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![[Post New]](/s/i/i.gif) 2012/09/08 02:25:21
Subject: Space marines and power mauls!
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Fresh-Faced New User
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Am i the only one who thinks a power maul in the hands of a space marine is the perfect anti-ork CC weapon for the Astartes? I think it might give my nobz and boys something to fret about.
- AP that goes through the most common armor save we orks have without mega armor.
-Strength bonus means almost a gaurunteed wound roll
The only real useless part against orks is its Concussive rule (which is about pointless since most orks swing last anyways.)
What do you guys think?
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![[Post New]](/s/i/i.gif) 2012/09/08 02:36:18
Subject: Space marines and power mauls!
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[DCM]
Tilter at Windmills
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Absolutely. My Reclusiarch leading my Death Company is just brutal when fighting Orks. The DC are already nasty to Orks; the Reclusiarch butchering any Nob in a challenge is the insult cherry on top of the injury sundae.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
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The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
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Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/09/08 02:38:39
Subject: Re:Space marines and power mauls!
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Knight of the Inner Circle
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Against orks/guard/bugs yes. Anything else? No.
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6000 points
4000 points
Empire 5500 Points
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![[Post New]](/s/i/i.gif) 2012/09/08 02:51:45
Subject: Re:Space marines and power mauls!
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Beautiful and Deadly Keeper of Secrets
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It does give you a better boost with multiple attacks against transports/AV10/AV11 however, as well as Eldar/Dark Eldar/partially tau
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![[Post New]](/s/i/i.gif) 2012/09/08 03:35:55
Subject: Space marines and power mauls!
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Bounding Assault Marine
Christchurch, New Zealand
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mauls/force staves are great. I have a stave in my libby and its hilarious.
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Damn the haters, Full speed ahead!
The Steel Drakes 3500pts and counting! |
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![[Post New]](/s/i/i.gif) 2012/09/08 21:25:35
Subject: Re:Space marines and power mauls!
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Thinking of Joining a Davinite Loge
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I love power mauls. I have wonderful dreams about power mauls. It is so choice. If you have the means, I highly recommend picking o̶n̶e̶ up several.
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There is no Zuul, there is only war!
30k Death Guard W:8 L:5: D:1
Mechanicum W:4 L:2 D:1
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![[Post New]](/s/i/i.gif) 2012/09/08 21:31:01
Subject: Re:Space marines and power mauls!
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Bane Lord Tartar Sauce
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Power Mauls are quite good. They are at their best against Imperial Guard, Orks, Eldar, Dark Eldar, and Tyranids. They are a mixed bag against Tau as while they destroy fire warriors they in turn don't get past Crisis Suit armour, and against Necrons you better hope that they are spamming warriors. While if you expect a lot of armies with 3+ saves they are worse than swords, but on the whole they are an underrated option.
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![[Post New]](/s/i/i.gif) 2012/09/09 00:16:57
Subject: Space marines and power mauls!
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Mekboy Hammerin' Somethin'
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Power maul: Xenos filth-scourging weapon of the Astartes since 6th edition.
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1500 |
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![[Post New]](/s/i/i.gif) 2012/09/09 01:51:34
Subject: Re:Space marines and power mauls!
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Norn Queen
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Of course, you deliberately missed TEQs in there, didn't you? Because the only thing a power sword is better against is MEQs. Anything with a worse save is the Mauls territory, but they help against TEQs. The extra strength helps put extra wounds out, which obviously makes for more failed saves.
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This message was edited 1 time. Last update was at 2012/09/09 01:52:14
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![[Post New]](/s/i/i.gif) 2012/09/10 00:51:22
Subject: Space marines and power mauls!
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Dakka Veteran
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I think they are a solid buy, not every squad member with them, however if your already toting a th/ss termie squad having the leader swing a big stick isn't the worst thing. Str 6 is a nice round number now in 40k
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