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![[Post New]](/s/i/i.gif) 2012/09/07 18:19:54
Subject: Fortress of Redemption Questions
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Death-Dealing Devastator
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To fire the Fortress's weapons does the unit need to be inside the bunker, or can they be fired from the battlements?
Also, if there are units on the battlements and no units inside the bunkers can the bunkers be shot at to destroy them?
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![[Post New]](/s/i/i.gif) 2012/09/07 18:20:45
Subject: Fortress of Redemption Questions
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The Hive Mind
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Being on the battlements is technically not embarked, so I don't think you can fire the built in guns.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/07 18:32:29
Subject: Re:Fortress of Redemption Questions
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Loyal Necron Lychguard
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Quad gun/ Lascannon can only be manually fired if you have a model on the battlements in base contact with the gun.
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11,100 pts, 7,000 pts
++ Heed my words for I am the Herald and we are the footsteps of doom. Interlopers, do we name you. Defilers of our
sacred earth. We have awoken to your primative species and will not tolerate your presence. Ours is the way of logic,
of cold hard reason: your irrationality, your human disease has no place in the necrontyr. Flesh is weak.
Surrender to the machine incarnate. Surrender and die. ++
Tuagh wrote: If you won't use a wrench, it isn't the bolt's fault that your hammer is useless. |
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![[Post New]](/s/i/i.gif) 2012/09/08 00:17:26
Subject: Fortress of Redemption Questions
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Longtime Dakkanaut
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The fortress of redemption counts as four buildings. Two of these buildings are the bunker annexes, each of which has an emplaced weapon.
To fire one of the emplaced weapons, you need to have a unit inside the bunker annex linked to the weapon. Being on the battlements does not count as being inside the building.
You cannot shoot at an unoccupied building (last paragraph of page 93).
EDIT: Actually I'm not entirely certain about the second part. Being on the battlements does still count as being embarked, so you probably can shoot it.
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This message was edited 4 times. Last update was at 2012/09/08 00:28:17
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![[Post New]](/s/i/i.gif) 2012/09/08 07:00:52
Subject: Fortress of Redemption Questions
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The Hive Mind
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Except the FAQsays that battlements aren't technically embarked so can't shoot guns.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/09/09 11:38:15
Subject: Fortress of Redemption Questions
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Terminator with Assault Cannon
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LordRogalDorn wrote:To fire the Fortress's weapons does the unit need to be inside the bunker, or can they be fired from the battlements?
Also, if there are units on the battlements and no units inside the bunkers can the bunkers be shot at to destroy them?
To fire the Fortress's emplaced weapons, including purchased heavy bolters, the unit has to be inside the appropriate bunker. Note that the bunkers are separate buildings and thus you will need separate units in each bunker if you wish to fire both weapons. Also note that the bunkers do not have any fire points, and hence the embarked unit can only fire the emplaced guns, not its own weapons.
If there are units on the battlements and no units inside the bunkers, the bunkers cannot be targeted, as they are separate unoccupied buildings. However, the battlements or the units on the battlements can be targeted as normal.
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![[Post New]](/s/i/i.gif) 2012/09/09 18:43:41
Subject: Fortress of Redemption Questions
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Death-Dealing Devastator
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Kingsley wrote:LordRogalDorn wrote:To fire the Fortress's weapons does the unit need to be inside the bunker, or can they be fired from the battlements?
Also, if there are units on the battlements and no units inside the bunkers can the bunkers be shot at to destroy them?
To fire the Fortress's emplaced weapons, including purchased heavy bolters, the unit has to be inside the appropriate bunker. Note that the bunkers are separate buildings and thus you will need separate units in each bunker if you wish to fire both weapons. Also note that the bunkers do not have any fire points, and hence the embarked unit can only fire the emplaced guns, not its own weapons.
If there are units on the battlements and no units inside the bunkers, the bunkers cannot be targeted, as they are separate unoccupied buildings. However, the battlements or the units on the battlements can be targeted as normal.
Thanks for the feedback. This is they way I thought it worked, but was not 100% sure.
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![[Post New]](/s/i/i.gif) 2012/09/09 21:58:16
Subject: Fortress of Redemption Questions
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Missionary On A Mission
Richmond Va
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I was under the impression that a building could fire its weapons at BS2 without the help of a unit. Am I wrong or did we just forget about that? Automatically Appended Next Post: I was under the impression that a building could fire its weapons at BS2 without the help of a unit. Am I wrong or did we just forget about that?
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This message was edited 1 time. Last update was at 2012/09/09 21:58:27
My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much
Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
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![[Post New]](/s/i/i.gif) 2012/09/09 22:00:45
Subject: Fortress of Redemption Questions
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Powerful Phoenix Lord
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We just forgot about it. However, a building can only auto-fire if occupied.
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This message was edited 1 time. Last update was at 2012/09/09 22:02:23
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/09 22:06:59
Subject: Fortress of Redemption Questions
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Missionary On A Mission
Richmond Va
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That being said, a bit off topic here, can you auto fire a weapon from an ADL? The scenario is this, my cron wraiths and ther D-Lord are in cc with tyranid manning a ADL with quad gun. My doom scythe comes in and gets 1 shotted by intercept. Is it legal?
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My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much
Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
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![[Post New]](/s/i/i.gif) 2012/09/09 22:08:15
Subject: Fortress of Redemption Questions
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Powerful Phoenix Lord
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Gun Emplacements do not have the Automated Fire ability.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2012/09/09 22:09:41
Subject: Fortress of Redemption Questions
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Missionary On A Mission
Richmond Va
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Thank you much. My doom scythe is feeling much safer now.
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My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much
Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
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![[Post New]](/s/i/i.gif) 2012/09/09 23:54:41
Subject: Fortress of Redemption Questions
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Resolute Ultramarine Honor Guard
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Some things
On the battlements is embarked (page 95)
FoR does have fire points in the small building
FoR comes with two emplaced weapons (as per its data sheet on page ), which can auto fire, you can buy more heavy bolters, which can also autofire.
Weapons "emplaced" on battlements (ie: not in the side of the building), must have a model within 2" to fire using a model's BS, weapons on the sides need a unit inside the building (pages 105 and 96 respectfully).
Again, as per page 97, weapons on battlements are able to autofire, as they are emplaced. As per 105 they are gun emplacements and can be targeted (also the FAQ). The myth that gun emplacements are not emplaced weapons and vice-versa needs to be put to rest, as RAW says very much the opposite.
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One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2012/09/10 08:27:19
Subject: Fortress of Redemption Questions
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Dakka Veteran
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Lobukia wrote:
Weapons "emplaced" on battlements (ie: not in the side of the building), must have a model within 2" to fire using a model's BS, weapons on the sides need a unit inside the building (pages 105 and 96 respectfully).
This is wrong. Especially the underlined part. For example, the Twin-linked Icarus Lascannon on the top of one of the bunkers, is explicitly emplaced on the bunker (page 117). Not on the battlements of the bunker, which are considered separate from the building (rulebook FAQ, page 6). Note that on the same page, FAQ specifies that "Battlements have no armour value as they are not a building."
I've re-checked all relevant rules for battlements (page 95), Emplaced weapons (page 96) and Gun emplacements (page 105) and I'm pretty sure that you just made the underlined rule up. Please give page number and exact rule quote where did the underlined part come from. To help you, I already check all instances where term Within 2" is used in Fortifications section and it is only used for following things: Attackers throwing grenades and Reaching the Roof (ie battlements) via access point or a ladder. Gun emplacements require base contact and don't mention 2" anywhere.
Lobukia wrote:Again, as per page 97, weapons on battlements are able to autofire, as they are emplaced. Emplaced weapons on battlements can obviously autofire. Gun emplacements can't. Note that battlements cannot have 'Emplaced weapons' as per FAQ, as only buildings may have them and battlements are not buildings ( FAQ, page 6).
Lobukia wrote: As per 105 they are gun emplacements and can be targeted (also the FAQ).
Wrong. Emplaced weapons are never 'Gun emplacements'. You should read the FAQ again. Those FAQ entries about 'Gun emplacement' on top of Bastion basically only says this: 'Gun emplacement' is a 'Gun emplacement' and follow all rules for 'Gun emplacements'.
Lobukia wrote:The myth that gun emplacements are not emplaced weapons and vice-versa needs to be put to rest, as RAW says very much the opposite.
It's not a myth, it is fact. Both RAW and FAQ disagree with you.
Fact that there are separate rules for 'Gun Emplacements' and 'Emplaced weapons' already means you're wrong.
And if you were right, this would mean that Aegis Defence Line would have to be building, as 'Emplaced weapon' is a weapon built-in to a building (page 96).
Fact is, rules treat 'Emplaced Icarus Lascannon' and 'Gun emplacement with Icarus Lascannon' as two, completely separate rules constructs.
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![[Post New]](/s/i/i.gif) 2012/09/10 11:02:43
Subject: Fortress of Redemption Questions
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Missionary On A Mission
Richmond Va
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I read that gun emplacements can only auto fire when part of a building and the real question was, is an ADL a building.
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My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much
Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
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