Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/09/10 08:32:18
Subject: Psychic Powers in close combat
|
 |
Ambitious Space Wolves Initiate
|
I am not sure if this was discussed in the past, only identified an article relating to 5th edition which wasn't very clear.
Can a psyker, for example a Rune Priest, use divination powers when locken in CC?
I can't find a section in the rule book, which states that one can't, as long as it is not a shooting power.
|
This message was edited 1 time. Last update was at 2012/09/10 08:42:51
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 08:46:39
Subject: Psychic Powers in close combat
|
 |
Furious Raptor
|
Nothing stops him from using blessings while in close combat. He can't use witchfires though, so no nova while hugging the enemy.
Just forgot; unless it is stated under the power itself all blessings must be used in the beginning of the Movement phase, so if you forget it and move on to assault you'll have to do without.
|
This message was edited 1 time. Last update was at 2012/09/10 08:48:23
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 08:48:02
Subject: Psychic Powers in close combat
|
 |
Dark Angels Librarian with Book of Secrets
|
So was I correct to be able to use Gate of Infinity to get my Hive Tyrant out of close combat?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 09:00:34
Subject: Psychic Powers in close combat
|
 |
Ambitious Space Wolves Initiate
|
Great, thanks PiXeL01!
So blessings will get activated in the movement phase as stated in the rulebook. If the Runepriest has been locked in cc for more than I turn, so he doesn't have an actual movement phase, can I still have him activate a psychic power in my movement phase?
|
This message was edited 1 time. Last update was at 2012/09/10 09:01:53
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 09:07:40
Subject: Psychic Powers in close combat
|
 |
Furious Raptor
|
Yeah, he still has a movement phase but since he is locked in cc he can't move.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 09:20:24
Subject: Psychic Powers in close combat
|
 |
Fresh-Faced New User
|
If it requires a psychic test, it cant be cast while caster is locked in CC, a buff however (warlock powers) that are passive and on all the time, are also activated in combat.
|
BENG BENG |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 09:26:44
Subject: Psychic Powers in close combat
|
 |
Ambitious Space Wolves Initiate
|
@ PutZi: The activation of a force weapon in CC also requires a psychic test and is allowed. Is that different?
|
This message was edited 1 time. Last update was at 2012/09/10 09:35:18
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 10:08:19
Subject: Psychic Powers in close combat
|
 |
Powerful Phoenix Lord
|
PutZi wrote:If it requires a psychic test, it cant be cast while caster is locked in CC, a buff however (warlock powers) that are passive and on all the time, are also activated in combat.
So every single psychic power used in the assault phase cannot be used? The only restriction on psychic powers when in cc is witchfire (nee PSA) powers.
|
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 11:10:55
Subject: Psychic Powers in close combat
|
 |
Ambitious Space Wolves Initiate
|
Great, thank you guys! I also read a discussion from Phil Kelly just now, where he states that psychic powers can be used even when psyker is locked in cc, as long as it is not witchfire or powers that require shooting.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 11:47:10
Subject: Psychic Powers in close combat
|
 |
The Hive Mind
|
PutZi wrote:If it requires a psychic test, it cant be cast while caster is locked in CC, a buff however (warlock powers) that are passive and on all the time, are also activated in combat.
Rules citation required.
Hint - that's not correct.
|
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 13:35:29
Subject: Psychic Powers in close combat
|
 |
Stern Iron Priest with Thrall Bodyguard
|
While using the gate of infinity in cc is questionable(I don't care about debating it in this thread), any other power can be used if it is activated in the right phase.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 13:48:50
Subject: Psychic Powers in close combat
|
 |
Secretive Dark Angels Veteran
|
liturgies of blood wrote:While using the gate of infinity in cc is questionable(I don't care about debating it in this thread), any other power can be used if it is activated in the right phase.
So can you or can you not Gate from Close Combat?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 14:13:15
Subject: Psychic Powers in close combat
|
 |
Stern Iron Priest with Thrall Bodyguard
|
leohart wrote: liturgies of blood wrote:While using the gate of infinity in cc is questionable(I don't care about debating it in this thread), any other power can be used if it is activated in the right phase.
So can you or can you not Gate from Close Combat?
I don't care to debate it now. My opinion is you can activate it but I don't think it gives you permission to leave cc.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 14:24:37
Subject: Psychic Powers in close combat
|
 |
Tough Tyrant Guard
|
leohart wrote: liturgies of blood wrote:While using the gate of infinity in cc is questionable(I don't care about debating it in this thread), any other power can be used if it is activated in the right phase.
So can you or can you not Gate from Close Combat?
You can as there is no restriction on the ability to use the power in your movement phase.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 14:41:30
Subject: Psychic Powers in close combat
|
 |
Furious Raptor
|
Sorry for the late response, I was away from my book until now.
Gate is a blessing, which means it is castable when in cc so
Yes you can pull units out of cc with it. Note, you must do it in your movement phase and as the unit will be deep striking you can't assault afterwards
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 15:23:41
Subject: Psychic Powers in close combat
|
 |
Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
|
Ah, this old thing.
Regarding Novas:
"If a witchfire does not list a subtype, or simply describes itself as a psychic shooting attack, use the rules given above to resolve it". - This refers to the standard Witchfire rules
Novas automatically target and hit all enemy units within the power's max range
"Regardless of LoS, *being locked in close combat*....."
Pop it in close combat. It's like Gift of Chaos. Sure, it's a psychic shooting attack.... with special rules.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 16:36:56
Subject: Psychic Powers in close combat
|
 |
Furious Raptor
|
The way I interprete nova is that the psyker can hit models who are in cc, but he can't use it in cc because it is a nova, which is a witchfire and so can't be used while the psyker is in cc
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/09/10 16:57:44
Subject: Psychic Powers in close combat
|
 |
Longtime Dakkanaut
|
Witchfire (Beam, Nova, Focused, Maelstrom) are considered shooting attacks and cannot be used in CC.
Blessings, Maledictions, and Conjurations can be resolved regardless of CC. They can be used while falling back, gone to ground, etc.. pg 67
|
|
 |
 |
|