadnought but it has a special rule letting them assault out of it.

DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular.
Omegus wrote:It's hard to fight a guy when your nipples are daemons.
 
   
Made in gb
Decrepit Dakkanaut




...and they havea chance of immobilisation, but thats it
   
Made in us
Sure Space Wolves Land Raider Pilot




I was just wondering because I play BA and was thinking about running a couple DC dread and/or Furioso's. The Tournement I am in allows IA so this is a good chance to capitalize on the funzies that be.

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Made in gb
Death-Dealing Ultramarine Devastator






http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2update28AUG.pdf
This is the update for IA 2 which has the rules for the lucius drop pod

DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular.
Omegus wrote:It's hard to fight a guy when your nipples are daemons.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

BA can't have Lucius Pattern Drop Pods though.

EDIT:
smUrfsrUs wrote:
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2update28AUG.pdf
This is the update for IA 2 which has the rules for the lucius drop pod


Those rules are out of date, the new ones are in IA:A 2nd Ed.

This message was edited 1 time. Last update was at 2012/09/04 15:19:20


For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Death-Dealing Ultramarine Devastator






 AlmightyWalrus wrote:
BA can't have Lucius Pattern Drop Pods though.

EDIT:
smUrfsrUs wrote:
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2update28AUG.pdf
This is the update for IA 2 which has the rules for the lucius drop pod


Those rules are out of date, the new ones are in IA:A 2nd Ed.


Didn't know that, don't have any of the IA books yet. Is there much difference?

DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular.
Omegus wrote:It's hard to fight a guy when your nipples are daemons.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

smUrfsrUs wrote:
 AlmightyWalrus wrote:
BA can't have Lucius Pattern Drop Pods though.

EDIT:
smUrfsrUs wrote:
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA2update28AUG.pdf
This is the update for IA 2 which has the rules for the lucius drop pod


Those rules are out of date, the new ones are in IA:A 2nd Ed.


Didn't know that, don't have any of the IA books yet. Is there much difference?


More expensive, takes up a FA slot, not available to BA and forces a dangerous terrain check if the Dreadnought charges.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Death-Dealing Ultramarine Devastator






That makes them alot worse, how badly did the deathstorm drop pods get nerfed?

This message was edited 1 time. Last update was at 2012/09/04 16:34:11


DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular.
Omegus wrote:It's hard to fight a guy when your nipples are daemons.
 
   
Made in gb
Decrepit Dakkanaut




Not *a lot* worse, they still let a dreadnought charge first turn, on a 1/6th chance to be immobilised.
   
Made in gb
Death-Dealing Ultramarine Devastator






Deathstorm are the ones that come packed with assault cannons or whirlwind launchers.

DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular.
Omegus wrote:It's hard to fight a guy when your nipples are daemons.
 
   
Made in us
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Upstate, New York

nosferatu1001 wrote:
Not *a lot* worse, they still let a dreadnought charge first turn, on a 1/6th chance to be immobilised.


Disclaimer: I've not seen the rules for the pods

Ironclads have move through cover, and thus ignore dangerous terrain tests. Unless I'm missing something, they should be able to waltz out and crush something.

   
Made in us
Sure Space Wolves Land Raider Pilot




Since when were BA not able to have them. Last time I played in a tourny this guy held, I was able to use them with no issues. Also, never seen anything about them being possibly immobilized when charging out of them. Is this something new?

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Made in us
Death-Dealing Devastator




United States

I tend to use Lucius Patterns quite a bit. It drops down, allows a Dread to assault, then just sits there. In a kill point game it doesn't function as well, but can work in other missions. I normally use an Ironclad in one, and tie up or kill of a unit. If you want to be really mean, take Bray'arth Ashmantle in one.

May your dice roll eternal 6's

 
   
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Fixture of Dakka





 vyndetta85 wrote:
Since when were BA not able to have them.

Roughly since Codex Blood Angels came out, it was in an update on the Forge World site.
 vyndetta85 wrote:
Also, never seen anything about them being possibly immobilized when charging out of them. Is this something new?

That's always been their official rules. It wasn't in their experimental rules.

This message was edited 1 time. Last update was at 2012/09/04 20:33:02


"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Decrepit Dakkanaut




 Nevelon wrote:
nosferatu1001 wrote:
Not *a lot* worse, they still let a dreadnought charge first turn, on a 1/6th chance to be immobilised.


Disclaimer: I've not seen the rules for the pods

Ironclads have move through cover, and thus ignore dangerous terrain tests. Unless I'm missing something, they should be able to waltz out and crush something.


Indeed they can do so, as I've pointed out to people since 6th began. The already obvious choice for a dreadnought (ironclad, AV13 is just that good now when grenades hit on WS) is just mae better, as it removes the one downside to the new rules

Darkness - wrong, Lucius pattern have been around for years, in print, and UNTIL IA:Apoc 2nd edition did not require Dangerous terrain tests, and were available to all armies
   
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Dakka Veteran






Ironclad+ dread pod is rather strong. Krak grenades cant touch you and its a vicious. So far its pretty much point one (or two of them) at the most important things turn 1 and your a step ahead. The survivors still have an AV 13 behemoth staring them down.
   
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Beautiful and Deadly Keeper of Secrets





nosferatu1001 wrote:
 Nevelon wrote:
nosferatu1001 wrote:
Not *a lot* worse, they still let a dreadnought charge first turn, on a 1/6th chance to be immobilised.


Disclaimer: I've not seen the rules for the pods

Ironclads have move through cover, and thus ignore dangerous terrain tests. Unless I'm missing something, they should be able to waltz out and crush something.


Indeed they can do so, as I've pointed out to people since 6th began. The already obvious choice for a dreadnought (ironclad, AV13 is just that good now when grenades hit on WS) is just mae better, as it removes the one downside to the new rules

Darkness - wrong, Lucius pattern have been around for years, in print, and UNTIL IA:Apoc 2nd edition did not require Dangerous terrain tests, and were available to all armies


He's right, it was like that in IA Apoc 2 (not second ed)

However it was also to cheap like that, so they fixed it (Nobody liked playing against Lucius before the risk/FA slot was added). And made it so the blendernoughts and DC blendernoughts couldn't enter them because they knew they'd be to good.

This message was edited 3 times. Last update was at 2012/09/04 22:50:46


 
   
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Norn Queen






 lazarian wrote:
Ironclad+ dread pod is rather strong. Krak grenades cant touch you and its a vicious. So far its pretty much point one (or two of them) at the most important things turn 1 and your a step ahead. The survivors still have an AV 13 behemoth staring them down.


At least in 6th you have the option of falling back, so the Ironclad can't turn 1 charge and tarpit a good unit while it slowly punches them to death with no retaliation. In addition to random charge distances, Lucius pattern drop pods took quite a hit. You need to choose your target carefully, because if you don't mulch it in the one turn you'll be in combat, it's a wasted surprise attack. You need to be lucky on the deep strike roll, and lucky on the charge roll.

It's still a nasty surprise, but enough changed in 6th edition to take a lot of the sting out.
   
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Decrepit Dakkanaut




 ZebioLizard2 wrote:


He's right, it was like that in IA Apoc 2 (not second ed)

However it was also to cheap like that, so they fixed it (Nobody liked playing against Lucius before the risk/FA slot was added). And made it so the blendernoughts and DC blendernoughts couldn't enter them because they knew they'd be to good.


Page 31 for IA Apoc II shows it did not give dangerous terrain tests if you assaulted out of it. Just checked it.

They added 3 items to it - increase in poiints cost, FA slot and restriction on chapter in IA Apoc 2nd edition.

You also dont need to be that lucky on the DS roll. You drop another pod or two first, and drop this in the middle. IG does the rest.

This message was edited 1 time. Last update was at 2012/09/05 05:17:20


 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 -Loki- wrote:
 lazarian wrote:
Ironclad+ dread pod is rather strong. Krak grenades cant touch you and its a vicious. So far its pretty much point one (or two of them) at the most important things turn 1 and your a step ahead. The survivors still have an AV 13 behemoth staring them down.


At least in 6th you have the option of falling back, so the Ironclad can't turn 1 charge and tarpit a good unit while it slowly punches them to death with no retaliation. In addition to random charge distances, Lucius pattern drop pods took quite a hit. You need to choose your target carefully, because if you don't mulch it in the one turn you'll be in combat, it's a wasted surprise attack. You need to be lucky on the deep strike roll, and lucky on the charge roll.

It's still a nasty surprise, but enough changed in 6th edition to take a lot of the sting out.


On the other hand, you get a 6" disembark, plus your base. You'd have to scatter pretty badly to fail.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Dakka Veteran






With the disembark rules its very unlikely you will ever miss a charge with this guy. Ironclads have move through cover and the disembark length makes it solid. Furthermore if you playing a drop assault army where your taking 5 or 7 pods hes not the only guy coming down to discuss the morning news.
   
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Decrepit Dakkanaut






New Orleans, LA

 vyndetta85 wrote:
Since when were BA not able to have them. Last time I played in a tourny this guy held, I was able to use them with no issues. Also, never seen anything about them being possibly immobilized when charging out of them. Is this something new?


How long ago was this tournament?

Just be be clear: BA may not take them. Only the Codecies that are listed on the Lucious Pattern Drop Pod may take them. The most recent entry does NOT allow BA to take them.

The most recent LPDP entry is in Imperial Armor Apocalypse, Second edition. Points and all of the relevant special rules are listed there.

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