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![[Post New]](/s/i/i.gif) 2012/09/04 16:55:37
Subject: Rapid Fire
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Sergeant First Class
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So last night, I finally played my first 6th ed game and my first game since 3rd ed...
I already know he was doing Get's Hot wrong, because it hasn't changed since 3rd. Rapid fire is what the issue was.
So my opponent thought if you fired once at half range (instead of twice) you could then assault because you weren't using 'rapid fire'. It didn't sound right the way the rules were, but I didn't argue and I looked it up later.
The way I read it, if you shoot a Rapid Fire weapon you cannot assault (pg 52/53). There is nothing in the BRB that I could find where you could choose to fire only 1 shot at half range and still assault. You get 2 shots at half range or 1 shot at full range. If you fire a rapid fire weapon (or a heavy) at all you cannot assault.
Just an aside, and something I thought about while typing this. Say I had a group of Grey Hunters with 2 melta guns which are Assault 1. If I fired everything, could the 2 melta gunners still assault as long as they were able to stay in coherency with the rest of the unit? Kind of like if a unit moves but a heavy weapon stays still it doesn't count as having moved like it used to.
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W40k, FoW, Bolt Action |
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![[Post New]](/s/i/i.gif) 2012/09/04 16:58:41
Subject: Rapid Fire
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Secretive Dark Angels Veteran
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You don't get to choose how many shots you can make with Rapid Fire weapons. Most units that have Rapid Fire weapons will also have a bolt pistol which is what I think your opponent might be referring to.
And no, you cannot assault with only some models.
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This message was edited 1 time. Last update was at 2012/09/04 17:04:24
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![[Post New]](/s/i/i.gif) 2012/09/04 17:03:07
Subject: Rapid Fire
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Yellin' Yoof
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No he cannot assault after using a rapid fire weapon. And he cannot choose to only fire half. It explicitly says in the BRB that once choosing to fire a weapon it must be fired at full capacity. I'd give you a page reference but I don't have the BRB with me at work and I don't have any of the previous forum posts where its been brought up stickied for easy copy + paste.
As for the assaulting with only part of a squad I don't know enough to comment.
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![[Post New]](/s/i/i.gif) 2012/09/04 17:08:24
Subject: Rapid Fire
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Daemonic Dreadnought
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What leohart said.
if your marine (for the sake of arguement) is 12" away and wants to charge - use the bolt pistol instead. If you fire a Rapid Fire weapon AT ALL, you can't charge (unless the model also has the Relentless USR).
With charging - it's all or nothing. Either the entire units charge 9in which case dont user Rapid Fire) or none do.
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![[Post New]](/s/i/i.gif) 2012/09/04 17:14:41
Subject: Rapid Fire
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The Hive Mind
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Kiwi461 wrote:So my opponent thought if you fired once at half range (instead of twice) you could then assault because you weren't using 'rapid fire'. It didn't sound right the way the rules were, but I didn't argue and I looked it up later.
Well, you can't choose to fire only one shot at half range - it's 2 or 0.
The way I read it, if you shoot a Rapid Fire weapon you cannot assault (pg 52/53). There is nothing in the BRB that I could find where you could choose to fire only 1 shot at half range and still assault. You get 2 shots at half range or 1 shot at full range. If you fire a rapid fire weapon (or a heavy) at all you cannot assault.
Correct.
Just an aside, and something I thought about while typing this. Say I had a group of Grey Hunters with 2 melta guns which are Assault 1. If I fired everything, could the 2 melta gunners still assault as long as they were able to stay in coherency with the rest of the unit? Kind of like if a unit moves but a heavy weapon stays still it doesn't count as having moved like it used to.
No - if you want to assault use pistols.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/04 17:37:33
Subject: Rapid Fire
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Sergeant First Class
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Thanks for the confirmation everyone.
He was Tau. He used his Shas'O with 1 body guard, each had a plasma rifle (rapid fire) and a missile pod (assault). He only fired 1 shot from the PR (all the MP shots obviously) and he took my Grey Hunter squad down to a one guy and then assaulted. Which he shouldn't have been able to do since he fired the PR. He let me do the same though, with my other GH squad and his last FW squad. So at least it wasn't cheating .. just not right.
for Gets Hot! He was saying you had to roll for Get's hot, then to hit, then to wound. Very very wrong, the get's hot is in effect with the To Hit roll.
Despite all this, I nearly got tabled ... so there's that
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This message was edited 1 time. Last update was at 2012/09/04 17:38:41
W40k, FoW, Bolt Action |
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![[Post New]](/s/i/i.gif) 2012/09/04 17:44:04
Subject: Re:Rapid Fire
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Regular Dakkanaut
Parma, OH
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The only place he missed up is that he didn't fire 2 shots from each plasma gun.
His suits have relentless so he can shoot and charge.
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![[Post New]](/s/i/i.gif) 2012/09/04 17:50:31
Subject: Re:Rapid Fire
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Furious Raptor
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Tau plasma weapons dont have the "Get hot" rule, but they are still Rapid Fire. He cant change their weapon mode to "assault 1" from Rapid Fire. Its all or nothing, but as the above poster said, they are Relentless because they are Jetpack infantry, so they should be able to fire on you twice as much and then charge. Its still all or nothing.
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This message was edited 1 time. Last update was at 2012/09/04 17:52:38
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![[Post New]](/s/i/i.gif) 2012/09/04 18:00:37
Subject: Rapid Fire
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Sergeant First Class
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It all comes together, thanks again.
Right, he wasn't rolling get hot for himself he was saying I had to do that for my GH squad with 2 plasmas. I didn't argue, it was an extra to hit if I rolled a 2, hah.
Will know for the future though with the rapid fire and gets hot though.
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W40k, FoW, Bolt Action |
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![[Post New]](/s/i/i.gif) 2012/09/04 19:39:23
Subject: Rapid Fire
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Veteran Wolf Guard Squad Leader
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He let me do the same though, with my other GH squad and his last FW squad.
That was especially generous of him since your Grey Hunters have boltguns, BOLT PISTOLS and close combat weapons. So they can either choose to rapid fire their boltguns (2 shots each at < 12" range) and not charge, or fire their bolt pistols (1 shot each at < 12" range) and still charge.
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2500 pts
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