I think you are on the right track, but some points can be reinvested to make this list at it's full potential.
I see you have make your razorbacks a jack of all trades, meaning you have tooled your assault squads to assault. Truth is, you don't even want them to get out. 5 man squads are very squishy, even if they can support each other in assault, it is unlikely. You cannot assault after disembarking in 40k6e, so this means you'd have to plan an assault 2 turns in advance pretty much. I'm all for keeping the special weapon, but I'd ditch the PF/PW, freeing up 80 pts. If you also scratch the priests, thats 210 pts that could go to more dakka.
Also, I don't see the point in investing 175 pts into a character that is going on a suicide mission. Seems like a waste of points, and he really doesn't add much to their efficiency. A Libby with shield provides more for this list as it'll protect your vehicles.
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