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Made in au
Regular Dakkanaut




Something I brought up with my friends the other day about overwatch..

It says in the overwatch rules that all weapons performing overwatch must be in range... So say i have like 5 lines of 6 wide boys (total of 30). and the back 3 arent in range of overwatch (with their sluggas), so they cant overwatch..

And yet, if a flamer were that far away, and definatly out of range, they can overwatch. So.... Enemies run into flamer range, but not bullet range (even thought flamer range is less)? That doesnt make sense...
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

That how the rules work. Sometimes the rules are counter intuitive, you'll get used to it. Some situations are odd, just don't think about it too much. Its really not worth it.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Mekboy Hammerin' Somethin'





Welcome to the abstract nature of 40k.

You could do any number of things to justify it to yourself. Maybe the flamer troops are all trained to rush forward to meet assaults or something to that effect.

But really, there are many things rules wise that don't make a lick of sense. Just accept it. Was their an actual rules question? Or were you just noting the weirdness?
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Perks for being a template weapon and not needing to hit on 6's I suppose.

   
Made in au
Dakka Veteran





Flamers good
   
Made in au
Regular Dakkanaut




Rules question? i was hoping that i'd somehow read it wrong... Guess we're gonna have a house rule on this one...
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Dragonzord wrote:
It says in the overwatch rules that all weapons performing overwatch must be in range.

I can not find this entry, someone please give me a page number/directions to this passage.

Thanks

-DR.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

 DeathReaper wrote:

I can not find this entry, someone please give me a page number/directions to this passage.

Thanks

-DR.


The rules for Overwatch on page 21.

This message was edited 1 time. Last update was at 2012/10/02 04:47:29


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
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Made in au
Dakka Veteran





p34, Resolve Overwatch

...uses all the normal rules for range, LoS, cover saves and so on


Automatically Appended Next Post:
I meant 21 - sheesh

This message was edited 1 time. Last update was at 2012/10/02 04:49:34


 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

I thought he meant no one could overwatch because 3 were out of range.

Nevermind Carry on.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Dragonzord wrote:
Rules question? i was hoping that i'd somehow read it wrong... Guess we're gonna have a house rule on this one...


Why?

Just because you don't like a rule doesn't mean you should change it to suit your whim. At that point you arn't playing 40k anymore. Rather you're playing "GakImadeuphammer"

This isn't a case of a rule not working(in which case you would be within reason to house rule it) but rather a case of a rule not working how you would like it to.


Nothing's stopping you from doing this, but it is an unnecessary change.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Regular Dakkanaut




 Grey Templar wrote:
Dragonzord wrote:
Rules question? i was hoping that i'd somehow read it wrong... Guess we're gonna have a house rule on this one...


Why?

Just because you don't like a rule doesn't mean you should change it to suit your whim. At that point you arn't playing 40k anymore. Rather you're playing "GakImadeuphammer"

This isn't a case of a rule not working(in which case you would be within reason to house rule it) but rather a case of a rule not working how you would like it to.


Nothing's stopping you from doing this, but it is an unnecessary change.


Its not that its not working like I want it to. It doesnt make any sense, thats the entire point. So the flamers that are definatly out of range, can shoot and hit, but the pistols that are out of range, cant shoot or hit? What? Wheres the logic?

In the part for wall of death, its assumed that the enemies are running into the flamers, are they dodging the bullets while running into fire? What? Why isnt it assumed also that they're also running into the range of the normal weapons?

edit: Thats saying that the flamers will only hit your own units because they're as far out of range as the pistols are, and yet the flamer can hit, but flamers arent allowed to shoot...

This message was edited 1 time. Last update was at 2012/10/02 07:32:25


 
   
Made in gb
Longtime Dakkanaut







Spray burning prometheum over your own unit, so that the enemy has to run through it to engage your unit.

It's called "wall of death" because the flamers don't actually hit the enemy. They just spray a constant gout of flame for the enemy to run through as they assault
   
Made in bg
Cosmic Joe





Bulgaria

Yea but they still take the damage if they don't reach.


Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in us
Incorporating Wet-Blending






Glendale, AZ

Dragonzord wrote:


Its not that its not working like I want it to. It doesnt make any sense, thats the entire point. So the flamers that are definatly out of range, can shoot and hit, but the pistols that are out of range, cant shoot or hit? What? Wheres the logic?


Are you new to 40K? There have always been rules in 40k that just don't make sense, that's the nature of abstraction. Like intervening units granting cover saves but being immune to the shots they are in the way of.

Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.


 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Its going to be pretty rare i woudl have though, seeing as max charge range is 12".

i suppose the only time you would realyl see it is if you charges unit that had 6" range guns (can't think of any off the top of my head) - if you charges a BIG squad where some guys at the back (as in this case) woudl be out of range.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
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Iron Warriors (8000 points-ish)

 
   
Made in gb
Decrepit Dakkanaut




13"

Melta pistols, aka Infernus pistols, are 6" range
   
Made in us
Missionary On A Mission




Richmond Va

 HoverBoy wrote:
Yea but they still take the damage if they don't reach.


The rulebooks justification for this is "We assume they were driven back by the flames"

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

Well, I always played it like fantasy, where they get fired at, and it's assumed they simply fall back once the bullets start flying.

 
   
Made in nl
Roarin' Runtherd





Den Haag, Netherlands

Dragonzord wrote:
Its not that its not working like I want it to. It doesnt make any sense, thats the entire point. So the flamers that are definatly out of range, can shoot and hit, but the pistols that are out of range, cant shoot or hit? What? Wheres the logic?

In the part for wall of death, its assumed that the enemies are running into the flamers, are they dodging the bullets while running into fire? What? Why isnt it assumed also that they're also running into the range of the normal weapons?

edit: Thats saying that the flamers will only hit your own units because they're as far out of range as the pistols are, and yet the flamer can hit, but flamers arent allowed to shoot...


Dude, seriously, don't be discouraged to make your own house rules and play them with your friends.
Its not cheating, its not circumventing the rules and you're no worse a player for it.

Not every game has to be by the book.

Just remember that a house rule works only between consenting players, so if you don't like the rule fine change it, but talk to your opponent before the game, explain your case and give them the option.

Games Workshop encourages house rules because they make references to them in their rulebooks, so that's an endorsement and if a house rule makes the game 'flow' better or make more sense to you, then great because you should have more fun then. It's only a game, you don't have to go 'by the book' if the other guy is cool with it.

This message was edited 1 time. Last update was at 2012/10/02 11:57:37


Gaming near Den Haag, Netherlands.
Looking for other friendly gamers for 40k gaming.
PM if you're interested. 
   
Made in us
Loyal Necron Lychguard






 Praxiss wrote:
Its going to be pretty rare i woudl have though, seeing as max charge range is 12".

i suppose the only time you would realyl see it is if you charges unit that had 6" range guns (can't think of any off the top of my head) - if you charges a BIG squad where some guys at the back (as in this case) woudl be out of range.


Ya, but that doesn't mean the flamer guy will always be in the front where the assault is coming from. You could easily string out a typical unit over 10" or more meaning that there's a potential for a flamer to be "at least" 22 inches away.

Triarch praetorians have 6" range guns.

This message was edited 1 time. Last update was at 2012/10/02 18:04:33


 
   
Made in us
Storm Trooper with Maglight





It make perfect sense that some of your guys might not get to shoot. I do admit that the idea of flamers still getting to doesnt make as much sense but hey maybe they already set the ground on fire between them and the bad guys before moving where ever they are. Several armies can field units with guns that can be massive in number and would you like the idea of every one of my 50 conscripts get to shoot your charging unit when they are stretched from one side of the battlefield to the other in a straight line?

3200 points > 5400 points
2500 points 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Or maybe the flamer blocked the vision of some of the firing models. A big jet of flame is kinda hard to see through.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Dakka Veteran





 Kevin949 wrote:
 Praxiss wrote:
Its going to be pretty rare i woudl have though, seeing as max charge range is 12".

i suppose the only time you would realyl see it is if you charges unit that had 6" range guns (can't think of any off the top of my head) - if you charges a BIG squad where some guys at the back (as in this case) woudl be out of range.


Ya, but that doesn't mean the flamer guy will always be in the front where the assault is coming from. You could easily string out a typical unit over 10" or more meaning that there's a potential for a flamer to be "at least" 22 inches away.

Triarch praetorians have 6" range guns.


Or you can easily have your flamers not in the front rank (maybe you were outflanked) and normally you wouldn't be able to fire because the template would hit your guys - with Overwatch, no such problem, I'm not complaining mind you, I loves my flamers
   
Made in us
Loyal Necron Lychguard






Snapshot wrote:
 Kevin949 wrote:
 Praxiss wrote:
Its going to be pretty rare i woudl have though, seeing as max charge range is 12".

i suppose the only time you would realyl see it is if you charges unit that had 6" range guns (can't think of any off the top of my head) - if you charges a BIG squad where some guys at the back (as in this case) woudl be out of range.


Ya, but that doesn't mean the flamer guy will always be in the front where the assault is coming from. You could easily string out a typical unit over 10" or more meaning that there's a potential for a flamer to be "at least" 22 inches away.

Triarch praetorians have 6" range guns.


Or you can easily have your flamers not in the front rank (maybe you were outflanked) and normally you wouldn't be able to fire because the template would hit your guys - with Overwatch, no such problem, I'm not complaining mind you, I loves my flamers


I hear ya. The despair-teks for necrons makes my opponents think real hard if they REALLY want to assault whatever unit they're in with.
   
Made in us
Humorless Arbite





Maine

 Grey Templar wrote:
That how the rules work. Sometimes the rules are counter intuitive, you'll get used to it. Some situations are odd, just don't think about it too much. Its really not worth it.


You are my hero.
Have an exalt!

Voxed from Salamander 84-24020
 
   
Made in us
Esteemed Veteran Space Marine







Its really not that counter intuitive. The special template rule is called Wall Of Death for a reason. It simply represents the flamer troops keeping a constant finger on the trigger or setting the ground the enemy has to charge through on fire, thus creating a "Wall" of fire/napalm/whatever that some of the enemy have to pass through.

Its not that the template weapon is shooting outside its range, its more an abstract representation of the enemy charging into the flames.
   
Made in au
Regular Dakkanaut




But again, enemies can charge into flames, but not into bullets because its ok to assume that flames hit, but not to assume that bullets do coz theyre out of range..? Thats the whole point
   
Made in us
Missionary On A Mission




Richmond Va

Because bullets dont burn long after you have stopped firing them. If you fire at something out of range the shot becomes non-lethal after a point but oil soaked ground burns for a very, very long time. belive me....
I know.....

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in gb
Longtime Dakkanaut







`I don't know if you have ever stood by a flamer or similar when it goes off, but trust me, it doesn't have to cover you, to hurt you. 20 feet away from the actual flame itself, is still really damn hot. 10 foot away from the flames, and you are still gonna get burned without armour. 5 foot away from the flames it's gonna get uncomfortable even in super-special shiny armour. Even if it's just seeing that a gout of flame is coming out from the centre of a mob you are charging, and is about to swing your way, is enough to make you stagger.
   
 
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