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Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

Here's the list:

HQ
The Masque

Herald of Nurgle
Palanquin of Nurgle, Cloud of Flies, Noxious Touch

Elites
Flamers (5)

Flamers (5)

Troops
Plaguebearers (6)

Plaguebearers (5)

Plaguebearers (5)

Fast Attack
Screamers (7)

Screamers (7)


Alright, couple key points i need to get some comments on:

I'm taking the masque because i want to pavaane units to tightly knit groups in order to BBQ them to death with Flamers. I like the idea a lot, and feel that it will be really really useful. I'm taking The Herald of Nurgle because I need a survivable warlord, and this was a cheap alternative that i will stick in the unit of 6 'bearers. I do this because i do not want to give up slay the warlord that easily as the masque. 2 wounds at t3 with a 3+ and no independent character just isn't doing the trick......... But i like what she does, so i'm taking her as an exception. So the only reason i'm taking the herald is to not give up easy points. Do you think that it is worth it to do so?

Also, what else do you think of the list?

Honestly i really really really really really really really really really really want to include a Daemon Prince with Noxious touch, BoC, Iron Hide, Mark of Nurgle, Cloud of Flies, and daemonic flight. Just because i love the part about, oh you are charging me? d3 flamer hits ignoring armor and cover. Oh you don't get the bonus attack for charging. Oh i wound on a 2+ with re-rolls. Oh sorry you need 6s to wound me. K thx bye.

Yeah sorry about getting weird in that last paragraph, i just like all that the goodiness with that daemon prince build. What do you guys think? Do you think it is worth dropping a couple of 'bearers and screamers to get it? All in all i would have just one unit of 6 or 7 screamers and two 'bearer units with the DP fit snugly in there.



Let me know what you think of the list. Any changes, comments, questions, praises, or anything you want to say, please do. I encourage any kind of feedback. And if you are like "ohemmmgeee nurgel and teench dont mix, you got it alll wrong!" then you can just not comment. Hah jk, but i'm mainly making this list for competitiveness, and not for fluff reasons.

Thanks,
Thisisnotpancho
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Friendly eh? With 14 screamers and 10 flamers?

You need to run them in 3 units, to make the most of their 2 wound profiles.

Flamers- 3x units, 3, 3, 4
Screamers- 5, 5, 4

They are the workhorse of your army. Everything else will probably not even be shot at.

I would run Blue Scribes in this list.

This message was edited 2 times. Last update was at 2012/09/28 01:06:40


 
   
Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

Blue scribes is too much for what he does, and screamers/flamers will become less and less effective in smaller groups. I've seen it in play, as well as had tons and tons of feedback on earlier lists holding that screamers and flamers do better in larger numbers. Flamers are no longer a suicide unit, and screamers will get singled out and out-assaulted if taken in groups of 3. One or two die and they basically lose their assaulting power, whereas if two three or four die, they still have martial prowess over most in the battlefield.


Automatically Appended Next Post:
Blus scribes honestly don't do too much, and i don't have the points to spend on them being the survivable warlord in this list. They are nice, but 130 points would be better spent elsewhere.


But all this is just my 2 cents

This message was edited 1 time. Last update was at 2012/09/28 01:24:47


 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

It's your show maing
   
Made in us
Graham McNeil





I also say drop the Masque and the Nurgle herald and take the scribes. They give you pavane and they can drop with your flamers to spread them around a larger base giving you more template shots. Use the extra points to buy more screamers and flamers.

   
Made in us
War Walker Pilot with Withering Fire





USA - Salem, OR

The Screamers can Turbo-boost after deepstriking down first turn. That news blew my mind last game. O_o

Past armies 4500 pts, 4000 pts 2000 pts
current armies Space Marines 4000 pts, Eldar 3000 pts
Successful Trades: 4
Swap Shop - CSM/Demons for sale 
   
Made in us
Pyro Pilot of a Triach Stalker





Somewhere over the rainbow, way up high

I see you'll be coming to the tournament this next weekend, and you new minis are here! Awesome!

Granted, I dont know much about daemons, but, that seems like a preeetty nasty lookin list

This message was edited 1 time. Last update was at 2012/09/28 06:00:15


Bedouin Dynasty: 10000 pts
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The Custodes Winter Watch 4000 pts

MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. 
   
Made in au
Horrific Horror




Melbourne, Australia

in this list a prince looks like it will be a heavy target just because.

and your right on the money with masque and flamers...omg i can't tell you how much hot fudge that combo is, i swear i think the masque and i have a thing for each other, she always treats me well, always get good rolls on her, she is simply the most stand out unit in my army...but obviously thats just me.

i second the splitting of the flamers into 3,3,4 ...i don't know much about the way the new rules have impacted on their play and i see it's been mentioned that they are no longer suiciders so i might be off on this type of formation, but i have had them in groups of 5 and 6 adn they died just as easy as 3...so for me i stuck with 3 and 4 unit blocks for the same sort of affectiveness.

have you thought about looseing the unit of 7 screamers and putting in seekers? just a thought, have a unit of 5 screamers and spend your points on something else?

HQ, i like it, maybe a herald of tzeentch on chariot? but that won't sit well with your troops...although it might fit nice with your screamers.

bottom line, these are suggestions to think about, however...i like your list i think it looks strong and survivable. good luck with your dice rolls.
p.s
i want to marry the masque loooool she is that good to me.

This message was edited 2 times. Last update was at 2012/09/28 12:47:28


Rogue Traders (Chaos Space Marines) 500pts
Warp Legions (Daemons) 2000pts 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

I understand the idea behind the Nurgle Herald, but I think a Tzeetch Herald on a disc with the flamers provides you a more resilient warlord while also enabling a lot of your flamers to shoot due to the larger base size. If you do plan to buy the herald on a disc - just get the scribes and use them as a stock herald for now. The model is awesome and it lets you use them at higher points.

Daemons Blog - The Mandulian Chapel 
   
Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

 calypso2ts wrote:
I understand the idea behind the Nurgle Herald, but I think a Tzeetch Herald on a disc with the flamers provides you a more resilient warlord while also enabling a lot of your flamers to shoot due to the larger base size. If you do plan to buy the herald on a disc - just get the scribes and use them as a stock herald for now. The model is awesome and it lets you use them at higher points.



Yeah i like the idea, just don't have the model/the money to buy the model. Cool one though. Plus i haven't run the numbers, but i feel that the nurgle would be more survivable
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Toughness 6 princes are Bad News Bears indeed
   
Made in us
Frenzied Juggernaut





The Emperor's Forge Mitten, Earth

I would drop the herald of nurgle, plague bearers, and 1 or 2 screamers for bloodthirster with might. I think it will give you a good warlord and the close combat punch/flier your list is lacking.

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Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

 WhiteWolf01 wrote:
I would drop the herald of nurgle, plague bearers, and 1 or 2 screamers for bloodthirster with might. I think it will give you a good warlord and the close combat punch/flier your list is lacking.


The screamers are the close combat punch, they are really good at killing everything they touch. For the same points as a BT, you can get 33 s5 ap2 attacks with armorbane (11 screamers), not on the charge, plus you get slashing attacks which are ridiculous. Screamers are the CC of the army, and BT is too many points to sink into a 1k list. I do like the idea of having a greater daemon warlord, but it still takes up too many points at 1k
   
Made in us
Frenzied Juggernaut





The Emperor's Forge Mitten, Earth

Point taken. Though he just seems more durable, and by no means am I sayIng to take out the screamers, one at most should do it. And if you come up against GKs, blessing will be a godsend on your Warlord.

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2000+
1500+ 
   
Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

Hah i don't know, i don't fear GKs as much as other people do. I played GKs once and completely tabled them, no models remaining
   
Made in us
Frenzied Juggernaut





The Emperor's Forge Mitten, Earth

Hmm, maybe it's cuz I don't have any screamers that I am bias towards my thirster. Though I do need to get some screamers eventually.

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Made in us
Focused Dark Angels Land Raider Pilot




Green Bay

 WhiteWolf01 wrote:
Point taken. Though he just seems more durable, and by no means am I sayIng to take out the screamers, one at most should do it. And if you come up against GKs, blessing will be a godsend on your Warlord.


So, are you saying that 4 wounds at t6 is more durable than 22 wounds at t4?

Rereading the thread, I am hoping you are saying he is more durable for denying a warlord kill vp. WHile he may be more durable, he is just going to be a big target for anyone.

rigeld2 wrote:
Now go ahead and take that out of context to make me look like a fool.
 
   
Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

 nolzur wrote:
 WhiteWolf01 wrote:
Point taken. Though he just seems more durable, and by no means am I sayIng to take out the screamers, one at most should do it. And if you come up against GKs, blessing will be a godsend on your Warlord.


So, are you saying that 4 wounds at t6 is more durable than 22 wounds at t4?

Rereading the thread, I am hoping you are saying he is more durable for denying a warlord kill vp. WHile he may be more durable, he is just going to be a big target for anyone.


He means that he is more durable than my current warlord. But yes, he will have a huge target on his head.
   
Made in us
Frenzied Juggernaut





The Emperor's Forge Mitten, Earth

thisisnotpancho wrote:
 nolzur wrote:
 WhiteWolf01 wrote:
Point taken. Though he just seems more durable, and by no means am I sayIng to take out the screamers, one at most should do it. And if you come up against GKs, blessing will be a godsend on your Warlord.


So, are you saying that 4 wounds at t6 is more durable than 22 wounds at t4?

Rereading the thread, I am hoping you are saying he is more durable for denying a warlord kill vp. WHile he may be more durable, he is just going to be a big target for anyone.


He means that he is more durable than my current warlord. But yes, he will have a huge target on his head.


Yes, that is what I mean. Being able to fly also helps. Even so, if he is a big target he'll hopefuly direct attention away from your flamers and screamers so maybe that's not such a bad thing.

This message was edited 1 time. Last update was at 2012/10/01 18:15:47


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