So Through out my time collecting models for my other armies and working trades I basicly ended up with enough Space Marine models to make an army out of. I put some stuff together to play a few times back in 5th ed when I got tired of dropping 100 or so Imperial guard models on the table. Not sure how it would work in 6th so through this out there to see if some one can give me an idea what to do for 6th. What I have is below.
TROOPS
10x CCW+BP scouts
10x Shotgun Scouts
1x H-Bolter Scout
20x Bolter Marines
12x Assault Marines without Jump packs (made out of bits so lay off) could play as Sgt's I guess
2x CCW + Plasma pistol Marines
4x Missle Launchers
7x Plasma Cannons (I like Plasma Cannons)
1x Melta gun
2x Flamers
1x Plasma gun
HQ
1x Chaplin
2x Captains
1x Librarian
1x Vulcan
ELITES
15 Terminators
-(detachable arms, 15x power fist+stormbolter, 5x lighting claws, 5x thunder hammer SS, 1x Heavy Flamer, 1x Assault Cannon)
Techpriest or Master of Forge
VEHICLES
6x Rhinos (My SoB army will be pissed when they find their rides got jacked)
3x Drop Pods
1x Landraider (either Crusader or Redeemer)
1x Whirlwind
4x Dreadnoughts (Many magnetized arms, 2x could be Iron clads)
I also have just about anything Guard or Sisters of Battle but hoping to stay away from allies, If I wanted to play those armies I would play them. However if it's needed I could.
Anything for 1500, 1850 or 2,000 would be nice, I can make adjustments for specific point value that i end up playing
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