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![[Post New]](/s/i/i.gif) 2012/10/06 05:35:46
Subject: Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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We are playing in a very unconventional tournament in Shanghai - and i say this because it isn't played over a day or two but over about a month or two. People play there games when they are available basically. There is a structure and it is typically single elimination.
This game is the 3rd round, prior to the semi finals - other details can be found in the tournament thread.
GREY KNIGHTS
Draigo
Coteaz
10 Paladins
- 4 psycannons
- Banner
- 4 swords
- 4 hammers
- 1 MC hammer
2 Paladins
- 2 MC hammers
2 Paladins
- 2 MC Hammers
Storm Raven
- Hurricane Bolters
- Psybolt Ammo
DreadKnight
- Teleporter
- Heavy Incinerator
DreadKnight
- Teleporter
- Heavy Incinerator
SPACE WOLVES
Rune Priest
- jaws (the one that makes you take initiative test)
Wolf Guard x5
- 5 combi melta
- Drop Pod
Wolf Guard x 5
- 5 Combi Plasma
- Drop Pod
Marines [10]
- 2 plasma guns
- Plasma pistol
- Drop Pod
Marines [10]
- 2 plasma guns
- plasma pistol
- drop pod
Marines [10]
- 2 flamers
- Combi flamer [?]
- Drop Pod
Marines [10]
- 2 flames
- Combi flamer [?]
- Drop Pod
Marines [10]
- 2 melta
- drop pod
Marines [10]
- 2 melta
- drop pod
Long Fangs x 6 w/ 5 Missiles
Long Fangs x 5 w/ 5 missiles
Long Fangs x 6 w/ 5 missiles
- Drop Pod
DEPLOYMENT - Diagonal board
MISSION - Kill Points
Right off the bat the Space Wolves have a tough time. Grey Knights only have 7 Kill Points while the space wolves have about 20. The Space Wolves will need to try and wipe out the entire Grey Knight Army, which, with only 20 models, may not be that tough considering the amount of plasma, melta, etc. the Space Wolves are packing...
DEPLOYMENT
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![[Post New]](/s/i/i.gif) 2012/10/06 05:54:26
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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GREY KNIGHT TURN 1
Coteaz casts the power to allow him and his squad to re-roll hits.
Basically, Grey Knights are waiting for the drop pods to come down - ideally scatter to within 12" of him and the entire squad will shoot at the contents and drop pod...
SPACE WOLVES TURN 1
5 Drop Pods come in:
The Space wolves do not want to deploy within 12" of the Grey Knights due to Coteaz's "I've Been Expecting You" rule.
No drop pods do land within the 12" bubble, but one does end up scattering off the table and a 1 is rolled on the mishap -
Space Wolves Lost am elite squad with 5 combi plasma guns
Rest of the Space Wolves Shoot at the Grey Knights
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![[Post New]](/s/i/i.gif) 2012/10/06 06:08:16
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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GREY KNIGHT TURN 2
Grey Knights advance
Paladins target the 5 man squad.
Dread Knight moves to attack shoot and assault the tactical squad
Dread Knight 2 moves to shoot and assault other tactical squad
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![[Post New]](/s/i/i.gif) 2012/10/06 06:36:33
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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SPACE WOLF TURN 2
Only 1 of the four drop pods comes in from reserves (also, GK turn 2 storm raven did not come in)
Places his unit next near devastators - moves his priest up to join the new unit...and Space Wolves Shoot...
GK loses two Automatically Appended Next Post: Missed the post - GK turn 2 the Dread Knight up top assaulted his marines, the one on bottom failed the charge
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This message was edited 1 time. Last update was at 2012/10/06 06:41:25
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![[Post New]](/s/i/i.gif) 2012/10/06 06:52:51
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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GREY KNIGHTS TURN 3
Storm Rave Comes in and blasts the tactical squad that came in last turn near the devestators
The bottom Dread Knight Jumps 12" also near the tactical squad
Paladins (4 left) Coteaz and Draigo go after the right most tactical squad
2 man paladins teleport in near his devestators
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![[Post New]](/s/i/i.gif) 2012/10/06 07:33:19
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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SPACE WOLVES TURN 3
Paladins had failed to charge the marines that were about 5 inches away (new rules for charging); the squad then was able to maneuver around to get a shot off at Coteaz with a plasma gun...
He fired .... "look out ....Never mind" Coteaz died to a plasma blast to the face. Coteaz already lost one wound to perils earlier
3 Drop Pods fail to come in on this turn.
[i believe the DreadKnight finished off the tactical squad this turn, but not sure and pretty sure the rune priest died as well, but not photographed]
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![[Post New]](/s/i/i.gif) 2012/10/06 09:06:14
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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GREY KNIGHTS TURN 4
Storm Raven turns and zooms up, shooting one of the Long Fang Squads, killing 3 of 6
Small paladin squad shoot holocaust and storm bolter at other one, preparing to charge
Two Dreadknights converge on the long fang squad that drop podded in on turn one; end up wiping them out in CC
Draigo and squad go after the remaining tactical squad and drop pod.
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![[Post New]](/s/i/i.gif) 2012/10/06 09:22:53
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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SPACE WOLVES TURN 4
Final 3 Drop Pods Come in for the Space Wolves.
(we are using the bottle to represent the wrecked drop pod)
Flamer and Melta guns go after paladins and draigo
Other melta squad goes after the dread Knights
Automatically Appended Next Post: [Another quick note - the melta guns did two wounds to the Dread Knight; it has one wound left.
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This message was edited 1 time. Last update was at 2012/10/06 09:27:00
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![[Post New]](/s/i/i.gif) 2012/10/06 09:36:30
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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GREY KNIGHTS TURN 5
Draigo and squad go after Melta - okay, so Draigo is down to one wound... I want to shoot the hell out of the squad first, so cast holocaust from paladins, works fine...cast the flamer psychic power from Draigo (rarely ever use it); roll 6,6 and Draigo kills himself :(
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![[Post New]](/s/i/i.gif) 2012/10/06 09:45:26
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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SPACE WOLVES TURN 5
Tactical squad moves in to support the other in the fight with two paladins...
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![[Post New]](/s/i/i.gif) 2012/10/06 09:55:29
Subject: Re:Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Bounding Ultramarine Assault Trooper
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Just more fighting Automatically Appended Next Post: FINAL
GK: 16 KPs (including first blood and line breaker and warlord)
Space wolves: 6 (including line breaker and slay the warlord)
Although the game seems unbalanced, there were a few unlucky rolls for Zark, including the mishap of his drop pod, and his reserves coming in so late (then again, that is the risk of the drop pod army). A few points not mentioned in the report was 3 or 4 drop pods getting blown up.
I had a few good rolls, where my one paladin with one wound managed to survive the close combat with two squads basically.
Overall, an interesting game. Coteaz really was a huge deterent for the space wolves drop podding too close, but the new rules where they can move 6" after debarking helped them a lot.
I will move to semi finals, Zark will still play for a wild card spot.
Again, great game and great fun. I really though i would have gotten wasted as my model count was so low. In then end, I lost 14 of 19 models while he lost 77 marines and the drop pods. About a 5:1 kill ratio...not bad if i do say so myself...that is what Paladins should do... Very cinematic...
Hope you all enjoyed the Bat Rep...i am learning from JY2, if you have not seen his bat reps, you should check them out. Automatically Appended Next Post: My paladin is inside the hovering storm raven. Actually, space wolves may not have gotten line breaker...unless drop pods count...not that it matters
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This message was edited 2 times. Last update was at 2012/10/06 10:14:33
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![[Post New]](/s/i/i.gif) 2012/10/09 09:35:35
Subject: Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Perturbed Blood Angel Tactical Marine
USA
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GREY KNIGHTS
- 1 MC hammer
STOP!... Hammer Time!
Sorry could NOT help myself. In all seriousness though, great BR and I love the pics. It's always cool to see what our 40K brothers are doing in other parts of the world. Nice Job
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"There's a very fine line between not listening and not caring, I like to think I walk that line everyday of my life." - Leonard L. Church
Ghosts of Caliban: 1,500 pts. WIP
"B3AN's Angels": 2,000 pts. WIP
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![[Post New]](/s/i/i.gif) 2012/10/09 14:13:17
Subject: Grey Knights Draigo Wing Vs. Space Wolf Drop Pod 2000 pts
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Longtime Dakkanaut
New Zealand
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That Wolf list looks like it would be a serious pain to play, its Ld8 almost everywhere which isn't much fun with actual vehicle support (i.e you can't hide in transports). Usually SW Pod lists use Logan partially because he unlocks Wolf Guard (a few points more for +1 A and Ld) but he also gives you a big 'stay away' beatstick character. It wouldn't necessarily have helped that much against the Paladinstar, but it seems like the Wolves just got rolled up and eaten in combat and he certainly would have slowed them down and made the Dreadknights etc be more careful where they ran in.
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