Blood Angels per chance?
You ask for experience. Most of my experience is from 5th when vanguard were easier to use.
However, the point remains you can not know a priori that there will be tanks to bash in open terrain when they come in.
Ergo they should be flexible and fill in where ever needed/possible. They may need to assault MEQ or at least only have MEQs to attack, your squad will not like that heat.
Mostly krak grenades will do against vehicles, only land raiders and monoliths will need the meltabombs I believe.
Then actually having one fist, which gives multiple attacks, maybe with furious charge, is good at knocking tanks around but also good at killing termies to MEQ. The fist model can not be challenged remember.
Talking of challenges maybe go for glaive and storm shield to the serg. in an attempt to win challenges.
In general you should have melta units which will be cheaper and better at antitank duties, you are talking about plenty of landspeeders or indeed MM attack bikes if you are playing BA and want infantry. Having the vanguard capable at antitank is really useful, probably needed. However, that should not be their raison d'etre.
Also it should be mentioned the problem with can opening. You assault in, destroy a raider and get gunned or assaulted next turn. It much safe to have some gun a transport, then assault or shoot the occupants before they can enact revenge on near by models, or indeed get a land speeder to open up the raider have the vanguard assault the occupants.
|